To pull the project, issue these commands in the git bash shell:
cd "/c/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods"
git clone [email protected]:rwmt/Multiplayer.git
If your RimWorld installation is in a non-standard location, cd to that Mods
directory first before cloning.
Once you've got your assemblies in the correct spots, you can open up the Source/Multiplayer.sln
file in your IDE of choice and press ctl-shift-b
to build the assemblies. You should now have a debug version of the Multiplayer mod.
You're now ready to start an issue. Assign yourself to the issue you want to complete and make a branch for it. Please include the number of the issue in the branch name for easy traceability of feature branches (Example: issue-9-feature
). Complete the feature and test thoroughly before making your PR.
Please prefix all commit messages in your PR with #{issue_number}
to help with auto-linking to issue (Example #9: create initial contributors document
).
Make a PR to commit your code to the development branch. At this point, at least two reviewers needs to sign off before the code can be merged. They may also have comments or requests for changes. Please work with the reviewer until they are satisfied. Once the approval is given, merge your branch via the Squash and Merge
merge method.
For more documentation, please go to the Dev Wiki linked in the readme of this repo.