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No changes when applying channel overrides. #1173

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ConanoftheUnreal opened this issue Nov 17, 2022 · 0 comments
Open

No changes when applying channel overrides. #1173

ConanoftheUnreal opened this issue Nov 17, 2022 · 0 comments

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@ConanoftheUnreal
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Hi, I am doing some research that requires us to fly drones inside. We are currently trying channel overrides to solve this issue, but when we override the first four parameters (pivot, roll, thrust, yaw), the drone still operates using the controllers channels. For context, we are using a stock 3dr solo that is using the latest version of open solo and the most recent firmware for the drone.

I did have a peek at the channels the controller is using, and it seems that it does have things set for channels 5, 6, 7, and 8, but I have no clue what these channels represent and if they have any significance in what we are trying to do. Any insight on this would be greatly appreciated, thanks.

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