From f4e5d58bbb2dfecd950caa43792a1da0bf8fa3a5 Mon Sep 17 00:00:00 2001 From: Anomalyce <47085833+anomalyce@users.noreply.github.com> Date: Sat, 2 May 2020 12:07:40 +0200 Subject: [PATCH] Initial Definitive Edition commit --- .gitignore | 3 - .../f95efae5-9371-4f25-bc42-5f6f1d27ffaa.lsf | Bin .../7a8850cf-c19f-44b7-8ece-0b8cfbe07d20.lsf | Bin .../ddeb0269-99ce-4b1d-b729-b0297732d922.lsf | Bin .../Levels/ARX_Terrain_A/meta.lsb | Bin 0 -> 481 bytes .../Localization/HoEWaypoint.lsb | Bin .../Story/.gitignore | 3 + .../RawFiles/Goals/HallOfEchoesTeleporter.txt | 32 + .../meta.lsx | 11 +- .../Projects/HallOfEchoesTeleporter}/meta.lsx | 0 .../HallOfEchoesTeleporter}/thumbnail.png | Bin README.md | 27 +- src/Story/RawFiles/Goals/AddHoEWaypoint.txt | 13 - .../RawFiles/Goals/RemoveHoEWaypoint.txt | 15 - src/Story/RawFiles/story_definitions.div | 0 src/Story/RawFiles/story_header.div | 942 ------------------ 16 files changed, 68 insertions(+), 978 deletions(-) delete mode 100644 .gitignore rename {src => Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f}/Globals/ARX_Main/Items/f95efae5-9371-4f25-bc42-5f6f1d27ffaa.lsf (100%) rename {src => Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f}/Globals/ARX_Main/Triggers/7a8850cf-c19f-44b7-8ece-0b8cfbe07d20.lsf (100%) rename {src => Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f}/Globals/ARX_Main/Triggers/ddeb0269-99ce-4b1d-b729-b0297732d922.lsf (100%) create mode 100644 Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Levels/ARX_Terrain_A/meta.lsb rename {src => Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f}/Localization/HoEWaypoint.lsb (100%) create mode 100644 Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Story/.gitignore create mode 100644 Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Story/RawFiles/Goals/HallOfEchoesTeleporter.txt rename {src => Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f}/meta.lsx (83%) rename {project => Data/Projects/HallOfEchoesTeleporter}/meta.lsx (100%) rename {project => Data/Projects/HallOfEchoesTeleporter}/thumbnail.png (100%) delete mode 100644 src/Story/RawFiles/Goals/AddHoEWaypoint.txt delete mode 100644 src/Story/RawFiles/Goals/RemoveHoEWaypoint.txt delete mode 100644 src/Story/RawFiles/story_definitions.div delete mode 100644 src/Story/RawFiles/story_header.div diff --git a/.gitignore b/.gitignore deleted file mode 100644 index f47a470..0000000 --- a/.gitignore +++ /dev/null @@ -1,3 +0,0 @@ -/src/Story/log.txt -/src/Story/goals* -/src/Story/story* \ No newline at end of file diff --git a/src/Globals/ARX_Main/Items/f95efae5-9371-4f25-bc42-5f6f1d27ffaa.lsf b/Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Globals/ARX_Main/Items/f95efae5-9371-4f25-bc42-5f6f1d27ffaa.lsf similarity index 100% rename from src/Globals/ARX_Main/Items/f95efae5-9371-4f25-bc42-5f6f1d27ffaa.lsf rename to Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Globals/ARX_Main/Items/f95efae5-9371-4f25-bc42-5f6f1d27ffaa.lsf diff --git a/src/Globals/ARX_Main/Triggers/7a8850cf-c19f-44b7-8ece-0b8cfbe07d20.lsf b/Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Globals/ARX_Main/Triggers/7a8850cf-c19f-44b7-8ece-0b8cfbe07d20.lsf similarity index 100% rename from src/Globals/ARX_Main/Triggers/7a8850cf-c19f-44b7-8ece-0b8cfbe07d20.lsf rename to Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Globals/ARX_Main/Triggers/7a8850cf-c19f-44b7-8ece-0b8cfbe07d20.lsf diff --git a/src/Globals/ARX_Main/Triggers/ddeb0269-99ce-4b1d-b729-b0297732d922.lsf b/Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Globals/ARX_Main/Triggers/ddeb0269-99ce-4b1d-b729-b0297732d922.lsf similarity index 100% rename from src/Globals/ARX_Main/Triggers/ddeb0269-99ce-4b1d-b729-b0297732d922.lsf rename to Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Globals/ARX_Main/Triggers/ddeb0269-99ce-4b1d-b729-b0297732d922.lsf diff --git a/Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Levels/ARX_Terrain_A/meta.lsb b/Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f/Levels/ARX_Terrain_A/meta.lsb new file mode 100644 index 0000000000000000000000000000000000000000..0887be0b38b9d95dc75bcacd68f456b68af8be13 GIT binary patch literal 481 zcmZWm+e*Vg5KX<+8;TSJKfuR8w6URYRw^P`C^Yy!A=7jr$(G%X=;!(;oii8^9XRaF z+0B_VlPHQFzX#F3*cayL2e>>JTnJVhXS;H4JQX#U$HI&RGsi70Yx-j6m+W$;=1k}- z!K;6vh8N@myEp#e`b0=Ti#Y|7Ji==wo^02aeoxBFo|=Wm`t61t!_a}iSsUQ_TJUas zNA)T=>1o>Pxm9CBxw#RjX3ovFrogJ5J5yEc4&@RvE=-F -
- +
+ @@ -12,7 +12,7 @@ - + @@ -20,6 +20,8 @@ + + @@ -34,6 +36,9 @@ + + + diff --git a/project/meta.lsx b/Data/Projects/HallOfEchoesTeleporter/meta.lsx similarity index 100% rename from project/meta.lsx rename to Data/Projects/HallOfEchoesTeleporter/meta.lsx diff --git a/project/thumbnail.png b/Data/Projects/HallOfEchoesTeleporter/thumbnail.png similarity index 100% rename from project/thumbnail.png rename to Data/Projects/HallOfEchoesTeleporter/thumbnail.png diff --git a/README.md b/README.md index 972f3f9..790b838 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,32 @@ -**A Divinity Original Sin 2 Mod** +**A Divinity Original Sin 2 Definitive Edition Mod** # Hall of Echoes Waypoint (Arx) Under certain circumstances upon entering Arx, you will no longer have access to the Lady Vengeance in the Hall of Echoes. This mod aims to solve that by adding another waypoint statue in the starting area of Arx. Once you've discovered the waypoint, you'll be able to reach the Hall of Echoes and do whatever you must do there. The forced waypoint will also disappear as soon as you discover the original waypoint onboard Lady Vengeance (you may re-discover it by approaching the statue yet again). ## Download -+ [Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=1252609992) ++ [Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=2080785118) + [GitHub Releases](https://github.com/eklundchristopher/DOS2-Arx-Hall-of-Echoes-Waypoint/releases) + + +## Building +```bash +git clone https://github.com/eklundchristopher/DOS2-Arx-Hall-of-Echoes-Waypoint.git + +git checkout definitive-edition + +# Change "STEAMINSTALLATION" to your actual Steam installation path + +cp -R Data/Projects/HallOfEchoesTeleporter \ + STEAMINSTALLATION/steamapps/common/Divinity Original Sin 2/DefEd/Data/Projects/HallOfEchoesTeleporter + +cp -R Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f \ + STEAMINSTALLATION/steamapps/common/Divinity Original Sin 2/DefEd/Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f +``` + +Now launch **The Divinity Engine 2** from Steam, when prompted for the version of the engine, select the **Definitive Edition**. + +From the project manager, select the **HallsOfEchoesTeleporter** project. When the project has loaded, you want to open the `Story Editor` tool from the toolbar. + +Within the `Story Editor`, hit `File > Generate Definitions, Build and Reload` to build the mod. + diff --git a/src/Story/RawFiles/Goals/AddHoEWaypoint.txt b/src/Story/RawFiles/Goals/AddHoEWaypoint.txt deleted file mode 100644 index 7d8d9ad..0000000 --- a/src/Story/RawFiles/Goals/AddHoEWaypoint.txt +++ /dev/null @@ -1,13 +0,0 @@ -Version 1 -SubGoalCombiner SGC_AND -INITSECTION -DB_WaypointInfo((ITEMGUID)ITEMGUID_S_ARX_WAYP_HoE_B_f95efae5-9371-4f25-bc42-5f6f1d27ffaa,(TRIGGERGUID)TRIGGERGUID_S_ARX_WAYP_HoE_B_Trigger_7a8850cf-c19f-44b7-8ece-0b8cfbe07d20,"WAYP_ARX_HoE_B"); -KBSECTION -IF -DB_WaypointInfo((ITEMGUID)ITEMGUID_S_ARX_WAYP_HoE_B_f95efae5-9371-4f25-bc42-5f6f1d27ffaa,(TRIGGERGUID)TRIGGERGUID_S_ARX_WAYP_HoE_B_Trigger_7a8850cf-c19f-44b7-8ece-0b8cfbe07d20,"WAYP_ARX_HoE_B") -THEN -RegisterWaypoint("WAYP_ARX_HoE_B", (ITEMGUID)ITEMGUID_S_ARX_WAYP_HoE_B_f95efae5-9371-4f25-bc42-5f6f1d27ffaa); -EXITSECTION - -ENDEXITSECTION -ParentTargetEdge "__Start" diff --git a/src/Story/RawFiles/Goals/RemoveHoEWaypoint.txt b/src/Story/RawFiles/Goals/RemoveHoEWaypoint.txt deleted file mode 100644 index 982b835..0000000 --- a/src/Story/RawFiles/Goals/RemoveHoEWaypoint.txt +++ /dev/null @@ -1,15 +0,0 @@ -Version 1 -SubGoalCombiner SGC_AND -INITSECTION - -KBSECTION -IF -CharacterEnteredTrigger(_Character, (TRIGGERGUID)TRIGGERGUID_S_ARX_WAYP_HoE_B_Event_ddeb0269-99ce-4b1d-b729-b0297732d922) -AND -CharacterIsPlayer(_Character, 1) -THEN -LockWaypoint("WAYP_ARX_HoE_B", _Character); -EXITSECTION - -ENDEXITSECTION -ParentTargetEdge "__Start" diff --git a/src/Story/RawFiles/story_definitions.div b/src/Story/RawFiles/story_definitions.div deleted file mode 100644 index e69de29..0000000 diff --git a/src/Story/RawFiles/story_header.div b/src/Story/RawFiles/story_header.div deleted file mode 100644 index 2936ffe..0000000 --- a/src/Story/RawFiles/story_header.div +++ /dev/null @@ -1,942 +0,0 @@ -//Story header automatically generated. Do not modify! -option compile_trace -option debug_trace - -//Registered types: -// type {INTEGER, 1} // osiris predefined type -// type {INTEGER64, 2} // osiris predefined type -// type {REAL, 3} // osiris predefined type -// type {STRING, 4} // osiris predefined type -// type {GUIDSTRING, 5} // osiris predefined type -alias_type {CHARACTERGUID, 6, 5} -alias_type {ITEMGUID, 7, 5} -alias_type {TRIGGERGUID, 8, 5} -alias_type {SPLINEGUID, 9, 5} -alias_type {LEVELTEMPLATEGUID, 10, 5} - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////Built-in calls and queries///////////////////////////////////////////////////// -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -syscall SysCompleteGoal((STRING)_GoalTitle) (1,0,0,0) -syscall SysActivateGoal((STRING)_GoalTitle) (2,0,0,0) -syscall SysSetGoalSleeping((STRING)_GoalTitle) (3,0,0,0) -syscall SysClear((STRING)_Predicate,(INTEGER)_Arity) (5,0,0,0) -syscall SysLog((STRING)_Predicate,(INTEGER)_Arity) (4,0,0,0) - - -// _Status can have these values: -// INTERNAL_QUERY_GoalStatus_Sleeping 1 // goal is not yet active, but can become so -// INTERNAL_QUERY_GoalStatus_Active 2 // goal is active -// INTERNAL_QUERY_GoalStatus_Completed 3 // goal is completed (hence, not active) -sysquery SysStatus([in](STRING)_GoalTitle,[out](INTEGER)_Status) (100,0,0,0) -sysquery SysIsCompleted([in](STRING)_GoalTitle) (101,0,0,0) -sysquery SysIsActive([in](STRING)_GoalTitle) (102,0,0,0) -sysquery SysIsSleeping([in](STRING)_GoalTitle) (103,0,0,0) -// Was... functions are only valid if WasDefined() is true. -sysquery SysWasCompleted([in](STRING)_GoalTitle) (104,0,0,0) -sysquery SysWasActive([in](STRING)_GoalTitle) (105,0,0,0) -sysquery SysWasSleeping([in](STRING)_GoalTitle) (106,0,0,0) -sysquery SysWasDefined([in](STRING)_GoalTitle) (107,0,0,0) -sysquery SysCount([in](STRING)_Predicate,[in](INTEGER)_Arity,[out](INTEGER)_Count) (108,0,0,0) -sysquery SysStoryVersion([out](INTEGER)_Major,[out](INTEGER)_Minor,[out](INTEGER)_V3,[out](INTEGER)_V4) (109,0,0,0) - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -query IntegerSum([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Sum) (2,0,0,1) -query IntegerSubtract([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Result) (2,0,1,1) -query IntegerProduct([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Product) (2,0,2,1) -query IntegerDivide([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Quotient) (2,0,3,1) -query IntegerMin([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Minimum) (2,0,4,1) -query IntegerMax([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Maximum) (2,0,5,1) -query IntegerModulo([in](INTEGER)_Num, [in](INTEGER)_Mod, [out](INTEGER)_Return) (2,0,6,1) -query RealSum([in](REAL)_A, [in](REAL)_B, [out](REAL)_Sum) (2,0,7,1) -query RealSubtract([in](REAL)_A, [in](REAL)_B, [out](REAL)_Result) (2,0,8,1) -query RealProduct([in](REAL)_A, [in](REAL)_B, [out](REAL)_Product) (2,0,9,1) -query RealDivide([in](REAL)_A, [in](REAL)_B, [out](REAL)_Quotient) (2,0,10,1) -query