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This repository has been archived by the owner on Jul 15, 2019. It is now read-only.
I noticed this when running my app (which uses YangMingShan) on a friend's phone. She has a lot of photos in her camera roll (~20000), and when I press the the button to open the photo picker, the app freezes for a good 2 seconds. I reproduced it by make 20000 copies of a uiimage on my own phone.
Is there anyway to limit the number of photos that are loaded initially and then paginate if the user ever scrolls that far?
The text was updated successfully, but these errors were encountered:
I am also facing this "very slow to load" issue. I recently tried questbeat/QBImagePicker and theirs is quite fast. I like the feature set in YangMingShan so waiting for this to be fixed.
Could you guys tell me more details? I'd like to know the Photos setting on the iPhone you tried. For example, did iCloud Photo Library switch On? Did user pick Download and Keep Originals instead of Optimizing iPhone Storage?
@ZZBHuang I don't quite remember, but I think that the iCloud photo library switch was on, and keep originals was also turned on (a guess because her phone was nearly out of storage)
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I noticed this when running my app (which uses YangMingShan) on a friend's phone. She has a lot of photos in her camera roll (~20000), and when I press the the button to open the photo picker, the app freezes for a good 2 seconds. I reproduced it by make 20000 copies of a uiimage on my own phone.
Is there anyway to limit the number of photos that are loaded initially and then paginate if the user ever scrolls that far?
The text was updated successfully, but these errors were encountered: