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This repository has been archived by the owner on Jul 15, 2019. It is now read-only.
I would like to create a png file from a single Uint8Array rather than using the set methods.
Similarly, would be great to get the png data as a Uint8Array.
But creation is more important for me, I use webgl textures and framebuffers to decode pngs.
The text was updated successfully, but these errors were encountered:
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I would like to create a png file from a single Uint8Array rather than using the set methods.
Similarly, would be great to get the png data as a Uint8Array.
But creation is more important for me, I use webgl textures and framebuffers to decode pngs.
The text was updated successfully, but these errors were encountered: