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Is your feature request related to a problem? Please describe.
I like the debouncing feature on Zwift Click and Play because otherwise it is nearly impossible to reliably only shift one gear at a time. However it then is pretty hard to shift a lot of gears when the virtual terrain is changing quickly (e.g. Titans Grove in Zwift).
Describe the solution you'd like
I would like to have something similar to what exists in real life from SRAM AXS or in Zwift for virtual gearing - i.e. keep the debouncing, but if you stay on the button it should continue shifting at a defined pace (e.g. 1 gear per 0.5s). Ideally you could configure how many gears you want to incrementally shift per step (typically something between 1 and 3) - but that would be the icing on the cake.
Describe alternatives you've considered
I tried deactivating debouncing, but that has more drawbacks
Additional context
None
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
I like the debouncing feature on Zwift Click and Play because otherwise it is nearly impossible to reliably only shift one gear at a time. However it then is pretty hard to shift a lot of gears when the virtual terrain is changing quickly (e.g. Titans Grove in Zwift).
Describe the solution you'd like
I would like to have something similar to what exists in real life from SRAM AXS or in Zwift for virtual gearing - i.e. keep the debouncing, but if you stay on the button it should continue shifting at a defined pace (e.g. 1 gear per 0.5s). Ideally you could configure how many gears you want to incrementally shift per step (typically something between 1 and 3) - but that would be the icing on the cake.
Describe alternatives you've considered
I tried deactivating debouncing, but that has more drawbacks
Additional context
None
The text was updated successfully, but these errors were encountered: