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The following is a concept of what the world edit system might look like.
Blocks for world edit operations are selected by selecting palettes. Palette selections are highlighted (particles?) continuously to make the selection clear to the user.
/palette
Requires the user to select the two corners of an area of the world to use as palette. Blocks in this selection will be used for all world edit operations. The palette can be saved using /palette save <name>
. The palette currently in memory has the name m
. Note that this palette can be edited simply by changing the blocks in the selection. You don't have to call /palette
again.
/palette save <name>
Saves the palette currently selected (palette m
) to disk so that it can be used in all world edit operations.
/palette delete <name>
Deletes a palette from disk.