RealMin([in](REAL)_A, [in](REAL)_B, [out](REAL)_Minimum) (2,0,11,1) -query RealMax([in](REAL)_A, [in](REAL)_B, [out](REAL)_Maximum) (2,0,12,1) -query Integer([in](REAL)_R, [out](INTEGER)_I) (2,0,13,1) -query Real([in](INTEGER)_I, [out](REAL)_R) (2,0,14,1) -query Random([in](INTEGER)_Modulo, [out](INTEGER)_Random) (2,0,15,1) -query CharacterHasTalent([in](CHARACTERGUID)_Character, [in](STRING)_Talent, [out](INTEGER)_Bool) (2,0,16,1) -call CharacterAddTalent((CHARACTERGUID)_Character, (STRING)_Talent) (1,0,17,1) -call CharacterRemoveTalent((CHARACTERGUID)_Character, (STRING)_Talent) (1,0,18,1) -query CharacterGetLevel([in](CHARACTERGUID)_Character, [out](INTEGER)_Level) (2,0,19,1) -query CharacterCanFight([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,20,1) -call CharacterFreeze((CHARACTERGUID)_Character) (1,0,21,1) -call CharacterUnfreeze((CHARACTERGUID)_Character) (1,0,22,1) -call CharacterCreateAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn) (1,0,23,1) -call TemporaryCharacterCreateAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn) (1,0,24,1) -query CharacterCreateAtPosition([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created) (2,0,25,1) -query TemporaryCharacterCreateAtPosition([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created) (2,0,26,1) -query CharacterCreateAtPositionOutOfSightTo([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,27,1) -query TemporaryCharacterCreateAtPositionOutOfSightTo([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,28,1) -query CharacterCreateOutOfSightToObject([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,29,1) -query TemporaryCharacterCreateOutOfSightToObject([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,30,1) -call OpenMessageBox((CHARACTERGUID)_Character, (STRING)_Message) (1,0,31,1) -call ShowCredits((CHARACTERGUID)_Character) (1,0,32,1) -call TeleportToPosition((GUIDSTRING)_SourceObject, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Event, (INTEGER)_TeleportLinkedCharacters) (1,0,33,1) -call TeleportTo((GUIDSTRING)_SourceObject, (GUIDSTRING)_TargetObject, (STRING)_Event, (INTEGER)_TeleportLinkedCharacters) (1,0,34,1) -call CharacterMoveToPosition((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Running, (STRING)_Event) (1,0,35,1) -call CharacterMoveTo((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Running, (STRING)_Event, (INTEGER)_IncreaseSpeed) (1,0,36,1) -call CharacterLookFromTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger, (INTEGER)_SnapToTarget) (1,0,37,1) -call CharacterEquipItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (1,0,38,1) -call TransferItemsToCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter) (1,0,39,1) -call TransferItemsToParty((CHARACTERGUID)_Character) (1,0,40,1) -call TransferItemsToUser((CHARACTERGUID)_Character) (1,0,41,1) -call CharacterUnequipItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (1,0,42,1) -call CharacterFollowCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter) (1,0,43,1) -call CharacterStopFollow((CHARACTERGUID)_Character) (1,0,44,1) -call CharacterTeleportPartiesToTriggerWithMovie((TRIGGERGUID)_Trigger, (STRING)_Event, (STRING)_Movie) (1,0,45,1) -call CharacterTeleportPartiesToTriggerWithMovieRequestCallback((TRIGGERGUID)_Trigger, (STRING)_Event) (1,0,46,1) -call CharacterSetTeleportMovie((INTEGER)_UserId, (STRING)_Movie) (1,0,47,1) -call CharacterTeleportPartiesToTrigger((TRIGGERGUID)_Trigger, (STRING)_Event) (1,0,48,1) -call CharacterClearTradeGeneratedItems((CHARACTERGUID)_Character) (1,0,49,1) -call CharacterSetCustomTradeTreasure((CHARACTERGUID)_Character, (STRING)_Treasure) (1,0,50,1) -call GenerateItems((CHARACTERGUID)_Player, (CHARACTERGUID)_Trader) (1,0,51,1) -call CharacterGiveReward((CHARACTERGUID)_Player, (STRING)_Treasure, (INTEGER)_Identified) (1,0,52,1) -call CharacterGiveQuestReward((CHARACTERGUID)_Player, (STRING)_Quest, (STRING)_RewardState) (1,0,53,1) -call CharacterDie((CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source) (1,0,54,1) -call CharacterDieImmediate((CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source) (1,0,55,1) -call CharacterAddSkill((CHARACTERGUID)_Character, (STRING)_Skill) (1,0,56,1) -call CharacterRemoveSkill((CHARACTERGUID)_Character, (STRING)_Skill) (1,0,57,1) -query CharacterHasSkill([in](CHARACTERGUID)_Character, [in](STRING)_Skill, [out](INTEGER)_Bool) (2,0,58,1) -call CharacterAddAttributePoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,59,1) -query CharacterGetAttributePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,60,1) -call CharacterAddAbilityPoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,61,1) -call CharacterAddCivilAbilityPoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,62,1) -call CharacterAddActionPoints((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,63,1) -query CharacterGetAbilityPoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,64,1) -query CharacterGetCivilAbilityPoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,65,1) -call CharacterAddTalentPoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,66,1) -query CharacterGetTalentPoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,67,1) -query CharacterGetBaseSourcePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,68,1) -query CharacterGetSourcePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,69,1) -query CharacterGetMaxSourcePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,70,1) -call CharacterResurrect((CHARACTERGUID)_Character) (1,0,71,1) -call CharacterResurrectAndResetXPReward((CHARACTERGUID)_Character) (1,0,72,1) -call CharacterResurrectCustom((CHARACTERGUID)_Character, (STRING)_ResurrectAnimation) (1,0,73,1) -query CharacterGetReservedUserID([in](CHARACTERGUID)_Character, [out](INTEGER)_User) (2,0,74,1) -query GetCurrentCharacter([in](INTEGER)_User, [out](CHARACTERGUID)_Character) (2,0,75,1) -query CharacterIsControlled([in](CHARACTERGUID)_Character, [out](INTEGER)_IsControlled) (2,0,76,1) -query CharacterGetGold([in](CHARACTERGUID)_Character, [out](INTEGER)_Count) (2,0,77,1) -call CharacterAddGold((CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,78,1) -call PartyAddGold((CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,79,1) -query PartyGetGold([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold) (2,0,80,1) -call UserAddGold((CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,81,1) -query UserGetGold([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold) (2,0,82,1) -call CharacterIncreaseSocialStat((CHARACTERGUID)_Character, (STRING)_Id) (1,0,83,1) -call CharacterDecreaseSocialStat((CHARACTERGUID)_Character, (STRING)_Id) (1,0,84,1) -call CharacterSetSpectating((CHARACTERGUID)_Character, (INTEGER)_Spectating) (1,0,85,1) -query CharacterIsSpectating([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,86,1) -query CharacterCanSee([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Target, [out](INTEGER)_Bool) (2,0,87,1) -call CharacterSetCustomName((CHARACTERGUID)_Character, (STRING)_Text) (1,0,88,1) -call CharacterAppear((CHARACTERGUID)_Character, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,89,1) -call CharacterAppearCustom((CHARACTERGUID)_Character, (STRING)_Animation, (STRING)_Event) (1,0,90,1) -call CharacterAppearAt((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,91,1) -call CharacterAppearAtCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Animation, (STRING)_Event) (1,0,92,1) -call CharacterAppearAtPosition((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,93,1) -call CharacterAppearAtPositionCustom((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Animation, (STRING)_Event) (1,0,94,1) -call CharacterAppearOutOfSightTo((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,95,1) -call CharacterAppearOutOfSightToCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_Event) (1,0,96,1) -call CharacterAppearOutOfSightToObject((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,97,1) -call CharacterAppearOutOfSightToObjectCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_Event) (1,0,98,1) -call CharacterAppearOnTrailOutOfSightTo((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,99,1) -call CharacterAppearOnTrailOutOfSightToCustom((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_Event) (1,0,100,1) -call CharacterAppearOnTrailOutOfSightToObject((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,101,1) -call CharacterAppearOnTrailOutOfSightToObjectCustom((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_Event) (1,0,102,1) -call CharacterAppearAtPositionOutOfSightTo((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,103,1) -call CharacterAppearAtPositionOutOfSightToCustom((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (STRING)_Animation, (STRING)_Event) (1,0,104,1) -call CharacterAppearAtPositionOutOfSightToObject((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,105,1) -call CharacterAppearAtPositionOutOfSightToObjectCustom((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_Event) (1,0,106,1) -call CharacterDisappearOutOfSight((CHARACTERGUID)_Character, (INTEGER)_Angle, (INTEGER)_Running, (STRING)_Event, (INTEGER)_IncreaseSpeed) (1,0,107,1) -call CharacterDisappearOutOfSightToObject((CHARACTERGUID)_Character, (GUIDSTRING)_Object, (INTEGER)_Running, (STRING)_Event, (INTEGER)_IncreaseSpeed) (1,0,108,1) -call CharacterFleeOutOfSight((CHARACTERGUID)_Character, (STRING)_Event) (1,0,109,1) -call CharacterAttack((CHARACTERGUID)_Character, (GUIDSTRING)_Target) (1,0,110,1) -query CharacterAddToCharacterCreation([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success) (2,0,111,1) -query GameMasterAddToCharacterCreation([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success) (2,0,112,1) -call CharacterMakePlayer((CHARACTERGUID)_TargetCharacter, (CHARACTERGUID)_OwnerCharacter) (1,0,113,1) -call CharacterRecruitCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_Character) (1,0,114,1) -call CharacterAssign((INTEGER)_UserID) (1,0,115,1) -call CharacterAssignToUser((INTEGER)_UserID, (CHARACTERGUID)_Character) (1,0,116,1) -call CharacterMakeCompanion((CHARACTERGUID)_Character, (CHARACTERGUID)_Character) (1,0,117,1) -call CharacterMakeNPC((CHARACTERGUID)_Character) (1,0,118,1) -call CharacterAddToParty((CHARACTERGUID)_Character, (CHARACTERGUID)_Character) (1,0,119,1) -call CharacterRemoveFromParty((CHARACTERGUID)_Character) (1,0,120,1) -call CharacterAddToPlayerCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_Owner) (1,0,121,1) -call CharacterRemoveFromPlayerCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_Owner) (1,0,122,1) -query CharacterIsPartyMember([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,123,1) -query CharacterIsInPartyWith([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Target, [out](INTEGER)_Bool) (2,0,124,1) -query CharacterGetRelationToCharacter([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Relation) (2,0,125,1) -call CharacterSetRelationIndivFactionToIndivFaction((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation) (1,0,126,1) -call CharacterSetRelationIndivFactionToFaction((CHARACTERGUID)_Character, (STRING)_OtherFaction, (INTEGER)_Relation) (1,0,127,1) -call CharacterSetRelationFactionToIndivFaction((STRING)_Faction, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation) (1,0,128,1) -call CharacterSetRelationFactionToFaction((STRING)_Faction, (STRING)_otherFaction, (INTEGER)_Relation) (1,0,129,1) -call CharacterSetTemporaryHostileRelation((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (1,0,130,1) -call CharacterSetReactionPriority((CHARACTERGUID)_Character, (STRING)_Reaction, (INTEGER)_Priority) (1,0,131,1) -query