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Visualize that a component is coming from a mixin #698
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If you know how Unity prefab works, you can see prefab instance as blue, and you can see the overrides you have on it What I had in mind was to have a different color for each mixin and the associated components that it is setting: |
See #689 (comment) for the context where we have mixins setting a gltf-model component.
Currently in the right panel we don't visualize that a component is coming from a mixin and that removing a mixin will remove associated components. Changing background color could be an enhancement here.
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