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full CTS (Combat Test 8c) support #181
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You can't join CTS servers in the first place, how did you find out that some of the bullet points are already "done"? |
Go to "supported server versions" on the readme.md on this repo, and find "snapshots" |
Ah you mean Combat Test 8C, I thought you meant the Atlas Fork because it is abbreviated CTS |
Because no one in the Via team has either the time or motivation to do this, there is barely anyone even playing these april fool versions and it's just not worth spending hours and days implementating these changes, I won't close this issue for now because it's still valid, but unlikely that I will ever do it. |
Combat Tests aren't April Fools versions. They also have decently large communities around them. |
Yes, but I treat them the same way because the protocol for it is part of ViaAprilFools which is already dead because no one cares enough to update it properly. |
We might actually be able to implement some of those features now that 1.20.6 provided new attributes. |
why hasnt there been more work on this, 1.20.5 added item components, I see it being easy to make snowballs stack to 64 and potions stack to 16, etc |
generic.attack_reach isnt that entity_interaction_range from 1.20? |
In case you didn't know, there is a mod called Combatify which ports CTS mechanics into new versions. In case anyone wants to implement CTS in VFP, maybe it could be used for inspiration. |
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