CharacterGetAttitudeTowardsPlayer([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](INTEGER)_Attitude) (2,0,132,1) -query CharacterGetHitpointsPercentage([in](CHARACTERGUID)_Character, [out](INTEGER)_Percentage) (2,0,133,1) -call CharacterSetHitpointsPercentage((CHARACTERGUID)_Character, (INTEGER)_Percentage) (1,0,134,1) -query CharacterGetArmorPercentage([in](CHARACTERGUID)_Character, [out](INTEGER)_Percentage) (2,0,135,1) -call CharacterSetArmorPercentage((CHARACTERGUID)_Character, (INTEGER)_Percentage) (1,0,136,1) -query CharacterGetMagicArmorPercentage([in](CHARACTERGUID)_Character, [out](INTEGER)_Percentage) (2,0,137,1) -call CharacterSetMagicArmorPercentage((CHARACTERGUID)_Character, (INTEGER)_Percentage) (1,0,138,1) -call CharacterLookAt((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_SnapToTarget) (1,0,139,1) -call CharacterLevelUp((CHARACTERGUID)_Character) (1,0,140,1) -call CharacterLevelUpTo((CHARACTERGUID)_Character, (INTEGER)_Level) (1,0,141,1) -call PartyAddActualExperience((CHARACTERGUID)_Character, (INTEGER)_XP) (1,0,142,1) -call PartyAddExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,143,1) -call PartyAddExplorationExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,144,1) -call CharacterAddExplorationExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,145,1) -call PartyAddCharismaExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,146,1) -call CharacterStatusText((CHARACTERGUID)_Character, (STRING)_Text) (1,0,147,1) -call CharacterEnteredSubRegion((CHARACTERGUID)_Character, (STRING)_Text) (1,0,148,1) -call CharacterDisplayTextWithParam((CHARACTERGUID)_Character, (STRING)_Text, (INTEGER)_Parameter) (1,0,149,1) -call CharacterSetImmortal((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,150,1) -query CharacterGetHostCharacter([out](CHARACTERGUID)_Character) (2,0,151,1) -query CharacterGetDisplayName([in](CHARACTERGUID)_Character, [out](STRING)_stringHandle, [out](STRING)_referenceString) (2,0,152,1) -call CharacterFlushQueue((CHARACTERGUID)_Character) (1,0,153,1) -call CharacterPurgeQueue((CHARACTERGUID)_Character) (1,0,154,1) -call CharacterLaunchIterator((STRING)_Event) (1,0,155,1) -call CharacterLaunchIteratorAroundCharacter((CHARACTERGUID)_Character, (REAL)_Radius, (STRING)_Event) (1,0,156,1) -call CharacterSetCanTrade((CHARACTERGUID)_Trader, (INTEGER)_Bool) (1,0,157,1) -query CharacterCanTrade([in](CHARACTERGUID)_Trader, [out](INTEGER)_Bool) (2,0,158,1) -call CharacterSetStill((CHARACTERGUID)_Character) (1,0,159,1) -query CharacterIsInCombat([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,160,1) -query CharacterIsMoving([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,161,1) -query CharacterIsInFightMode([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,162,1) -call CharacterSetFightMode((CHARACTERGUID)_Character, (INTEGER)_Enabled, (INTEGER)_Immediately) (1,0,163,1) -call CharacterMakeStoryNpc((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,164,1) -call CharacterStopAllEffectsWithName((CHARACTERGUID)_Character, (STRING)_FxName) (1,0,165,1) -call CharacterPickupItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (1,0,166,1) -call CharacterItemSetEvent((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (1,0,167,1) -call CharacterCharacterSetEvent((CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_Event) (1,0,168,1) -call CharacterUseItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (1,0,169,1) -call CharacterMoveItemToTrigger((CHARACTERGUID)_Character, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (INTEGER)_Amount, (STRING)_Event) (1,0,170,1) -query CharacterConsume([in](CHARACTERGUID)_Character, [in](STRING)_Potion, [out](INTEGER64)_ConsumeHandle) (2,0,171,1) -call CharacterUnconsume((CHARACTERGUID)_Character, (INTEGER64)_ConsumeHandle) (1,0,172,1) -call CharacterAddAttribute((CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value) (1,0,173,1) -call CharacterRemoveAttribute((CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value) (1,0,174,1) -query CharacterGetBaseAttribute([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value) (2,0,175,1) -query CharacterGetAttribute([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value) (2,0,176,1) -call CharacterAddAbility((CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value) (1,0,177,1) -call CharacterRemoveAbility((CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value) (1,0,178,1) -query CharacterIsIncapacitated([in](CHARACTERGUID)_Character, [out](INTEGER)_Incapacitated) (2,0,179,1) -query CharacterGetAbility([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value) (2,0,180,1) -query CharacterGetBaseAbility([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value) (2,0,181,1) -query CharacterGetOwner([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_Owner) (2,0,182,1) -call ActivateTrade((CHARACTERGUID)_Player, (CHARACTERGUID)_Trader, (INTEGER)_CanRepair, (INTEGER)_CanIdentify, (INTEGER)_CanSell) (1,0,183,1) -call StartPickpocket((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (INTEGER)_Success) (1,0,184,1) -call ExecuteDeal((CHARACTERGUID)_Character, (INTEGER)_Deal, (INTEGER)_AttitudeDiff) (1,0,185,1) -query CharacterGetEquippedWeapon([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID) (2,0,186,1) -query CharacterGetEquippedShield([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID) (2,0,187,1) -query CharacterGetEquippedItem([in](CHARACTERGUID)_Character, [in](STRING)_Slotname, [out](GUIDSTRING)_ItemGUID) (2,0,188,1) -call CharacterSetFollowCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_CharacterToFollow) (1,0,189,1) -call CharacterAttachToGroup((CHARACTERGUID)_Src, (CHARACTERGUID)_Target) (1,0,190,1) -call CharacterDetachFromGroup((CHARACTERGUID)_Character) (1,0,191,1) -query CharactersAreGrouped([in](CHARACTERGUID)_Character1, [in](CHARACTERGUID)_Character2, [out](INTEGER)_Bool) (2,0,192,1) -query CharacterGetInventoryGoldValue([in](CHARACTERGUID)_Character, [out](INTEGER)_Value) (2,0,193,1) -query CharacterGetItemTemplateCount([in](CHARACTERGUID)_Character, [in](STRING)_ItemTemplate, [out](INTEGER)_Value) (2,0,194,1) -call CharacterAddAttitudeTowardsPlayer((CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_Delta) (1,0,195,1) -query CharacterIsFemale([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,196,1) -call CharacterSetCanSpotSneakers((CHARACTERGUID)_Character, (INTEGER)_CanSpotSneakers) (1,0,197,1) -query CharacterCanSpotSneakers([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,198,1) -call CharacterMoveWeaponsToContainer((CHARACTERGUID)_Character, (ITEMGUID)_Container) (1,0,199,1) -call CharacterLockAbility((CHARACTERGUID)_Character, (STRING)_Ability) (1,0,200,1) -call CharacterUnlockAbility((CHARACTERGUID)_Character, (STRING)_Ability) (1,0,201,1) -call CharacterUnlockRecipe((CHARACTERGUID)_Character, (STRING)_RecipeID, (INTEGER)_ShowNotification) (1,0,202,1) -query CharacterIsDead([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,203,1) -query CharacterIsDeadOrFeign([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,204,1) -call CharacterSetAnimationOverride((CHARACTERGUID)_Character, (STRING)_Animation) (1,0,205,1) -call CharacterSetAnimationSetOverride((CHARACTERGUID)_Character, (STRING)_AnimationSetResource) (1,0,206,1) -call PartySetIdentifyPriceModifier((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) (1,0,207,1) -call PartySetRepairPriceModifier((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) (1,0,208,1) -call PartySetShopPriceModifier((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) (1,0,209,1) -call SetTagPriceModifier((CHARACTERGUID)_Character, (STRING)_Tag, (INTEGER)_Modifier) (1,0,210,1) -call CharacterResetCooldowns((CHARACTERGUID)_Character) (1,0,211,1) -call CharacterShowStoryElementUI((CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance) (1,0,212,1) -call CharacterCloseStoryElementUI((CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance) (1,0,213,1) -call CharacterSendGlobalCombatCounter((CHARACTERGUID)_Character, (INTEGER)_Turn) (1,0,214,1) -call CharacterPlayHUDSound((CHARACTERGUID)_Character, (STRING)_Sound) (1,0,215,1) -call CharacterRegisterCrime((CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (INTEGER)_CrimeID) (1,0,216,1) -call CharacterRegisterCrimeWithPosition((CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_CrimeID) (1,0,217,1) -call CharacterStopCrime((CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence) (1,0,218,1) -call CharacterStopCrimeWithID((CHARACTERGUID)_Player, (INTEGER)_Crime) (1,0,219,1) -call CharacterIgnoreCharacterActiveCrimes((CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (REAL)_Timer) (1,0,220,1) -call CharacterRemoveSummons((CHARACTERGUID)_Character, (INTEGER)_Die) (1,0,221,1) -call CharacterLinkGhost((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (1,0,222,1) -call CharacterUnlinkGhost((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (1,0,223,1) -call DestroyGhost((CHARACTERGUID)_Ghost) (1,0,224,1) -call CharacterUseSkill((CHARACTERGUID)_Character, (STRING)_SkillID, (GUIDSTRING)_Target, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill, (INTEGER)_IgnoreChecks) (1,0,225,1) -call CharacterUseSkillAtPosition((CHARACTERGUID)_Character, (STRING)_SkillID, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill) (1,0,226,1) -call CharacterDisableCrime((CHARACTERGUID)_Character, (STRING)_Crime) (1,0,227,1) -query CharacterIsCrimeEnabled([in](CHARACTERGUID)_Character, [in](STRING)_Crime, [out](INTEGER)_Bool) (2,0,228,1) -query CharacterGetCrimeRegion([in](CHARACTERGUID)_Character, [out](STRING)_Region) (2,0,229,1) -call CharacterEnableCrime((CHARACTERGUID)_Character, (STRING)_Crime) (1,0,230,1) -call CharacterDisableAllCrimes((CHARACTERGUID)_Character) (1,0,231,1) -call CharacterEnableAllCrimes((CHARACTERGUID)_Character) (1,0,232,1) -call CharacterEnableCrimeWarnings((CHARACTERGUID)_Character, (INTEGER)_Enable) (1,0,233,1) -query CharacterGetCrimeDialog([in](CHARACTERGUID)_Character, [out](INTEGER)_InstanceID) (2,0,234,1) -call CharacterRemoveTension((CHARACTERGUID)_Player) (1,0,235,1) -query CharacterIsEnemy([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) (2,0,236,1) -query CharacterIsAlly([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) (2,0,237,1) -query CharacterIsNeutral([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) (2,0,238,1) -call CharacterAddSourcePoints((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,239,1) -call CharacterOverrideMaxSourcePoints((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,240,1) -call CharacterRemoveMaxSourcePointsOverride((CHARACTERGUID)_Character) (1,0,241,1) -call CharacterApplyPreset((CHARACTERGUID)_Character, (STRING)_Preset) (1,0,242,1) -call CharacterApplyHenchmanPreset((CHARACTERGUID)_Character, (STRING)_Preset) (1,0,243,1) -call CharacterApplyRacePreset((CHARACTERGUID)_Character, (STRING)_Preset) (1,0,244,1) -call CharacterMoveToAndTalk((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID, (INTEGER)_Running, (REAL)_Timeout) (1,0,245,1) -call CharacterMoveToAndTalkRequestDialogFailed((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId) (1,0,246,1) -call CharacterEnableWaypointUsage((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,247,1) -query CharacterCanUseWaypoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,248,1) -query CharacterCanSeeGhost([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Ghost, [out](INTEGER)_Bool) (2,0,249,1) -query CharacterIsSummon([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,250,1) -query CharacterIsPartyFollower([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,251,1) -query CharacterIsPolymorphedInto([in](CHARACTERGUID)_Character, [in](STRING)_TargetRace, [out](INTEGER)_Bool) (2,0,252,1) -query CharacterIsPolymorphInteractionDisabled([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,253,1) -query CharacterGameMaster([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,254,1) -query CharacterIsPlayer([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,255,1) -query CharacterHasLinkedGhost([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,256,1) -call CharacterReservePolymorphShape((CHARACTERGUID)_Character, (STRING)_Race) (1,0,257,1) -call CharacterSetForceSynch((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,258,1) -call CharacterSetForceUpdate((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,259,1) -call CharacterTransform((CHARACTERGUID)_Character, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats, (INTEGER)_ReplaceEquipment, (INTEGER)_ReplaceSkills, (INTEGER)_UseCustomLooks, (INTEGER)_ReleasePlayerData) (1,0,260,1) -call CharacterTransformAppearanceTo((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_CopyEquipment, (INTEGER)_CopyDisplayNameAndIcon) (1,0,261,1) -call CharacterTransformAppearanceToWithEquipmentSet((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (STRING)_EquipmentSet, (INTEGER)_CopyDisplayNameAndIcon) (1,0,262,1) -query CharacterCanSpotCrimes([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,263,1) -call CharacterReceivedTag((CHARACTERGUID)_Character, (STRING)_Tag) (1,0,264,1) -call CharacterAddPreferredAiTargetTag((CHARACTERGUID)_Character, (STRING)_Tag) (1,0,265,1) -call CharacterRemovePreferredAiTargetTag((CHARACTERGUID)_Character, (STRING)_Tag) (1,0,266,1) -query CharacterGetRace([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Race) (2,0,267,1) -query CharacterGetOrigin([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Origin) (2,0,268,1) -query CharacterGetInstrument([in](CHARACTERGUID)_Player, [out](STRING)_Instrument) (2,0,269,1) -query CharacterGetHenchmanPresetPrice([in](CHARACTERGUID)_Owner, [in](STRING)_Preset, [out](INTEGER)_Price) (2,0,270,1) -call CharacterOriginIntroStopped((CHARACTERGUID)_Character) (1,0,271,1) -call CharacterSetDoNotFaceFlag((CHARACTERGUID)_Character, (INTEGER)_Value) (1,0,272,1) -call CharacterSetReadyCheckBlocked((CHARACTERGUID)_Character, (INTEGER)_Value) (1,0,273,1) -call CharacterSetCorpseLootable((CHARACTERGUID)_Character, (INTEGER)_Value) (1,0,274,1) -event CharacterDied((CHARACTERGUID)_Character) (3,0,275,1) -event CharacterResurrected((CHARACTERGUID)_Character) (3,0,276,1) -event CharacterDying((CHARACTERGUID)_Character) (3,0,277,1) -event CharacterTemplateDied((STRING)_TemplateName) (3,0,278,1) -event CharacterStatusAttempt((CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,279,1) -event CharacterStatusApplied((CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,280,1) -event CharacterStatusRemoved((CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,281,1) -event CharacterUsedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,282,1) -event CharacterUsedItemTemplate((CHARACTERGUID)_Character, (STRING)_Template, (ITEMGUID)_Item) (3,0,283,1) -event CharacterUsedItemFailed((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,284,1) -event CharacterPreMovedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,285,1) -event CharacterMovedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,286,1) -event CharacterMovedItemTemplate((CHARACTERGUID)_Character, (STRING)_Template) (3,0,287,1) -event CharacterEnteredRegion((CHARACTERGUID)_Character, (STRING)_Region) (3,0,288,1) -event CharacterLeftRegion((CHARACTERGUID)_Character, (STRING)_Region) (3,0,289,1) -event CharacterSawCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (3,0,290,1) -event CharacterSawSneakingCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (3,0,291,1) -event CharacterLostSightOfCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (3,0,292,1) -event CharacterBlockedBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,293,1) -event CharacterMissedBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,294,1) -event CharacterCriticalHitBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,295,1) -event CharacterKilledBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,296,1) -event CharacterTemplateKilledByCharacter((STRING)_CharacterTemplate, (CHARACTERGUID)_Killer) (3,0,297,1) -event CharacterChangedAlginmentToCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_NewRelation) (3,0,298,1) -event CharacterEnteredTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) (3,0,299,1) -event CharacterReceivedDamage((CHARACTERGUID)_Character, (INTEGER)_Percentage, (GUIDSTRING)_Source) (3,0,300,1) -event CharacterVitalityChanged((CHARACTERGUID)_Character, (INTEGER)_Percentage) (3,0,301,1) -event CharacterLeftTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) (3,0,302,1) -event CharacterPickpocketSuccess((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (ITEMGUID)_Item, (INTEGER)_Amount) (3,0,303,1) -event CharacterAttitudeTowardsPlayerChanged((CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_NewAttitude) (3,0,304,1) -event ItemSendToHomesteadEvent((CHARACTERGUID)_Player, (ITEMGUID)_Item) (3,0,305,1) -event CharacterItemEvent((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (3,0,306,1) -event CharacterUsedSkill((CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType) (3,0,307,1) -event CharacterUsedSkillAtPosition((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Skill, (STRING)_SkillType) (3,0,308,1) -event CharacterUsedSkillOnTarget((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType) (3,0,309,1) -event CharacterUsedSkillOnZoneWithTarget((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType) (3,0,310,1) -event CharacterUsedSkillInTrigger((CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillElement, (TRIGGERGUID)_Trigger) (3,0,311,1) -event CharacterLearnedSkill((CHARACTERGUID)_Character, (STRING)_Skill) (3,0,312,1) -event SkillCast((CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillElement) (3,0,313,1) -event RequestPickpocket((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC) (3,0,314,1) -event CharacterPickpocketFailed((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC) (3,0,315,1) -event CharacterLootedCharacterCorpse((CHARACTERGUID)_Player, (CHARACTERGUID)_Corpse) (3,0,316,1) -event RequestTrade((CHARACTERGUID)_Character, (CHARACTERGUID)_Trader) (3,0,317,1) -event HappyWithDeal((CHARACTERGUID)_Character, (CHARACTERGUID)_Trader, (INTEGER)_CharacterValue, (INTEGER)_TraderValue) (3,0,318,1) -event TradeEnds((CHARACTERGUID)_Character, (CHARACTERGUID)_Trader) (3,0,319,1) -event CharacterScriptFrameFinished((CHARACTERGUID)_Character, (STRING)_FrameID) (3,0,320,1) -event CharacterCharacterEvent((CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2, (STRING)_Event) (3,0,321,1) -event CharacterRelationChangedTo((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Attitude) (3,0,322,1) -event CharacterDestroyedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,323,1) -event CharacterDestroyedItemTemplate((CHARACTERGUID)_Character, (STRING)_ItemTemplate) (3,0,324,1) -event CharacterDisplayTextEnded((CHARACTERGUID)_Character, (STRING)_DisplayText) (3,0,325,1) -event CharacterSetTemporaryRelationsFailed((CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2) (3,0,326,1) -event CharacterMadePlayer((CHARACTERGUID)_Character) (3,0,327,1) -event CharacterLeveledUp((CHARACTERGUID)_Character) (3,0,328,1) -event CharacterUnlockedTalent((CHARACTERGUID)_Character, (STRING)_Talent) (3,0,329,1) -event CharacterLockedTalent((CHARACTERGUID)_Character, (STRING)_Talent) (3,0,330,1) -event MessageBoxClosed((CHARACTERGUID)_Character, (STRING)_Message) (3,0,331,1) -event TutorialBoxClosed((CHARACTERGUID)_Character, (STRING)_Message) (3,0,332,1) -event CharacterTraitChanged((CHARACTERGUID)_Character, (STRING)_Trait) (3,0,333,1) -event CharacterGuarded((CHARACTERGUID)_Character) (3,0,334,1) -event CharacterWentOnStage((CHARACTERGUID)_Character, (INTEGER)_Bool) (3,0,335,1) -event CharacterReservedUserIDChanged((CHARACTERGUID)_Character, (INTEGER)_UserID) (3,0,336,1) -event CharacterAddedToGroup((CHARACTERGUID)_Character) (3,0,337,1) -event CharacterDetachedFromGroup((CHARACTERGUID)_Character) (3,0,338,1) -event CharacterStartLockpickingItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,339,1) -event CharacterStoppedUsingItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,340,1) -event CharacterStoppedCombiningItems((CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE) (3,0,341,1) -event CharacterTurnedToGhost((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (3,0,342,1) -event CharacterGhostDestroyed((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (3,0,343,1) -event CharacterGhostRevealed((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (3,0,344,1) -event CharacterOnCrimeSensibleActionNotification((CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_CrimeID, (STRING)_PriortiyName, (STRING)_PrimaryDialog, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (INTEGER)_IsPrimary) (3,0,345,1) -event CharacterSelectedAsBestUnavailableFallbackLead((CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_UnavailableForCrimeID, (INTEGER)_BusyCrimeID, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,346,1) -event CrimeIsRegistered((CHARACTERGUID)_Victim, (STRING)_CrimeType, (INTEGER)_CrimeID, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,347,1) -event CharacterSelectedInCharCreation((CHARACTERGUID)_Character, (INTEGER)_UserID) (3,0,348,1) -event CharacterStartOriginIntroduction((CHARACTERGUID)_Character, (INTEGER)_UserID, (STRING)_Origin) (3,0,349,1) -event CharacterStopOriginIntroduction((CHARACTERGUID)_Character, (INTEGER)_UserID) (3,0,350,1) -event CharacterCreatedInArena((CHARACTERGUID)_Character, (INTEGER)_Team) (3,0,351,1) -event CharacterUsedSourcePoint((CHARACTERGUID)_Character) (3,0,352,1) -event SkillAdded((CHARACTERGUID)_Character, (STRING)_Skill, (INTEGER)_Learned) (3,0,353,1) -event SkillActivated((CHARACTERGUID)_Character, (STRING)_Skill) (3,0,354,1) -event SkillDeactivated((CHARACTERGUID)_Character, (STRING)_Skill) (3,0,355,1) -event CharacterTeleported((CHARACTERGUID)_Target, (CHARACTERGUID)_Cause, (REAL)_OldX, (REAL)_OldY, (REAL)_OldZ, (REAL)_NewX, (REAL)_NewY, (REAL)_NewZ, (STRING)_Skill) (3,0,356,1) -event CharacterMoveToAndTalkFailed((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveID) (3,0,357,1) -event CharacterMoveToAndTalkRequestDialog((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID) (3,0,358,1) -event CharacterMoveToAndTalkRequestDialogFailedEvent((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId) (3,0,359,1) -event CharacterJoinedParty((CHARACTERGUID)_Character) (3,0,360,1) -event CharacterLeftParty((CHARACTERGUID)_Character) (3,0,361,1) -event CharacterLoadedInPreset((CHARACTERGUID)_Character) (3,0,362,1) -event CharacterPolymorphedInto((CHARACTERGUID)_Character, (STRING)_Race) (3,0,363,1) -event CharacterStoppedPolymorph((CHARACTERGUID)_Character) (3,0,364,1) -event CharacterTeleportToPyramid((CHARACTERGUID)_Character, (ITEMGUID)_Pyramid) (3,0,365,1) -event CharacterStoleItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (CHARACTERGUID)_OldOwner, (ITEMGUID)_SrcContainer, (INTEGER)_Amount) (3,0,366,1) -event CharacterRequestsHomestead((CHARACTERGUID)_Character) (3,0,367,1) -call ItemDragToTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger) (1,0,368,1) -call ItemDragToPosition((ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,369,1) -call ItemMoveToTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (REAL)_Speed, (REAL)_Acceleration, (INTEGER)_UseRotation, (STRING)_Event, (INTEGER)_DoHits) (1,0,370,1) -call