Edge interpolation or something #613
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I have a raster dataset with values 0-255. In this dataset, 0 is no data. Rendering tiles at some zoom levels results in weird values along the edge of data/no data. See below where white is no data and green is mid range values. There are red cells at zoom 7 in this example When I zoom to zomething greater like z10, those edge effects between data/no data disappear I tile call to produce one of these looks something like this. I was thinking changing it to a different interpolation like MIN would fix the issue but I am not allowed to use that method for some reason. |
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My guess is that the artefact comes from the overviews creations. do you know what resampling you used when the COG was created @gagecarto |
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My guess is that the artefact comes from the overviews creations. do you know what resampling you used when the COG was created @gagecarto