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plan.md

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X- improve logs X- make sure victim is only picked once

X- Do not respawn traitor

X- Game.EnableControlHusk(override)

X- gui improvments, utilize vanilla ui X-- dialog rework -- message on next target soon ?

X- survive objective always active X- traitor selection time random

X- points for crew on mission complete

  • crew loose point on kill non traitor

X- lives xp loss X-- on every death live gone X-- give feedback

X- end round if all dead except traitor?

X- save last char name in data for id X- !modinfo orr client logs

X- !traitoralive admin

X- experience gain gives traitor away

X- CHECK CREW WIN CONDITION (maybe endReached does not trigger?) X- restore xp after death

X- traitor won screen X- fix multi crew names X- fix inform victim

X- improve mission description, what is optional

X- fix Missions completed check

X- fix traitor selection while no target available X- fix crew becoming traitor on !traitor

v2.2

  • add THT-like role specific welcome messages

  • point shop

  • choose if wanna be traitor -- Dialogs

  • select and give random radio channel to traitors

  • crew bonus points for every handcuffed traitor

  • second traitor after a time?

  • spawn random traitor item to make a new traitor (logbook)

  • make maybe randomness dependend on players online

  • high scores with win and maybe points

  • point feedback -- summarize collected points

ISSUES:

  • Traitor with no objective (fixed?)
  • chosen Traitor can not be dead

BOT:

  • remove cientpermission_fix
  • only send discord msg if players online

-- hidden talent to move arrested ppl Hook.Add("roundStart", "giveTalentsToSecurity", function() for k, v in pairs(Character.CharacterList) do if v.IsHuman and v.IsSecurity then v.GiveTalent("firemanscarry") end end end)

TEXTS: Security: Welcome to security, you have been selected as the security officer in this vital mission for your captain, don't let him down. Captain: Captain your task is not an easy one, your supposed to keep the whole crew alive and make sweet moneyz Engineer: Do as the captain tells you or you will deal with security next you grunt! Mechanical: Your is an easy job and for some odd reason captain picks you as the favorite, don't let this go to your head! Medic: Keep the crew alive, and remember your priorities, captain comes first Assistant: Do as you are told... or else.