ItemMoveToPosition((ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Speed, (REAL)_Acceleration, (STRING)_Event, (INTEGER)_DoHits) (1,0,371,1) -call ItemToTransform((GUIDSTRING)_UUID, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Pitch, (REAL)_Yaw, (REAL)_Roll, (INTEGER)_Amount, (CHARACTERGUID)_OwnerCharacter) (1,0,372,1) -call ItemToInventory((ITEMGUID)_Item, (GUIDSTRING)_TargetObject, (INTEGER)_Amount, (INTEGER)_ShowNotification, (INTEGER)_ClearOriginalOwner) (1,0,373,1) -call ItemTemplateDropFromCharacter((STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,374,1) -call ItemScatterAt((ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,375,1) -call ItemTemplateRemoveFrom((STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count) (1,0,376,1) -call ItemTemplateRemoveFromParty((STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,377,1) -call ItemTemplateRemoveFromUser((STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,378,1) -call ItemTemplateAddTo((STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count, (INTEGER)_ShowNotification) (1,0,379,1) -query CreateItemTemplateAtPosition([in](STRING)_ItemTemplate, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](ITEMGUID)_Item) (2,0,380,1) -query GetDebugItem([in](INTEGER)_Index, [out](STRING)_Template) (2,0,381,1) -call ItemDrop((ITEMGUID)_Item) (1,0,382,1) -call ItemRemove((ITEMGUID)_Item) (1,0,383,1) -call MoveAllItemsTo((GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_MoveEquippedArmor, (INTEGER)_MoveEquippedWeapons, (INTEGER)_ClearOriginalOwner) (1,0,384,1) -call ContainerIdentifyAll((ITEMGUID)_FromContainer) (1,0,385,1) -query ItemIsInCharacterInventory([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,386,1) -query ItemIsInPartyInventory([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool) (2,0,387,1) -query ItemIsInUserInventory([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool) (2,0,388,1) -query ItemIsInInventory([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,389,1) -query ItemTemplateIsInCharacterInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](INTEGER)_Count) (2,0,390,1) -query ItemTagIsInCharacterInventory([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](INTEGER)_Count) (2,0,391,1) -query ItemTemplateTagIsInCharacterInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](STRING)_Tag, [out](INTEGER)_Count) (2,0,392,1) -query ItemTemplateIsInPartyInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count) (2,0,393,1) -query ItemTemplateIsInUserInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count) (2,0,394,1) -query ItemTemplateGetDisplayString([in](GUIDSTRING)_Template, [out](STRING)_stringHandle, [out](STRING)_referenceString) (2,0,395,1) -query ItemTemplateIsInContainer([in](ITEMGUID)_Item, [in](STRING)_Template, [out](INTEGER)_Count) (2,0,396,1) -call ItemLock((ITEMGUID)_Item, (STRING)_Key) (1,0,397,1) -call ItemUnLock((ITEMGUID)_Item) (1,0,398,1) -query ItemIsOpened([in](ITEMGUID)_Item, [out](INTEGER)_Opened) (2,0,399,1) -query DoorIsOpening([in](ITEMGUID)_Door, [out](INTEGER)_Opening) (2,0,400,1) -query ItemIsClosed([in](ITEMGUID)_Item, [out](INTEGER)_Closed) (2,0,401,1) -query DoorIsClosing([in](ITEMGUID)_Door, [out](INTEGER)_Closing) (2,0,402,1) -query ItemIsLocked([in](ITEMGUID)_Item, [out](INTEGER)_Locked) (2,0,403,1) -query ItemIsContainer([in](ITEMGUID)_Item, [out](INTEGER)_IsContainer) (2,0,404,1) -query ItemHasOnUse([in](ITEMGUID)_Item, [in](STRING)_OnUse, [out](INTEGER)_Bool) (2,0,405,1) -call ItemLockUnEquip((ITEMGUID)_Item, (INTEGER)_lock) (1,0,406,1) -call ItemIsPoisoned((CHARACTERGUID)_Item, (INTEGER)_IsPoisoned) (1,0,407,1) -query ItemIsTorch([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,408,1) -query ItemIsEquipable([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,409,1) -call ItemOpen((ITEMGUID)_Item) (1,0,410,1) -call ItemClose((ITEMGUID)_Item) (1,0,411,1) -call ItemDestroy((ITEMGUID)_Item) (1,0,412,1) -query ItemIsDestroyed([in](ITEMGUID)_Item, [out](INTEGER)_Destroyed) (2,0,413,1) -call ItemClearOwner((ITEMGUID)_Item) (1,0,414,1) -query ItemGetOwner([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character) (2,0,415,1) -query ItemGetOriginalOwner([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character) (2,0,416,1) -query GetInventoryOwner([in](ITEMGUID)_Item, [out](GUIDSTRING)_Owner) (2,0,417,1) -call ItemSetCanInteract((ITEMGUID)_Item, (INTEGER)_bool) (1,0,418,1) -call ItemSetCanPickUp((ITEMGUID)_Item, (INTEGER)_bool) (1,0,419,1) -call ItemSetCanMove((ITEMGUID)_Item, (INTEGER)_bool) (1,0,420,1) -call ItemSetOwner((ITEMGUID)_Item, (CHARACTERGUID)_NewOwner) (1,0,421,1) -call ItemSetOriginalOwner((ITEMGUID)_Item, (CHARACTERGUID)_NewOwner) (1,0,422,1) -call ItemSetOnlyOwnerCanUse((ITEMGUID)_Item, (INTEGER)_bool) (1,0,423,1) -call ItemSetStoryItem((ITEMGUID)_Item, (INTEGER)_bool) (1,0,424,1) -call ItemLaunchIterator((STRING)_Event) (1,0,425,1) -query ItemIsStoryItem([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,426,1) -call ItemCreateAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId) (1,0,427,1) -call CreateKickstarterMessageInABottleItemAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId) (1,0,428,1) -call ItemRotateY((ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed) (1,0,429,1) -call ItemRotateToAngleY((ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed) (1,0,430,1) -call ItemAddCharges((ITEMGUID)_Item, (INTEGER)_Charges) (1,0,431,1) -query ItemGetCharges([in](ITEMGUID)_Item, [out](INTEGER)_Charges) (2,0,432,1) -call ItemResetChargesToMax((ITEMGUID)_Item) (1,0,433,1) -query ItemGetMaxCharges([in](ITEMGUID)_Item, [out](INTEGER)_InitialCharges) (2,0,434,1) -call ItemSetDurability((ITEMGUID)_Item, (INTEGER)_Durability) (1,0,435,1) -query ItemGetDurability([in](ITEMGUID)_Item, [out](INTEGER)_Durability) (2,0,436,1) -query ItemGetAmount([in](ITEMGUID)_Item, [out](INTEGER)_Amount) (2,0,437,1) -query ItemGetHealthPoints([in](ITEMGUID)_Item, [out](INTEGER)_HP) (2,0,438,1) -query ItemCanSitOn([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,439,1) -query ItemIsLadder([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,440,1) -query ItemTemplateCanSitOn([in](STRING)_Template, [out](INTEGER)_Bool) (2,0,441,1) -query ContainerGetGoldValue([in](ITEMGUID)_Container, [out](INTEGER)_Value) (2,0,442,1) -query ItemGetGoldValue([in](ITEMGUID)_Item, [out](INTEGER)_Value) (2,0,443,1) -call ItemSetForceSynch((ITEMGUID)_Item, (INTEGER)_Bool) (1,0,444,1) -call ItemSetKnown((ITEMGUID)_Item, (INTEGER)_Bool) (1,0,445,1) -query GetItemForItemTemplateInInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item) (2,0,446,1) -query GetItemForItemTemplateInPartyInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item) (2,0,447,1) -query CharacterFindTaggedItem([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](ITEMGUID)_Item) (2,0,448,1) -query PartyFindTaggedItem([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item) (2,0,449,1) -query UserFindTaggedItem([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item) (2,0,450,1) -query CharacterRemoveTaggedLocalItems([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) (2,0,451,1) -query PartyRemoveTaggedLocalItems([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) (2,0,452,1) -query UserRemoveTaggedLocalItems([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) (2,0,453,1) -query UserTransferTaggedLocalItems([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_ToObject, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountTransfered) (2,0,454,1) -query ItemIsPublicDomain([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,455,1) -event ItemAddedToCharacter((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,456,1) -event ItemOpened((ITEMGUID)_Item) (3,0,457,1) -event ItemTemplateOpening((STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,458,1) -event ItemDestroying((ITEMGUID)_Item) (3,0,459,1) -event ItemDestroyed((ITEMGUID)_Item) (3,0,460,1) -event ItemTemplateDestroyed((STRING)_TemplateID, (ITEMGUID)_Item) (3,0,461,1) -event ItemCreatedAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateID, (ITEMGUID)_Item) (3,0,462,1) -event ItemClosed((ITEMGUID)_Item) (3,0,463,1) -event ItemDropped((ITEMGUID)_Item) (3,0,464,1) -event ItemEnteredTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover) (3,0,465,1) -event ItemTemplateEnteredTrigger((STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover) (3,0,466,1) -event ItemLeftTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover) (3,0,467,1) -event ItemTemplateLeftTrigger((STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover) (3,0,468,1) -event ItemAddedToContainer((ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,469,1) -event ItemTemplateAddedToCharacter((GUIDSTRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,470,1) -event ItemTemplateAddedToContainer((STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,471,1) -event ItemRemovedFromCharacter((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,472,1) -event ItemTemplateRemovedFromCharacter((STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,473,1) -event ItemRemovedFromContainer((ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,474,1) -event ItemTemplateRemovedFromContainer((STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,475,1) -event ItemEquipped((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,476,1) -event ItemUnEquipped((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,477,1) -event ItemTemplateEquipped((STRING)_ItemTemplate, (CHARACTERGUID)_Character) (3,0,478,1) -event ItemTemplateUnEquipped((STRING)_ItemTemplate, (CHARACTERGUID)_Character) (3,0,479,1) -event ItemTransformed((ITEMGUID)_Item, (STRING)_ItemTemplate) (3,0,480,1) -event ItemMoved((ITEMGUID)_Item) (3,0,481,1) -event ItemTemplateMoved((STRING)_ItemTemplate, (ITEMGUID)_Item) (3,0,482,1) -event ItemDisplayTextEnded((ITEMGUID)_Item, (STRING)_DisplayText) (3,0,483,1) -event ItemTemplateCombinedWithItemTemplate((STRING)_FirstItemTemplate, (STRING)_SecondItemTemplate, (STRING)_ThirdItemTemplate, (STRING)_ForthItemTemplate, (STRING)_FifthItemTemplate, (CHARACTERGUID)_Character, (ITEMGUID)_NewItem) (3,0,484,1) -event ItemStatusAttempt((ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,485,1) -event ItemStatusChange((ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,486,1) -event ItemStatusRemoved((ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,487,1) -event ItemStackedWith((ITEMGUID)_Item, (ITEMGUID)_StackedWithItem) (3,0,488,1) -event ItemMovedFromTo((ITEMGUID)_Item, (GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_IsTrade) (3,0,489,1) -event ItemsScatteredAt((REAL)_X, (REAL)_Y, (REAL)_Z) (3,0,490,1) -event TradeGenerationStarted((CHARACTERGUID)_Trader) (3,0,491,1) -event TradeGenerationEnded((CHARACTERGUID)_Trader) (3,0,492,1) -event ItemUnlocked((ITEMGUID)_Item, (CHARACTERGUID)_Character, (ITEMGUID)_Key) (3,0,493,1) -event ItemUnEquipFailed((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,494,1) -event ItemReceivedDamage((ITEMGUID)_Item) (3,0,495,1) -event ItemWentOnStage((GUIDSTRING)_Item, (INTEGER)_Bool) (3,0,496,1) -event ItemGhostRevealed((ITEMGUID)_Item) (3,0,497,1) -call DialogRequestStopForDialog((STRING)_Dialog, (GUIDSTRING)_Speaker) (1,0,498,1) -call DialogRequestStop((GUIDSTRING)_Speaker) (1,0,499,1) -query DialogGetNumberOfInvolvedPlayers([in](INTEGER)_InstanceID, [out](INTEGER)_Count) (2,0,500,1) -query DialogGetInvolvedPlayer([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_Player) (2,0,501,1) -query DialogGetCategory([in](INTEGER)_InstanceID, [out](STRING)_Category) (2,0,502,1) -query