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Be able to swap out the serialization logic to use something like Odin Serializer instead of Unity Built-in with it's limitations while still easily being able to support both.
The text was updated successfully, but these errors were encountered:
Be able to swap out the serialization logic to use something like Odin Serializer instead of Unity Built-in with it's limitations while still easily being able to support both.
The text was updated successfully, but these errors were encountered: