Concise practical reference to the Bevy game engine.
Covers useful syntax, features, programming patterns, and solutions for common game development tasks.
Designed to be easy to read, straight to the point, using simple language to focus on the important information.
If you like this book, please consider supporting me via GitHub Sponsors. (Patreon WIP)
I'd like to keep improving and maintaining this book, to provide a high-quality independent learning resource for the Bevy community.
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Copyright © 2021 Ida Iyes.
All code in the book is provided under the MIT-0 License. At your option, you may also use it under the regular MIT License.
The text of the book is provided under CC BY-NC-SA 4.0.
Exception: If used for the purpose of contribution to the "Official Bevy Project", the entire content of the book may be used under the MIT-0 License.
"Official Bevy Project" is defined as:
- Any files contained in the Git repository hosted at https://github.com/bevyengine/bevy
- Any files contained in the Git repository hosted at https://github.com/bevyengine/bevy-website
- Anything publicly visible on the bevyengine.org website
Please file GitHub Issues for any wrong/confusing/misleading information, as well as suggestions for new content you'd like to be added to the book.
Contributions are accepted, with some limitations.
See the Contributing page for all the details.