Skip to content

Latest commit

 

History

History
144 lines (108 loc) · 3.36 KB

README.md

File metadata and controls

144 lines (108 loc) · 3.36 KB

C# DTOs to Typescript Interfaces

MTT generates TypeScript interfaces from .NET DTOs. It implements most major features of the current TypeScript specification. This utility could be preferred over some others as it is completely independent of your IDE or workflow, because it uses a MSBUILD task and converts the code directly from the source. This means its great for .Net Core and VS Code.

Install

Using dotnet CLI:

dotnet add package MTT

dotnet restore

Then in .csproj add a Target.

Options

WorkingDirectory is the input directory of the c# dtos

ConvertDirectory is the output directory of the ts interfaces

AutoGeneratedTag (default true) show "/* Auto Generated */" at the top of every file

Example

.csproj

<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <TargetFramework>netcoreapp2.1</TargetFramework>
  </PropertyGroup>

  <ItemGroup>
    <PackageReference Include="MTT" Version="0.4.6"/>
  </ItemGroup>

  <Target Name="Convert" BeforeTargets="PrepareForBuild">
    <ConvertMain WorkingDirectory="Resources/" ConvertDirectory="models/"/>
  </Target>

</Project>

Vehicle.cs

using System.Collections.Generic;
using Example.Resources.Parts;

namespace Example.Resources.Vehicles
{
    public class Vehicle : Entity 
    {
        // this is a top level comment
        public string VIN { get; set; }
        public int? Mileage { get; set; }
        public VehicleMake Make { get; set; }
        public VehicleModel Model { get; set; }
        public VehicleYear Year { get; set; }
        public VehicleState Condition { get; set; }  // this is an enum of type int
        public ICollection<VehiclePart> Parts { get; set; }
    }
}

vehicle.ts

/* Auto Generated */

import { Entity } from "../entity"
import { VehicleMake } from "./vehicleMake"
import { VehicleModel } from "./vehicleModel"
import { VehicleYear } from "./vehicleYear"
import { VehicleState } from "./vehicleState"
import { VehiclePart } from "../Parts/vehiclePart"

export interface Vehicle extends Entity {
    vin: string;
    mileage?: number;
    make: VehicleMake;
    model: VehicleModel;
    year: VehicleYear;
    condition: VehicleState;
    parts: VehiclePart[];
}

Types

It correctly converts the following C# types to the equivalent typescript:

  • bool
  • byte
  • decimal
  • double
  • float
  • int
  • uint
  • long
  • sbyte
  • short
  • string
  • ulong
  • ushort
  • Boolean
  • Byte
  • Char
  • DateTime
  • Decimal
  • Double
  • Int16
  • Int32
  • Int64
  • SByte
  • UInt16
  • UInt32
  • UInt64
  • Array
  • Collection
  • Enumerbale
  • IEnumerable
  • ICollection
  • Enum
  • Optional

Notes

If a Convert Directory is supplied, it will be deleted everytime script is ran and will be remade

Comments like // are ignored in c# files. Comments like /* */ could cause undefined behavior.

Matches the directory structure of the dto's, however it only checks 1 lower directory from Working Directory

Since javascript does not have an enum, but typescript does, only enums of type int will be supported for simplicity.

Read more about typescript enums here

Tested on Windows 10 and macOS High Sierra

Follows the case and naming conventions of each language.

Thanks to natemcmaster this project really helped me out!