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when image in self.animatedImage still a NSNull object, cause crash! May change to :
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{
if (!self.animatedImage || [self.animatedImage.images count] == 0) {
return;
}
layer.contents = (__bridge id)([ [self.animatedImage.images objectAtIndex:self.currentFrameIndex] CGImage]);
}
when image in self.animatedImage still a NSNull object, cause crash! May change to :
{
if (!self.animatedImage || [self.animatedImage.images count] == 0) {
return;
}
id image = [self.animatedImage.images objectAtIndex:self.currentFrameIndex];
if ([image isKindOfClass:[UIImage class]]) {
layer.contents = (__bridge id)([image CGImage]);
}
}
The text was updated successfully, but these errors were encountered: