From 4116ae49a118676b2266007e1633e37a02eb1567 Mon Sep 17 00:00:00 2001 From: eihigh Date: Mon, 18 Sep 2023 02:11:05 +0900 Subject: [PATCH] add the license notice --- LICENSE | 14 ++++++++++++++ README.md | 2 ++ README_ja.md | 3 +++ 3 files changed, 19 insertions(+) create mode 100644 LICENSE diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..bf7741d --- /dev/null +++ b/LICENSE @@ -0,0 +1,14 @@ +BSD Zero Clause License + +Copyright (C) 2023 by eihigh + +Permission to use, copy, modify, and/or distribute this software for any purpose +with or without fee is hereby granted. + +THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH +REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND +FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, +INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS +OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER +TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF +THIS SOFTWARE. diff --git a/README.md b/README.md index d1bed86..02d6c11 100644 --- a/README.md +++ b/README.md @@ -49,3 +49,5 @@ Due to Ebitengine specifications, Ebitengine's window control functions such as Basically, if the aspect ratio of the screen resolution returned by the `Layout` function in `main.go` matches the aspect ratio of the display area in the HTML, the game will display well without black bars. For example, in this repository, `Layout` returns `1280, 720`, so the aspect ratio of the element on which the game is displayed is set to `aspect-ratio: 16 / 9`. +### License +This repository is licensed under the BSD Zero Clause License (0BSD). You may omit the original license notice when duplicating or forking this repository. diff --git a/README_ja.md b/README_ja.md index 6a46f32..edfdc7a 100644 --- a/README_ja.md +++ b/README_ja.md @@ -48,3 +48,6 @@ Go と Ebitengine でブラウザゲームを開発し、無料でインター Ebitengine の仕様上、ブラウザゲームとしてビルドすると、`SetWindowSize` など Ebitengine のウィンドウ制御関数は無効になります。代わりに、HTML上でゲームが画面上のどこに配置されるか制御する必要があります。`index.html` の `