DialogGetNumberOfInvolvedNPCs([in](INTEGER)_InstanceID, [out](INTEGER)_NumberOfNPCs) (2,0,503,1) -query DialogGetInvolvedNPC([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_NPC) (2,0,504,1) -call GlobalSetFlag((STRING)_Flag) (1,0,505,1) -call GlobalClearFlag((STRING)_Flag) (1,0,506,1) -query GlobalGetFlag([in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,507,1) -call ObjectSetFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,508,1) -call ObjectShareFlag((GUIDSTRING)_Target, (STRING)_Flag) (1,0,509,1) -call GlobalShareFlag((STRING)_Flag) (1,0,510,1) -call ObjectClearFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,511,1) -query ObjectGetFlag([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,512,1) -call ObjectSetDialogFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,513,1) -call ObjectClearDialogFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,514,1) -query ObjectGetDialogFlag([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,515,1) -call UserSetFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,516,1) -call UserClearFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,517,1) -query UserGetFlag([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,518,1) -call PartySetFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,519,1) -call PartyClearFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,520,1) -query PartyGetFlag([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,521,1) -query DialogGetLocalFlag([in](INTEGER)_DialogInstance, [in](STRING)_LocalEvent, [out](INTEGER)_Value) (2,0,522,1) -event DialogStarted((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,523,1) -event AutomatedDialogStarted((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,524,1) -event DualDialogStart((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,525,1) -event AutomatedDialogEnded((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,526,1) -event DialogEnded((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,527,1) -event DialogRequestFailed((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,528,1) -event DialogActorJoined((STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor) (3,0,529,1) -event DialogActorLeft((STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor) (3,0,530,1) -event AutomatedDialogRequestFailed((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,531,1) -event DialogStartRequested((GUIDSTRING)_Target, (GUIDSTRING)_Player) (3,0,532,1) -event GlobalFlagSet((STRING)_FlagName) (3,0,533,1) -event GlobalFlagCleared((STRING)_FlagName) (3,0,534,1) -event ObjectFlagSet((STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance) (3,0,535,1) -event ObjectFlagShared((STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_NewValue) (3,0,536,1) -event ObjectFlagCleared((STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance) (3,0,537,1) -event PersuasionResult((CHARACTERGUID)_Character, (INTEGER)_Success, (STRING)_Dialog) (3,0,538,1) -query ObjectIsCharacter([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) (2,0,539,1) -query GetStatString([in](GUIDSTRING)_Object, [out](STRING)_Statname) (2,0,540,1) -query ObjectExists([in](GUIDSTRING)_Object, [out](INTEGER)_Exists) (2,0,541,1) -query ObjectIsGlobal([in](GUIDSTRING)_Object, [out](INTEGER)_IsGlobal) (2,0,542,1) -query ObjectIsItem([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) (2,0,543,1) -query ObjectIsInTrigger([in](GUIDSTRING)_Object, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool) (2,0,544,1) -query PositionIsInTrigger([in](REAL)_x, [in](REAL)_Y, [in](REAL)_Z, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool) (2,0,545,1) -query ObjectIsOnStage([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) (2,0,546,1) -call PlayEffect((GUIDSTRING)_Object, (STRING)_FxName, (STRING)_Bone) (1,0,547,1) -query PlayLoopEffect([in](GUIDSTRING)_Object, [in](STRING)_FxName, [in](STRING)_BoneName, [out](INTEGER64)_FxHandle) (2,0,548,1) -call PlayBeamEffect((GUIDSTRING)_Object, (GUIDSTRING)_Target, (STRING)_FxName, (STRING)_SourceBone, (STRING)_TargetBone) (1,0,549,1) -query PlayLoopBeamEffect([in](GUIDSTRING)_Object, [in](GUIDSTRING)_Target, [in](STRING)_FxName, [in](STRING)_SourceBone, [in](STRING)_TargetBone, [out](INTEGER64)_FxHandle) (2,0,550,1) -call PlaySound((GUIDSTRING)_Object, (STRING)_SoundEvent) (1,0,551,1) -call DebugText((GUIDSTRING)_Object, (STRING)_Text) (1,0,552,1) -call DisplayText((GUIDSTRING)_Object, (STRING)_Text) (1,0,553,1) -call SetOnStage((GUIDSTRING)_Object, (INTEGER)_Bool) (1,0,554,1) -call SetVisible((GUIDSTRING)_Object, (INTEGER)_Bool) (1,0,555,1) -call ShowMapMarker((CHARACTERGUID)_Character, (STRING)_MarkerID, (INTEGER)_Show) (1,0,556,1) -call SetCameraDistanceOverride((REAL)_Distance) (1,0,557,1) -query GetMaxCameraDistance([out](REAL)_Distance) (2,0,558,1) -call TimerLaunch((STRING)_Timer, (INTEGER)_Time) (1,0,559,1) -call TimerCancel((STRING)_Timer) (1,0,560,1) -call TimerPause((STRING)_Timer) (1,0,561,1) -call TimerUnpause((STRING)_Timer) (1,0,562,1) -call MusicPlayForPeer((CHARACTERGUID)_Character, (STRING)_EventName) (1,0,563,1) -call MusicPlayForPeerWithInstrument((CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_EventName) (1,0,564,1) -call MusicPlayOnCharacter((CHARACTERGUID)_Character, (STRING)_EventName) (1,0,565,1) -call MusicPlayGeneral((STRING)_EventName) (1,0,566,1) -call MoviePlay((CHARACTERGUID)_Character, (STRING)_Event) (1,0,567,1) -call PlayMovieForDialog((CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_NodePrefix) (1,0,568,1) -call CameraActivate((CHARACTERGUID)_Character, (STRING)_Name, (REAL)_Time, (INTEGER)_HideUI, (INTEGER)_Smooth, (INTEGER)_HideShroud) (1,0,569,1) -call QuestUpdate((CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status) (1,0,570,1) -call QuestReceiveSharedUpdate((CHARACTERGUID)_SrcCharacter, (CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status) (1,0,571,1) -query QuestUpdateExists([in](STRING)_Quest, [in](STRING)_Status, [out](INTEGER)_Result) (2,0,572,1) -call QuestAdd((CHARACTERGUID)_Character, (STRING)_Quest) (1,0,573,1) -query QuestAccepted([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) (2,0,574,1) -call QuestClose((CHARACTERGUID)_Character, (STRING)_Quest) (1,0,575,1) -call QuestCloseAll((STRING)_Quest) (1,0,576,1) -query QuestIsShared([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) (2,0,577,1) -call SetInArena((GUIDSTRING)_Target, (INTEGER)_InArena) (1,0,578,1) -query IsInArena([in](GUIDSTRING)_Target, [out](INTEGER)_Bool) (2,0,579,1) -query QuestIsClosed([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) (2,0,580,1) -query QuestGetBroadcastLevel([in](STRING)_Quest, [out](STRING)_Level) (2,0,581,1) -call QuestSetCategory((STRING)_Quest, (STRING)_CategoryID) (1,0,582,1) -call QuestArchive((CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_DoArchive) (1,0,583,1) -query QuestHasUpdate([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [in](STRING)_Update, [out](INTEGER)_Bool) (2,0,584,1) -call QuestArchiveCategory((CHARACTERGUID)_Character, (STRING)_CategoryID, (INTEGER)_DoArchive) (1,0,585,1) -call AddSecret((CHARACTERGUID)_Character, (STRING)_Secret) (1,0,586,1) -call UnlockJournalRecipe((STRING)_RecipeID) (1,0,587,1) -call GameEnd() (1,0,588,1) -call GameEndWithMovie((STRING)_Movie) (1,0,589,1) -call GameEndWithMovieRequestCallback((STRING)_CallbackID) (1,0,590,1) -call EnqueueGameEndMovie((INTEGER)_UserID, (STRING)_Movie, (STRING)_Music) (1,0,591,1) -call EnqueueGameEndDialogMovie((CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_PlaylistId, (STRING)_Music) (1,0,592,1) -call FinalizeGameEndMovieQueue((INTEGER)_UserID) (1,0,593,1) -call SetGameEndMovie((INTEGER)_UserID, (STRING)_Movie) (1,0,594,1) -call ShroudRender((INTEGER)_Enable) (1,0,595,1) -call DebugBreak((STRING)_Message) (1,0,596,1) -call FadeToBlack((CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToBlack, (STRING)_FadeID) (1,0,597,1) -call FadeToWhite((CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToWhite, (STRING)_FadeID) (1,0,598,1) -call FadeOutBlack((CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) (1,0,599,1) -call FadeOutWhite((CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) (1,0,600,1) -call FadeIn((CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) (1,0,601,1) -call OpenCustomBookUI((CHARACTERGUID)_Character, (STRING)_Bookname) (1,0,602,1) -call AddEntryToCustomBook((STRING)_Bookname, (STRING)_Entryname) (1,0,603,1) -call RemoveEntryFromCustomBook((STRING)_Bookname, (STRING)_Entryname) (1,0,604,1) -call OpenWaypointUI((CHARACTERGUID)_Character, (STRING)_CurrentWaypoint, (ITEMGUID)_Item) (1,0,605,1) -call OpenWaypointUIForFlee((CHARACTERGUID)_Character) (1,0,606,1) -call CloseUI((CHARACTERGUID)_Character, (STRING)_UIName) (1,0,607,1) -call OpenCraftUI((CHARACTERGUID)_Character, (ITEMGUID)_Item) (1,0,608,1) -call UnlockWaypoint((STRING)_WaypointName, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) (1,0,609,1) -call LockWaypoint((STRING)_WaypointName, (CHARACTERGUID)_Character) (1,0,610,1) -call RegisterWaypoint((STRING)_WaypointName, (ITEMGUID)_Item) (1,0,611,1) -call UnlockSecretRegion((TRIGGERGUID)_SecretRegionTrigger) (1,0,612,1) -call LockSecretRegion((TRIGGERGUID)_SecretRegionTrigger) (1,0,613,1) -call CreateSurface((GUIDSTRING)_Source, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime) (1,0,614,1) -call CreateSurfaceAtPosition((REAL)_x, (REAL)_Y, (REAL)_Z, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime) (1,0,615,1) -call CreatePuddle((GUIDSTRING)_Source, (STRING)_SurfaceType, (INTEGER)_CellAmountMin, (INTEGER)_CellAmountMax, (INTEGER)_GrowAmountMin, (INTEGER)_GrowAmountMax, (REAL)_GrowTime) (1,0,616,1) -call TransformSurface((GUIDSTRING)_Source, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner) (1,0,617,1) -call TransformSurfaceAtPosition((REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner) (1,0,618,1) -query GetSurfaceGroundAt([in](GUIDSTRING)_Target, [out](STRING)_Surface) (2,0,619,1) -query GetSurfaceCloudAt([in](GUIDSTRING)_Target, [out](STRING)_Surface) (2,0,620,1) -query GetSurfaceGroundOwnerAt([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_OwnerCharacter, [out](ITEMGUID)_OwnerItem) (2,0,621,1) -query GetSurfaceCloudOwnerAt([in](GUIDSTRING)_Target, [out](GUIDSTRING)_OwnerCharacter, [out](GUIDSTRING)_OwnerItem) (2,0,622,1) -query GetSurfaceTypeIndex([in](STRING)_Surface, [out](INTEGER)_Index) (2,0,623,1) -query GetSurfaceNameByTypeIndex([in](INTEGER)_SurfaceIndex, [out](STRING)_SurfaceName) (2,0,624,1) -query DrawSurfaceOnPath([in](GUIDSTRING)_OwnerObject, [in](GUIDSTRING)_FollowObject, [in](STRING)_SurfaceType, [in](REAL)_Radius, [in](REAL)_LifeTime, [out](INTEGER64)_SurfaceActionHandle) (2,0,625,1) -call StopDrawSurfaceOnPath((INTEGER64)_SurfaceActionHandle) (1,0,626,1) -query GetSurfaceSize([in](GUIDSTRING)_Target, [in](INTEGER)_SurfaceLayer, [out](INTEGER)_SurfaceSize) (2,0,627,1) -call PlayEffectAtPosition((STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,628,1) -call PlayEffectAtPositionAndRotation((STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Yangle) (1,0,629,1) -call PlayScaledEffectAtPosition((STRING)_FxName, (REAL)_Scale, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,630,1) -call EndCombat((INTEGER)_CombatID) (1,0,631,1) -call StopLoopEffect((INTEGER64)_FxHandle) (1,0,632,1) -call MakePlayerActive((CHARACTERGUID)_Target) (1,0,633,1) -query CombatGetNumberOfInvolvedPlayers([in](INTEGER)_CombatID, [out](INTEGER)_NumPlayers) (2,0,634,1) -query CombatGetNumberOfInvolvedPartyMembers([in](INTEGER)_CombatID, [out](INTEGER)_NumPartyMembers) (2,0,635,1) -query CombatGetInvolvedPlayer([in](INTEGER)_CombatID, [in](INTEGER)_PlayerIndex, [out](CHARACTERGUID)_Player) (2,0,636,1) -query CombatGetInvolvedPartyMember([in](INTEGER)_CombatID, [in](INTEGER)_PartyMemberIndex, [out](CHARACTERGUID)_PartyMember) (2,0,637,1) -query CombatGetIDForCharacter([in](CHARACTERGUID)_Player, [out](INTEGER)_CombatID) (2,0,638,1) -query IsCombatActive([in](INTEGER)_CombatID, [out](INTEGER)_Active) (2,0,639,1) -query CombatGetActiveEntity([in](INTEGER)_CombatID, [out](GUIDSTRING)_CurrentEntity) (2,0,640,1) -call CreateExplosion((GUIDSTRING)_Target, (STRING)_SkillID, (INTEGER)_CasterLevel) (1,0,641,1) -call CreateExplosionAtPosition((REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel) (1,0,642,1) -query GetMultiplayerCharacter([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_MultiplayerCharacter) (2,0,643,1) -call AutoSave() (1,0,644,1) -call ShowGameOverMenu() (1,0,645,1) -call OnCompanionDismissed((CHARACTERGUID)_Character) (1,0,646,1) -call NotifyGameProgress((REAL)_Progress) (1,0,647,1) -call ShowNotification((STRING)_Text) (1,0,648,1) -call ShowTutorial((CHARACTERGUID)_Character, (STRING)_Text, (STRING)_Category, (STRING)_Title, (INTEGER)_ControllerType, (INTEGER)_ModalType, (INTEGER)_Duration, (INTEGER)_Priority, (INTEGER)_Flags, (INTEGER)_MinimumPlaytimeInMinutes) (1,0,649,1) -call CompleteTutorial((CHARACTERGUID)_Character, (STRING)_Text) (1,0,650,1) -call UnlockAchievement((STRING)_AchievementID, (CHARACTERGUID)_Character) (1,0,651,1) -call ProgressAchievement((STRING)_AchievementID, (CHARACTERGUID)_Character, (INTEGER)_Progress) (1,0,652,1) -call SetAchievementProgress((STRING)_AchievementID, (INTEGER)_Value) (1,0,653,1) -call SetHomesteadKeyState((INTEGER)_State, (CHARACTERGUID)_Character) (1,0,654,1) -call EnableSendToHomestead((INTEGER)_Bool) (1,0,655,1) -call KillCombatFor((CHARACTERGUID)_Character) (1,0,656,1) -query HasKickstarterDialogReward([out](INTEGER)_Bool) (2,0,657,1) -query IsHardcoreMode([out](INTEGER)_Bool) (2,0,658,1) -query CharacterHasDLC([in](CHARACTERGUID)_Character, [in](INTEGER)_DLCId, [out](INTEGER)_HasDLC) (2,0,659,1) -query GetUserCount([out](INTEGER)_UserCount) (2,0,660,1) -call GenerateTreasure((ITEMGUID)_Item, (STRING)_TreasureID, (INTEGER)_Level, (CHARACTERGUID)_Character) (1,0,661,1) -call PlayAnimation((GUIDSTRING)_SourceObject, (STRING)_Animation, (STRING)_Event) (1,0,662,1) -query GetVarObject([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](GUIDSTRING)_UUID) (2,0,663,1) -call SetVarObject((GUIDSTRING)_Source, (STRING)_VarName, (GUIDSTRING)_Object) (1,0,664,1) -call ClearVarObject((GUIDSTRING)_Source, (STRING)_VarName) (1,0,665,1) -call SetScriptframe((GUIDSTRING)_Target, (STRING)_Scriptframe) (1,0,666,1) -call ClearScriptframe((GUIDSTRING)_Target) (1,0,667,1) -call SetTag((GUIDSTRING)_Source, (STRING)_Tag) (1,0,668,1) -call ClearTag((GUIDSTRING)_Source, (STRING)_Tag) (1,0,669,1) -query GetVarInteger([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](INTEGER)_VarValue) (2,0,670,1) -query GetVarFloat([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](REAL)_VarValue) (2,0,671,1) -query GetVarString([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue) (2,0,672,1) -query GetVarFixedString([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue) (2,0,673,1) -call SetVarInteger((GUIDSTRING)_Target, (STRING)_VarName, (INTEGER)_VarValue) (1,0,674,1) -call SetVarFloat((GUIDSTRING)_Target, (STRING)_VarName, (REAL)_VarValue) (1,0,675,1) -call SetVarString((GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue) (1,0,676,1) -call SetVarFixedString((GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue) (1,0,677,1) -call SetVarFloat3((GUIDSTRING)_Target, (STRING)_VarName, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,678,1) -query GetVarFloat3([in](GUIDSTRING)_Target, [in](STRING)_VarName, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,679,1) -query IsTagged([in](GUIDSTRING)_Target, [in](STRING)_Tag, [out](INTEGER)_Bool) (2,0,680,1) -call RemoveStatus((GUIDSTRING)_Target, (STRING)_Status) (1,0,681,1) -call RemoveHarmfulStatuses((GUIDSTRING)_Target) (1,0,682,1) -query HasActiveStatus([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool) (2,0,683,1) -query HasAppliedStatus([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool) (2,0,684,1) -query GetUUID([in](GUIDSTRING)_Target, [out](STRING)_UUID) (2,0,685,1) -query GetPosition([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,686,1) -query GetRotation([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,687,1) -query GetClosestPlayer([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,688,1) -query GetClosestPlayerWithTalent([in](GUIDSTRING)_Target, [in](STRING)_Talent, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,689,1) -query GetClosestAlivePlayer([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,690,1) -query GetClosestAliveUserPlayer([in](GUIDSTRING)_Target, [in](INTEGER)_UserID, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,691,1) -query GetClosestPlayerToPosition([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,692,1) -call Transform((GUIDSTRING)_Object, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats) (1,0,693,1) -call ApplyStatus((GUIDSTRING)_Object, (STRING)_Status, (REAL)_Duration, (INTEGER)_Force, (GUIDSTRING)_Source) (1,0,694,1) -query GetRegion([in](GUIDSTRING)_Object, [out](STRING)_Region) (2,0,695,1) -call SetStoryEvent((GUIDSTRING)_Object, (STRING)_Event) (1,0,696,1) -call RequestProcessed((CHARACTERGUID)_Character, (INTEGER)_RequestId, (INTEGER)_RequestAccepted) (1,0,697,1) -call IterateParty((CHARACTERGUID)_Character, (STRING)_Event) (1,0,698,1) -call IterateParties((STRING)_Event) (1,0,699,1) -call IterateUsers((STRING)_Event) (1,0,700,1) -query GetUserName([in](INTEGER)_UserId, [out](STRING)_UserName) (2,0,701,1) -query GetUserProfileID([in](INTEGER)_UserId, [out](STRING)_UserProfileID) (2,0,702,1) -call LoadGame((STRING)_Savegame) (1,0,703,1) -call LeaveParty((INTEGER)_UserId) (1,0,704,1) -call AddToParty((INTEGER)_Source, (INTEGER)_Target) (1,0,705,1) -call LoadPartyPreset((STRING)_Preset, (GUIDSTRING)_TeleportToTarget) (1,0,706,1) -query CrimeGetType([in](INTEGER)_CrimeID, [out](STRING)_Type) (2,0,707,1) -query CrimeGetDetectionRange([in](INTEGER)_CrimeID, [out](REAL)_Range) (2,0,708,1) -query CrimeGetTension([in](INTEGER)_CrimeID, [out](INTEGER)_Tension) (2,0,709,1) -query CrimeGetNewID([out](INTEGER)_CrimeID) (2,0,710,1) -query CrimeIsTensionOverWarningTreshold([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,711,1) -call CrimeClearAll() (1,0,712,1) -query CrimeFindEvidence([in](INTEGER)_CrimeID, [in](CHARACTERGUID)_Searcher, [in](CHARACTERGUID)_Criminal1, [in](CHARACTERGUID)_Criminal2, [in](CHARACTERGUID)_Criminal3, [in](CHARACTERGUID)_Criminal4, [out](INTEGER)_EvidenceFoundForCurrentCrime, [out](INTEGER)_EvidenceFound, [out](INTEGER)_GuiltyFound) (2,0,713,1) -call CrimeInterrogationDone((INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (INTEGER)_FoundEvidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (1,0,714,1) -call CrimeConfrontationDone((INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator) (1,0,715,1) -query CrimeGetLeadInvestigator([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_LeadInvestigator) (2,0,716,1) -call SetCanFight((GUIDSTRING)_Target, (INTEGER)_Enabled) (1,0,717,1) -call SetCanJoinCombat((GUIDSTRING)_Target, (INTEGER)_Enabled) (1,0,718,1) -call InventoryLaunchIterator((GUIDSTRING)_InventoryHolder, (STRING)_Event, (STRING)_CompletionEvent) (1,0,719,1) -call InventoryLaunchTagIterator((GUIDSTRING)_InventoryHolder, (STRING)_TagA, (STRING)_OptionalTagB, (STRING)_Event, (STRING)_CompletionEvent) (1,0,720,1) -call InventoryLaunchTemplateIterator((GUIDSTRING)_InventoryHolder, (STRING)_Template, (STRING)_Event, (STRING)_CompletionEvent) (1,0,721,1) -call SetIsBoss((GUIDSTRING)_Target, (INTEGER)_Enabled) (1,0,722,1) -query IsBoss([in](GUIDSTRING)_Target, [out](INTEGER)_Bool) (2,0,723,1) -query GetDistanceTo([in](GUIDSTRING)_object1, [in](GUIDSTRING)_object2, [out](REAL)_Dist) (2,0,724,1) -query GetDistanceToPosition([in](GUIDSTRING)_Object, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](REAL)_Dist) (2,0,725,1) -query GetAngleTo([in](REAL)_x0, [in](REAL)_z0, [in](REAL)_x1, [in](REAL)_z1, [out](INTEGER)_Angle) (2,0,726,1) -call SetCombatGroupID((GUIDSTRING)_Target, (STRING)_GroupID) (1,0,727,1) -call EndTurn((GUIDSTRING)_Target) (1,0,728,1) -call CrimeAreaSetTensionModifier((TRIGGERGUID)_CrimeArea, (INTEGER)_Modifier) (1,0,729,1) -query CrimeAreaGetTensionModifier([in](TRIGGERGUID)_CrimeArea, [out](INTEGER)_Modifier) (2,0,730,1) -call CrimeAreaResetTensionModifier((TRIGGERGUID)_CrimeArea) (1,0,731,1) -query CrimeGetVictim([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_CrimeVictim) (2,0,732,1) -call CrimeTransferEvidenceTo((INTEGER)_CrimeID, (GUIDSTRING)_Target) (1,0,733,1) -query CrimeGetEvidence([in](INTEGER)_CrimeID, [in](INTEGER)_Index, [out](GUIDSTRING)_Evidence) (2,0,734,1) -query CrimeGetNumberOfEvidence([in](INTEGER)_CrimeID, [out](INTEGER)_NumEvidence) (2,0,735,1) -query CrimeIsContinuous([in](INTEGER)_CrimeID, [out](INTEGER)_Bool) (2,0,736,1) -call ShutdownCrimeSystem() (1,0,737,1) -query CrimeGetCriminals([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_Criminal1, [out](CHARACTERGUID)_Criminal2, [out](CHARACTERGUID)_Criminal3, [out](CHARACTERGUID)_Criminal4) (2,0,738,1) -query CrimeIsAnyNPCGoingToReact([in](GUIDSTRING)_Criminal, [in](STRING)_CrimeType, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER)_Bool) (2,0,739,1) -query CrimeTransferLeadershipTo([in](GUIDSTRING)_OldLead, [in](INTEGER)_CrimeID, [in](GUIDSTRING)_NewLead, [out](INTEGER)_Bool) (2,0,740,1) -call CrimeEnableInterrogation((GUIDSTRING)_NPC, (INTEGER)_Bool) (1,0,741,1) -call CrimeIgnoreAllCrimesForCriminal((GUIDSTRING)_Criminal, (GUIDSTRING)_NPC, (INTEGER)_IgnoreDuration) (1,0,742,1) -call CrimeResetInterrogationForCriminals((INTEGER)_CrimeID, (GUIDSTRING)_Criminal1, (GUIDSTRING)_Criminal2, (GUIDSTRING)_Criminal3, (GUIDSTRING)_Criminal4) (1,0,743,1) -call JumpToTurn((GUIDSTRING)_Target) (1,0,744,1) -call CrimeIgnoreCrime((INTEGER)_CrimeID, (GUIDSTRING)_NPC) (1,0,745,1) -query CrimeAddCriminal([in](INTEGER)_CrimeID, [in](GUIDSTRING)_Criminal, [out](INTEGER)_Bool) (2,0,746,1) -call NotifyCharacterCreationFinished() (1,0,747,1) -call SetHasDialog((GUIDSTRING)_Speaker, (INTEGER)_Dialog) (1,0,748,1) -call ShowArenaResult((INTEGER)_WinnerTeamId) (1,0,749,1) -call EnterCombat((GUIDSTRING)_Source, (GUIDSTRING)_Target) (1,0,750,1) -call LeaveCombat((GUIDSTRING)_Target) (1,0,751,1) -call SetFaction((GUIDSTRING)_Target, (STRING)_Faction) (1,0,752,1) -query GetFaction([in](GUIDSTRING)_Target, [out](STRING)_Faction) (2,0,753,1) -query GetTemplate([in](GUIDSTRING)_Target, [out](STRING)_Template) (2,0,754,1) -call SetInvulnerable_UseProcSetInvulnerable((GUIDSTRING)_Target, (INTEGER)_Bool) (1,0,755,1) -call UserRest((CHARACTERGUID)_Character, (STRING)_Restconsumable, (REAL)_PartyRadius, (REAL)_MinSafeDistance) (1,0,756,1) -call FireOsirisEvents() (1,0,757,1) -query IsSkillActive([in](GUIDSTRING)_Character, [in](STRING)_SkillID, [out](INTEGER)_Bool) (2,0,758,1) -call StartCameraSpline((SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (REAL)_FadeTime, (INTEGER)_HideUI, (INTEGER)_Freeze, (INTEGER)_StartIndex) (1,0,759,1) -call StopCameraSpline((SPLINEGUID)_Spline, (CHARACTERGUID)_Character) (1,0,760,1) -call ApplyDamage((GUIDSTRING)_Object, (INTEGER)_Damage, (STRING)_DamageType, (GUIDSTRING)_Source) (1,0,761,1) -query IsSourceSkill([in](STRING)_SkillID, [out](INTEGER)_Bool) (2,0,762,1) -call MakePeace((CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote) (1,0,763,1) -call MakeWar((CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote) (1,0,764,1) -call ActivatePersistentLevelTemplateWithCombat((LEVELTEMPLATEGUID)_LevelTemplate) (1,0,765,1) -call ActivatePersistentLevelTemplate((LEVELTEMPLATEGUID)_LevelTemplate) (1,0,766,1) -query GetStatusType([in](STRING)_StatusID, [out](STRING)_StatusType) (2,0,767,1) -query GetStatusTurns([in](GUIDSTRING)_Source, [in](STRING)_StatusID, [out](INTEGER)_Turns) (2,0,768,1) -query GetHealStat([in](STRING)_StatusID, [out](STRING)_HealStat) (2,0,769,1) -call ReadyCheckStart((GUIDSTRING)_Player, (STRING)_Id) (1,0,770,1) -query IsGameLevel([in](STRING)_LevelName, [out](INTEGER)_Bool) (2,0,771,1) -query IsCharacterCreationLevel([in](STRING)_LevelName, [out](INTEGER)_Bool) (2,0,772,1) -query HasRecipeUnlockedWithIngredient([in](CHARACTERGUID)_Player, [in](GUIDSTRING)_ItemTemplate, [out](INTEGER)_Bool) (2,0,773,1) -query GetGlobalPriceModifier([out](INTEGER)_Modifier) (2,0,774,1) -call SetGlobalPriceModifier((INTEGER)_Modifier) (1,0,775,1) -event TimerFinished((STRING)_Timer) (3,0,776,1) -event RegionStarted((STRING)_NewRegion) (3,0,777,1) -event GameStarted((STRING)_LevelName, (INTEGER)_IsEditorMode) (3,0,778,1) -event RegionEnded((STRING)_Region) (3,0,779,1) -event CreditsEnded() (3,0,780,1) -event DLCUnlocked((INTEGER)_DLCId) (3,0,781,1) -event CharacterCreationStarted((STRING)_Level) (3,0,782,1) -event CharacterCreationFinished((CHARACTERGUID)_Character) (3,0,783,1) -event GameBookInterfaceClosed((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,784,1) -event SavegameLoaded((INTEGER)_Major, (INTEGER)_Minor, (INTEGER)_Revision, (INTEGER)_Build) (3,0,785,1) -event MovieFinished((STRING)_MovieName) (3,0,786,1) -event MoviePlaylistFinished((STRING)_MovieName) (3,0,787,1) -event DifficultyChanged((INTEGER)_DifficultyLevel) (3,0,788,1) -event GameModeStarted((STRING)_GameMode, (INTEGER)_IsEditorMode) (3,0,789,1) -event StoryEvent((GUIDSTRING)_Object, (STRING)_Event) (3,0,790,1) -event CanMoveItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,791,1) -event CanPickupItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,792,1) -event CanUseItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,793,1) -event CanLockpickItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,794,1) -event CanCombineItem((CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE, (INTEGER)_RequestID) (3,0,795,1) -event UserConnected((INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID) (3,0,796,1) -event FadeOutDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,797,1) -event FadeInDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,798,1) -event FadeDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,799,1) -event ClearFadeDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,800,1) -event UserDisconnected((INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID) (3,0,801,1) -event UserEvent((INTEGER)_UserID, (STRING)_UserEvent) (3,0,802,1) -event UserMakeWar((INTEGER)_SourceUserID, (INTEGER)_TargetUserID, (INTEGER)_War) (3,0,803,1) -event AttackedByObject((GUIDSTRING)_Defender, (GUIDSTRING)_AttackerOwner, (GUIDSTRING)_Attacker, (STRING)_DamageType, (STRING)_DamageSource) (3,0,804,1) -event FleeCombat((CHARACTERGUID)_Character) (3,0,805,1) -event CrimeInterrogationRequest((STRING)_CrimeRegion, (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (STRING)_InterrogateDialog) (3,0,806,1) -event OnCrimeResolved((INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,807,1) -event OnCrimeRemoved((INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,808,1) -event OnCrimeConfrontationDone((INTEGER)_CrimeID, (CHARACTERGUID)_Investigator, (INTEGER)_WasLead, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,809,1) -event OnCriminalMergedWithCrime((INTEGER)_CrimeID, (CHARACTERGUID)_Criminal) (3,0,810,1) -event OnCrimeMergedWith((INTEGER)_OldCrimeID, (INTEGER)_NewCrimeID) (3,0,811,1) -event OnCrimeSawCriminalInCombat((INTEGER)_CrimeID, (CHARACTERGUID)_Character, (CHARACTERGUID)_Criminal1) (3,0,812,1) -event OnArenaRoundStarted((STRING)_ArenaMode) (3,0,813,1) -event OnArenaRoundForceEnded() (3,0,814,1) -event ObjectWasTagged((GUIDSTRING)_Object, (STRING)_Tag) (3,0,815,1) -event ObjectLostTag((GUIDSTRING)_Object, (STRING)_Tag) (3,0,816,1) -event ObjectEnteredCombat((GUIDSTRING)_Object, (INTEGER)_CombatID) (3,0,817,1) -event CombatStarted((INTEGER)_CombatID) (3,0,818,1) -event CombatRoundStarted((INTEGER)_CombatID, (INTEGER)_Round) (3,0,819,1) -event CombatEnded((INTEGER)_CombatID) (3,0,820,1) -event ObjectSwitchedCombat((GUIDSTRING)_Object, (INTEGER)_OldCombatID, (INTEGER)_NewCombatID) (3,0,821,1) -event ObjectLeftCombat((GUIDSTRING)_Object, (INTEGER)_CombatID) (3,0,822,1) -event ObjectReadyInCombat((GUIDSTRING)_Object, (INTEGER)_CombatID) (3,0,823,1) -event ObjectTurnStarted((GUIDSTRING)_Object) (3,0,824,1) -event ObjectTurnEnded((GUIDSTRING)_Object) (3,0,825,1) -event CrimeDisabled((CHARACTERGUID)_Character, (STRING)_Crime) (3,0,826,1) -event CrimeEnabled((CHARACTERGUID)_Character, (STRING)_Crime) (3,0,827,1) -event GMCampaignModeStarted((STRING)_CampaignMode) (3,0,828,1) -event PartyPresetLoaded((STRING)_PartyPreset) (3,0,829,1) -event QuestShared((CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_IsShared) (3,0,830,1) -event QuestCategoryChanged((STRING)_Quest, (STRING)_NewCategory) (3,0,831,1) -event ReadyCheckPassed((STRING)_Id) (3,0,832,1) -event ReadyCheckFailed((STRING)_Id) (3,0,833,1) -event ObjectSourcePointAddRequest((GUIDSTRING)_Target, (INTEGER)_AddSP, (INTEGER)_WasSP) (3,0,834,1) -event TeleportRequestMovie((INTEGER)_UserId, (STRING)_EventId) (3,0,835,1) -event EndGameRequestMovie((INTEGER)_UserId, (STRING)_EventId) (3,0,836,1) -event CustomBookUIClosed((CHARACTERGUID)_Character, (STRING)_BookName) (3,0,837,1) -event PuzzleUIUsed((CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type, (STRING)_Command, (INTEGER)_ElementId) (3,0,838,1) -event PuzzleUIClosed((CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type) (3,0,839,1) -event CameraReachedNode((SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (STRING)_event, (INTEGER)_index, (INTEGER)_last) (3,0,840,1) -call TriggerLaunchIterator((TRIGGERGUID)_Trigger, (STRING)_Event) (1,0,841,1) -call TriggerRemoveAllItemTemplates((TRIGGERGUID)_Trigger, (STRING)_ItemTemplate) (1,0,842,1) -call TriggerRegisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) (1,0,843,1) -call TriggerUnregisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) (1,0,844,1) -call TriggerRegisterForPlayers((TRIGGERGUID)_Trigger) (1,0,845,1) -call TriggerUnregisterForPlayers((TRIGGERGUID)_Trigger) (1,0,846,1) -call TriggerRegisterForItems((TRIGGERGUID)_Trigger) (1,0,847,1) -call TriggerUnregisterForItems((TRIGGERGUID)_Trigger) (1,0,848,1) -query CharacterTemplatesInTrigger([in](STRING)_Template, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Count) (2,0,849,1) -call TriggerSetAtmosphere((TRIGGERGUID)_Trigger, (STRING)_AtmosphereUUID) (1,0,850,1) -call TriggerResetAtmosphere((TRIGGERGUID)_Trigger) (1,0,851,1) -call TriggerSetSoundState((TRIGGERGUID)_Trigger, (STRING)_StateGroup, (STRING)_State, (INTEGER)_Recursive) (1,0,852,1) -call TriggerSetSoundRTPC((TRIGGERGUID)_Trigger, (STRING)_Name, (REAL)_Value, (INTEGER)_Recursive) (1,0,853,1) -call TriggerSetItemOwner((TRIGGERGUID)_AreaTrigger, (CHARACTERGUID)_Owner) (1,0,854,1) -call TriggerClearItemOwner((TRIGGERGUID)_AreaTrigger) (1,0,855,1) -call TriggerClearItemTemplateOwners((TRIGGERGUID)_Trigger, (STRING)_ItemTemplate) (1,0,856,1) -query GetRandomPositionInTrigger([in](TRIGGERGUID)_Trigger, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,857,1) -query StringConcatenate([in](STRING)_StringA, [in](STRING)_StringB, [out](STRING)_Result) (2,0,858,1) -query StringContains([in](STRING)_StringA, [in](STRING)_StringB, [out](INTEGER)_Bool) (2,0,859,1) -query IntegertoString([in](INTEGER)_Integer, [out](STRING)_Result) (2,0,860,1) -query String([in](GUIDSTRING)_GUIDstring, [out](STRING)_Result) (2,0,861,1) -query StartDialog_Internal([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success) (2,0,862,1) -query StartDialog_Internal_NoDeadCheck([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success) (2,0,863,1) -query DialogStartCrimeDialog([in](INTEGER)_CrimeID, [in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_NPC, [in](GUIDSTRING)_Criminal1, [in](GUIDSTRING)_Criminal2, [in](GUIDSTRING)_Criminal3, [in](GUIDSTRING)_Criminal4, [out](INTEGER)_success) (2,0,864,1) -call DialogAddCharacter((INTEGER)_InstanceID, (CHARACTERGUID)_Player) (1,0,865,1) -call DialogAddCharacterAt((INTEGER)_InstanceID, (CHARACTERGUID)_Player, (INTEGER)_Index) (1,0,866,1) -query DialogRemoveCharacter([in](INTEGER)_InstanceID, [in](CHARACTERGUID)_Player, [out](INTEGER)_success) (2,0,867,1) -query DialogStartPartyDialog([in](STRING)_Dialog, [in](INTEGER)_ParentInstanceID, [in](INTEGER)_NewInstanceID, [in](CHARACTERGUID)_Player1, [in](CHARACTERGUID)_Player2, [in](CHARACTERGUID)_Player3, [in](CHARACTERGUID)_Player4, [out](INTEGER)_success) (2,0,868,1) -query DialogStartChildDialog([in](STRING)_Dialog, [in](INTEGER)_ParentInstanceID, [in](INTEGER)_NewInstanceID, [in](CHARACTERGUID)_Player1, [in](CHARACTERGUID)_Player2, [in](CHARACTERGUID)_Player3, [in](CHARACTERGUID)_Player4, [out](INTEGER)_success) (2,0,869,1) -call DialogResume((INTEGER)_InstanceID) (1,0,870,1) -query IsSpeakerReserved([in](GUIDSTRING)_Speaker, [out](INTEGER)_success) (2,0,871,1) -call StartVoiceBark((STRING)_Bark, (CHARACTERGUID)_Source) (1,0,872,1) -event VoiceBarkStarted((STRING)_Bark, (INTEGER)_InstanceID) (3,0,873,1) -event VoiceBarkFailed((STRING)_Bark) (3,0,874,1) -event VoiceBarkEnded((STRING)_Bark, (INTEGER)_InstanceID) (3,0,875,1) -event DualDialogRequested((STRING)_Dialog, (INTEGER)_InstanceID, (INTEGER)_TargetInstanceID) (3,0,876,1) -event ChildDialogRequested((STRING)_Dialog, (INTEGER)_InstanceID, (INTEGER)_TargetInstanceID) (3,0,877,1) -call DialogSetVariableString((STRING)_Dialog, (STRING)_Variable, (STRING)_Value) (1,0,878,1) -call DialogSetVariableInt((STRING)_Dialog, (STRING)_Variable, (INTEGER)_Value) (1,0,879,1) -call DialogSetVariableFloat((STRING)_Dialog, (STRING)_Variable, (REAL)_Value) (1,0,880,1) -call DialogSetVariableFixedString((STRING)_Dialog, (STRING)_Variable, (STRING)_Value) (1,0,881,1) -call DialogSetVariableTranslatedString((STRING)_Dialog, (STRING)_Variable, (STRING)_StringHandleValue, (STRING)_ReferenceStringValue) (1,0,882,1) -call DialogSetVariableStringForInstance((INTEGER)_InstanceID, (STRING)_Variable, (STRING)_Value) (1,0,883,1) -call DialogSetVariableIntForInstance((INTEGER)_InstanceID, (STRING)_Variable, (INTEGER)_Value) (1,0,884,1) -call DialogSetVariableFloatForInstance((INTEGER)_InstanceID, (STRING)_Variable, (REAL)_Value) (1,0,885,1) -call DialogSetVariableFixedStringForInstance((INTEGER)_InstanceID, (STRING)_Variable, (STRING)_Value) (1,0,886,1) -call DialogSetVariableTranslatedStringForInstance((INTEGER)_InstanceID, (STRING)_Variable, (STRING)_StringHandleValue, (STRING)_ReferenceStringValue) (1,0,887,1) -query HasDefaultDialog([in](CHARACTERGUID)_Character, [out](INTEGER)_HasDefaultDialog) (2,0,888,1) -query StartDefaultDialog([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](STRING)_Dialog, [out](INTEGER)_Automated) (2,0,889,1) -event GameEventSet((STRING)_Event) (3,0,890,1) -event GameEventCleared((STRING)_Event) (3,0,891,1) -event TextEventSet((STRING)_Event) (3,0,892,1) -query GetTextEventParamString([in](INTEGER)_Number, [out](STRING)_Value) (2,0,893,1) -query GetTextEventParamInteger([in](INTEGER)_Number, [out](INTEGER)_Value) (2,0,894,1) -query GetTextEventParamReal([in](INTEGER)_Number, [out](REAL)_Value) (2,0,895,1) -query GetTextEventParamUUID([in](INTEGER)_Number, [out](GUIDSTRING)_Value) (2,0,896,1)