This library offers a serie of classes to abstract the most common features available in Digital Content Creation (DCC) tools.
It currently supports Blender, Unreal, Maya and Houdini.
Install the library:
pip install dccutils
Then in your code (let's say you are working in Blender):
from dccutils import BlenderContext
dcc_software_manager.blender = BlenderContext()
print(dcc_software_manager.get_cameras())
All contributions are welcome as long as they respect the C4 contract.
Code must follow the pep8 convention.
You can use the pre-commit hook for Black (a python code formatter) before commiting :
pip install pre-commit
pre-commit install
DCCUtils is written by CGWire, a company based in France. We help animation and VFX studios to collaborate better through efficient tooling. We already work with more than 70 studios around the world.
Visit cg-wire.com for more information.