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dark texture output of MPS backend on Mac M1 Pro
stable-fast-3d % python run.py demo_files/examples/chair1.png --output-dir output/ --texture-resolution 2048 --remesh_option triangle
The text was updated successfully, but these errors were encountered:
Right, the output seems slightly darker. I suspect it's due to the MPS backend being a bit flaky as it's relatively new compared to CUDA. This is why we released it as experimental because the results don't exactly match that of the CPU backend. If you want the expected results, use SF3D_USE_CPU=1 to run on the CPU backend.
dark texture output of MPS backend on Mac M1 Pro
stable-fast-3d % python run.py demo_files/examples/chair1.png --output-dir output/ --texture-resolution 2048 --remesh_option triangle
The text was updated successfully, but these errors were encountered: