Releases: TCPShield/RealIP
Releases · TCPShield/RealIP
TCPShield v2.5
Changes
- Major refactor of the plugin (kudos to xPlumpOrange)
- Fixes pre-login issues with Velocity
- Deprecating CIDR based validation (see below)
Notes
- Users running v2.4 are recommended to upgrade as we are deprecating CIDR based validation. This has unfortunately caused issues for customers where web requests to our /v4/ endpoint may fail resulting no valid entries being created in the corresponding folder.
TCPShield v2.4
Changes
- replaces the way we authenticate incoming connections
- adds the possibility to whitelist custom IPs by creating a file under
TCPShield/ip-whitelist/
and adding one CIDR entry / IP per line
Fixes
- fixes for some BungeeCord forks
Testing
Test results are available at https://ci.fuzzlemann.de/job/TCPShield/20/testReport/
TCPShield v2.4 BETA
This release changes the way we authenticate incoming connections to your server.
TCPShield v2.3
Changes
- adds proper error messages when ProtocolLib is not installed
Fixes
- fixes for the Velocity implementation
- fixes 1.7 support on some BungeeCord forks
- fixes 1.16.2 support on some BungeeCord forks
- fixes a minor performance issue related to caching (#16; thanks to @JasperJH)
Miscellaneous
- small refactoring
Testing
Test results are available at https://ci.fuzzlemann.de/job/TCPShield/14/testReport/
TCPShield v2.2
Changes:
- forced hosts on Velocity fixed for Forge users & SRV records
- adds compatibility for Java versions >= 12
TCPShield v2.1
Changes:
- fixes for the Velocity implementation
- temporarily disables native Paper support due to severe bugs
- adds the timestamp validation mode to the debug message
see #8
TCPShield v2.0
Massive update thanks to @Fuzzlemann
Changes:
- Massive rewrite of entire plugin!
- Automatic update of timing on the host machine.
- The ability to disable timestamp validation as a whole.
- Better debugging across the board.
TCPShield v1.8
Fixes instability issues with Spigot
TCPShield v1.7
This version fixes a bug in timestamp validation that would sometimes prevent players from connecting unfairly.
Real IP v1.6
Cryptographically secures connections between TCPShield and the backend
1.6:
Add timestamp validation + debug mode to prevent console spam.