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MiscUtils.cs
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MiscUtils.cs
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// Author:
// Allis Tauri <[email protected]>
//
// Copyright (c) 2015 Allis Tauri
using System;
using System.IO;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.Diagnostics;
using UnityEngine;
using Object = UnityEngine.Object;
namespace AT_Utils
{
public static partial class Utils
{
public static readonly ResourceInfo ElectricCharge = new ResourceInfo("ElectricCharge");
private static readonly Dictionary<string, int> _layers = new Dictionary<string, int>();
public static int GetLayer(string name)
{
if(_layers.TryGetValue(name, out var layer))
return layer;
layer = 1 << LayerMask.NameToLayer(name);
_layers[name] = layer;
return layer;
}
public static int GetLayers(params string[] names)
{
var layers = 0;
for(int i = 0, len = names.Length; i < len; i++)
layers |= GetLayer(names[i]);
return layers;
}
/// <summary>
/// The camel case components matching regexp.
/// From: http://stackoverflow.com/questions/155303/net-how-can-you-split-a-caps-delimited-string-into-an-array
/// </summary>
private const string CamelCaseRegexp = "([a-z](?=[A-Z])|[A-Z](?=[A-Z][a-z]))";
private static readonly Regex CCR = new Regex(CamelCaseRegexp);
public static string ParseCamelCase(string s) => CCR.Replace(s, "$1 ");
public static readonly char[] Delimiters = { ' ', '\t', ',', ';' };
public static readonly char[] Whitespace = { ' ', '\t' };
public static readonly char[] Semicolon = { ';' };
public static readonly char[] Comma = { ',' };
public static string[] ParseLine(string line, char[] delimiters, bool trim = true)
{
if(string.IsNullOrEmpty(line))
return new string[] { };
var array = line.Split(delimiters, StringSplitOptions.RemoveEmptyEntries);
if(!trim)
return array;
for(int i = 0, len = array.Length; i < len; i++)
array[i] = array[i].Trim();
return array;
}
public static void StopTimeWarp(bool instant = false)
{
if(TimeWarp.fetch == null)
return;
TimeWarp.fetch.CancelAutoWarp();
TimeWarp.SetRate(0, instant);
}
public static string formatVeryBigValue(float value, string unit, string format = "F1")
{
string mod;
if(value > 1e24)
{
value /= 1e24f;
mod = "Y";
}
else if(value > 1e21)
{
value /= 1e21f;
mod = "Z";
}
else if(value > 1e18)
{
value /= 1e18f;
mod = "E";
}
else if(value > 1e15)
{
value /= 1e15f;
mod = "P";
}
else if(value > 1e12)
{
value /= 1e12f;
mod = "T";
}
else
return formatBigValue(value, unit, format);
return value.ToString(format) + mod + unit;
}
public static string formatBigValue(float value, string unit, string format = "F1")
{
var mod = "";
if(value > 1e9)
{
value /= 1e9f;
mod = "G";
}
else if(value > 1e6)
{
value /= 1e6f;
mod = "M";
}
else if(value > 1e3)
{
value /= 1e3f;
mod = "k";
}
return value.ToString(format) + mod + unit;
}
public static string formatSmallValue(float value, string unit, string format = "F1")
{
var mod = "";
if(value < 1)
{
if(value > 1e-3)
{
value *= 1e3f;
mod = "m";
}
else if(value > 1e-6)
{
value *= 1e6f;
mod = "μ";
}
else if(value > 1e-9)
{
value *= 1e9f;
mod = "n";
}
}
return value.ToString(format) + mod + unit;
}
public static string formatMass(float mass)
{
if(mass >= 0.1f)
return mass.ToString("n2") + "t";
if(mass >= 0.001f)
return (mass * 1e3f).ToString("n1") + "kg";
return (mass * 1e6f).ToString("n0") + "g";
}
public static string formatVolume(double volume)
{
if(volume < 1f)
return (volume * 1e3f).ToString("n0") + "L";
return volume.ToString("n1") + "m3";
}
public static string formatUnits(float units)
{
units = Mathf.Abs(units);
if(units >= 1f)
return units.ToString("n2") + "u";
if(units >= 1e-3f)
return (units * 1e3f).ToString("n1") + "mu";
if(units >= 1e-6f)
return (units * 1e6f).ToString("n1") + "μu";
if(units >= 1e-9f)
return (units * 1e9f).ToString("n1") + "nu";
if(units >= 1e-13f) //to fully use the last digit
return (units * 1e12f).ToString("n1") + "pu";
return "0.0u"; // effectively zero
}
private readonly struct _DateTime
{
public readonly int seconds, minutes, hours, days, years;
public _DateTime(double time, int year_len, int day_len)
{
years = (int)(time / year_len);
time -= years * year_len;
int secs = (int)time;
seconds = secs % 60;
minutes = secs / 60 % 60;
hours = secs / 3600 % (day_len / 3600);
days = secs / day_len;
}
}
public static string formatTimeDelta(double delta)
{
var dt = new _DateTime(delta, KSPUtil.dateTimeFormatter.Year, KSPUtil.dateTimeFormatter.Day);
if(dt.years > 0)
return $"{dt.years}y {dt.days,3}d {dt.hours,2}:{dt.minutes:00}:{dt.seconds:00}";
if(dt.days > 0)
return $"{dt.days,3}d {dt.hours,2}:{dt.minutes:00}:{dt.seconds:00}";
return $"{dt.hours,2}:{dt.minutes:00}:{dt.seconds:00}";
}
public static string formatDimensions(Vector3 size) => $"{size.x:F2}m x {size.y:F2}m x {size.z:F2}m";
public static string formatVector(Vector3 v) => $"({v.x}, {v.y}, {v.z}); |v| = {v.magnitude}";
public static string formatVector(Vector3d v) => $"({v.x}, {v.y}, {v.z}); |v| = {v.magnitude}";
public static string formatComponents(Vector3 v) =>
$"[{v.x: 0.000;-0.000; 0.000;}, {v.y: 0.000;-0.000; 0.000;}, {v.z: 0.000;-0.000; 0.000;}]";
public static string formatCB(CelestialBody cb)
{
if(cb == null)
return "Body: null";
return Utils.Format(
"Body: {}\n" + "\trotation: {} s\n" + "\tradius: {}\n" + "\trot angle {} deg",
cb.bodyName,
cb.rotationPeriod,
formatBigValue((float)cb.Radius, "m"),
cb.rotationAngle);
}
public static string formatOrbit(Orbit o)
{
return Utils.Format(
"{}\n"
+ "PeA: {} m\n"
+ "ApA: {} m\n"
+ "PeR: {} m\n"
+ "ApR: {} m\n"
+ "SMA: {} m\n"
+ "SmA: {} m\n"
+ "Ecc: {}\n"
+ "Inc: {} deg\n"
+ "LAN: {} deg\n"
+ "MA: {} rad\n"
+ "TA: {} rad\n"
+ "AoP: {} deg\n"
+ "Period: {} s\n"
+ "epoch: {}\n"
+ "T@epoch: {} s\n"
+ "T: {} s\n"
+ "T2Pe {} s\n"
+ "T2Ap {} s\n"
+ "StartUT {} StartTrans: {}\n"
+ "EndUT {}, EndTrans: {}\n"
+ "Vel: {} m/s\n"
+ "Pos: {} m\n",
formatCB(o.referenceBody),
o.PeA,
o.ApA,
o.PeR,
o.ApR,
o.semiMajorAxis,
o.semiMinorAxis,
o.eccentricity,
o.inclination,
o.LAN,
o.meanAnomaly,
o.trueAnomaly,
o.argumentOfPeriapsis,
o.period,
o.epoch,
o.ObTAtEpoch,
o.ObT,
o.timeToPe,
o.timeToAp,
o.StartUT,
o.patchStartTransition,
o.EndUT,
o.patchEndTransition,
formatVector(o.vel),
formatVector(o.pos));
}
public static string formatPatches(Orbit o, string tag)
{
var with_tag = !string.IsNullOrEmpty(tag);
var ret = with_tag
? Format("===================== {} : {} =======================\n{}",
tag,
Planetarium.GetUniversalTime(),
o)
: formatOrbit(o);
ret += "\n";
if(o.nextPatch != null
&& o.nextPatch.referenceBody != null
&& o.patchEndTransition != Orbit.PatchTransitionType.FINAL)
ret += formatPatches(o.nextPatch, "");
if(with_tag)
ret += "===================================================================\n";
return ret;
}
public static string formatBounds(Bounds b, string name = "") =>
$"Bounds: {name}\nCenter: {b.center}\nExtents: {b.extents}\nMin: {b.min}\nMax: {b.max}\nVolume: {b.size.x * b.size.y * b.size.z}";
public static string formatException(Exception ex) => $"{ex.Message}\n{ex.Source}\n{ex.StackTrace}";
public static string Format(string s, params object[] args)
{
if(args == null || args.Length == 0)
return s;
convert_args(args);
for(int i = 0, argsLength = args.Length; i < argsLength; i++)
{
var ind = s.IndexOf("{}", StringComparison.InvariantCulture);
if(ind >= 0)
s = $"{s.Substring(0, ind)}{{{i}}}{s.Substring(ind + 2)}";
else
s += string.Format(" arg{0}: {{{0}}}", i);
}
return string.Format(s.Replace("{}", "[no arg]"), args);
}
private static void convert_args(object[] args)
{
for(int i = 0, argsL = args.Length; i < argsL; i++)
{
var arg = args[i];
switch(arg)
{
case string _:
continue;
case null:
args[i] = "null";
break;
case float f:
args[i] = f.ToString("R");
break;
case double d:
args[i] = d.ToString("R");
break;
case Vector3 vector3:
args[i] = formatVector(vector3);
break;
case Vector3d vector3d:
args[i] = formatVector(vector3d);
break;
case CelestialBody body:
args[i] = formatCB(body);
break;
case Orbit orbit:
args[i] = formatOrbit(orbit);
break;
case Bounds bounds:
args[i] = formatBounds(bounds);
break;
case Exception exc:
args[i] = formatException(exc);
break;
case IConfigNode node:
args[i] = node.ToConfigString();
break;
case Transform t:
args[i] = $"{t.name}: pos {t.position}, rot {t.rotation.eulerAngles}";
break;
case Object obj:
args[i] = obj.GetID();
break;
case IEnumerable enumerable:
{
var arr = enumerable.Cast<object>().ToArray();
convert_args(arr);
args[i] = string.Join("\n",
$"Count: {arr.Length}",
"[",
string.Join(",\n", arr.Cast<string>().ToArray()),
"]");
break;
}
default:
args[i] = arg.ToString();
break;
}
}
}
static string prepare_message(string msg)
{
var mod_name = "AT_Utils";
var stack = new StackTrace(2);
var frames = stack.GetFrames();
if(frames != null)
{
foreach(var f in frames)
{
var method = f.GetMethod();
if(log_re.IsMatch(method.Name))
continue;
if(method.DeclaringType != null)
mod_name = method.DeclaringType.Assembly.GetName().Name;
break;
}
}
#if DEBUG
UnityEngine.Debug.Log(stack);
#endif
return $"[{mod_name}: {DateTime.Now:HH:mm:ss.fff} {Time.frameCount}] {msg}";
}
static readonly Regex log_re = new Regex("[Ll]og");
public static void Log(string msg)
{
msg = prepare_message(msg);
UnityEngine.Debug.Log(msg);
#if DEBUG
BackupLogger.LogRaw(msg);
#endif
}
public static void Log(string msg, params object[] args)
{
if(args.Length > 0)
{
convert_args(args);
msg = Format(msg, args);
}
Log(msg);
}
public static void Debug(string msg)
{
#if DEBUG
Log($"DEBUG: {msg}");
#endif
}
public static void Debug(string msg, params object[] args)
{
#if DEBUG
Log($"DEBUG: {msg}", args);
#endif
}
public static void Info(string msg) => Log($"INFO: {msg}");
public static void Info(string msg, params object[] args) => Log($"INFO: {msg}", args);
public static void Warning(string msg) => Log($"WARNING: {msg}");
public static void Warning(string msg, params object[] args) => Log($"WARNING: {msg}", args);
public static void Error(string msg) => Log($"ERROR: {msg}");
public static void Error(string msg, params object[] args) => Log($"ERROR: {msg}", args);
public static void Log2File(string filename, string msg, params object[] args)
{
using(var f = new StreamWriter(filename, true))
{
if(args.Length > 0)
{
convert_args(args);
msg = Format(msg, args);
}
f.WriteLine(prepare_message(msg));
}
}
public static bool PartIsPurchased(string name)
{
if(PartLoader.Instance == null)
return false;
var info = PartLoader.getPartInfoByName(name);
return info != null && PartIsPurchased(info);
}
public static bool PartIsPurchased(AvailablePart info)
{
return (HighLogic.CurrentGame != null
&& (HighLogic.CurrentGame.Mode == Game.Modes.SANDBOX
|| ResearchAndDevelopment.PartModelPurchased(info)));
}
public static Vector3[] BoundCorners(Bounds b)
{
var corners = new Vector3[8];
var min = b.min;
var max = b.max;
corners[0] = new Vector3(min.x, min.y, min.z); //left-bottom-back
corners[1] = new Vector3(min.x, min.y, max.z); //left-bottom-front
corners[2] = new Vector3(min.x, max.y, min.z); //left-top-back
corners[3] = new Vector3(min.x, max.y, max.z); //left-top-front
corners[4] = new Vector3(max.x, min.y, min.z); //right-bottom-back
corners[5] = new Vector3(max.x, min.y, max.z); //right-bottom-front
corners[6] = new Vector3(max.x, max.y, min.z); //right-top-back
corners[7] = new Vector3(max.x, max.y, max.z); //right-top-front
return corners;
}
public static int[] BoundTriangles()
{
return new[] {
0, 1, 2, 2, 1, 3, //left
3, 1, 7, 7, 1, 5, //front
5, 4, 7, 7, 4, 6, //right
6, 4, 2, 2, 4, 0, //back
2, 6, 3, 3, 6, 7, //top
0, 4, 1, 1, 4, 5, //bottom
};
}
public static Vector3[] BoundCorners(Vector3 center, Vector3 size)
{
var b = new Bounds(center, size);
return BoundCorners(b);
}
//KSP-provided System.dll declares Path.Combine(strin[]) as internal O_o
public static string PathChain(params string[] paths)
{
var path = "";
for(int p = 0, len = paths.Length; p < len; p++)
path = Path.Combine(path, paths[p]);
return path;
}
//sound (from the KAS mod; KAS_Shared class)
public static bool createFXSound(Part part, FXGroup group, string sndPath, bool loop, float maxDistance = 30f)
{
group.audio = part.gameObject.AddComponent<AudioSource>();
group.audio.volume = GameSettings.SHIP_VOLUME;
group.audio.rolloffMode = AudioRolloffMode.Logarithmic;
group.audio.dopplerLevel = 0f;
group.audio.maxDistance = maxDistance;
group.audio.loop = loop;
group.audio.playOnAwake = false;
if(GameDatabase.Instance.ExistsAudioClip(sndPath))
{
group.audio.clip = GameDatabase.Instance.GetAudioClip(sndPath);
return true;
}
Message(10, "Sound file : {0} has not been found, please check your Hangar installation", sndPath);
return false;
}
public static void SaveGame(string name, bool with_message = true)
{
var game = HighLogic.CurrentGame.Updated();
game.startScene = GameScenes.FLIGHT;
GamePersistence.SaveGame(game, name, HighLogic.SaveFolder, SaveMode.OVERWRITE);
if(with_message)
Message("Game saved as: {0}", name);
}
// ReSharper disable once IteratorNeverReturns
public static IEnumerator<YieldInstruction> SlowUpdate(Action action, float period = 1)
{
while(true)
{
action();
yield return new WaitForSeconds(period);
}
}
public static bool NameMatches(string name, IList<string> list)
{
if(string.IsNullOrEmpty(name))
return false;
for(int j = 0, count = list.Count; j < count; j++)
{
var lname = list[j];
if(string.IsNullOrEmpty(lname))
continue;
if(name.IndexOf(lname, StringComparison.OrdinalIgnoreCase) >= 0)
return true;
}
return false;
}
public static Collider AddCollider(this MeshFilter mesh, bool isTrigger = false)
{
var col = mesh.GetComponent<Collider>();
if(col == null || !col.isTrigger)
{
var collider = mesh.gameObject.AddComponent<MeshCollider>();
collider.sharedMesh = mesh.sharedMesh;
collider.convex = true;
collider.isTrigger = isTrigger;
col = collider;
}
col.enabled = true;
return col;
}
}
public static class WaitWithPhysics
{
public static void DelayPhysicsForSeconds(float dt)
{
OrbitPhysicsManager.HoldVesselUnpack(Mathf.CeilToInt(dt / TimeWarp.fixedDeltaTime) + 1);
}
public static WaitForSeconds ForSeconds(float dt)
{
DelayPhysicsForSeconds(dt);
return new WaitForSeconds(dt);
}
public static WaitForFixedUpdate ForFixedUpdate()
{
OrbitPhysicsManager.HoldVesselUnpack(2);
return new WaitForFixedUpdate();
}
public static YieldInstruction ForNextUpdate()
{
DelayPhysicsForSeconds(TimeWarp.deltaTime);
return null;
}
}
public class ListDict<K, V> : Dictionary<K, List<V>>
{
public void Add(K key, V value)
{
if(TryGetValue(key, out var lst))
lst.Add(value);
else
this[key] = new List<V> { value };
}
}
}