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Setting up project checklist & Before build checklist
Team edited this page Jan 18, 2022
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- Move UnityGameTemplate/81-C# Script-NewBehaviourScript.cs.txt to *%EDITOR_PATH%\Editor\Data\Resources\ScriptTemplates*
- It replaces default script that created with Create/C# script menu. All required
using
included by default.
- Download https://git-lfs.github.com/
- type in console
git lfs install
- It's all. .gitattributes already setup to move almost all files with 'big' extension to LFS
- Navigate to Edit/Project settings/Editor and set Default Behavior Mode/Mode to 3D
- Navigate to Edit/Project settings/Player and set Color Space to Gamma. (In 3D it looks better)
- Navigate to Assets/ScriptableObjects/Singletons/AudioManager and set Is 3D Game checkmark to true
- Navigate to Edit/Project settings/Player and set Company name, Product name and Icon
- Navigate to Window/Builds(ALT+B) and set up build sequence. Default already setup good, so you just need to add right itch.io link
- Navigate to Window/General/Services(CTRL+0)/Settings and link project to your project. Enable Analytics and Cloud Diagnostics
- Copy this translation sheet for polyglot localization and save it on your Google drive. Be sure to make it public
- Navigate to Window/Polyglot Localization/Configurate and add your own Docs Id and Sheet id
- Navigate to Window/Builds(ALT+B) and write itch.io link
- Click Build Release full. Wait until all builds get pushed
- Navigate to your itch.io page an checkmark all builds with appropriate labels
- Set up Kind of project as HTML
- Find Embed options and select Embed in page Manually set size
- Find Viewport dimensions and set Width to 960 and Height to 540
- Changelog data will be used to create metadata for release
- Navigate to Window/Builds(ALT+B) and write github data
- Click Build Release full. Wait until all builds get pushed
- Changelog data will be used to create metadata for release
- Navigate to Window/Builds(ALT+B) and increase Version and Android bundle version
- Navigate to Window/Builds(ALT+B)/Changelog and write Update notes
- Navigate to Window/Polyglot Localization/Configurate and click Download button for both Master and Custom sheet
- Use this checklist https://thegamedev.guru/unity-performance/checklist/ for better performance