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Okay, I have a messy Octopus book Nook that I want to put Fuzzy skin on to hide layer lines and support connections.
I tried turning on Fuzzy supports and using the defaults... Nope...
The Fuzzy-ness was too extreme, slow, and ugly, and didn't fuzzify everything, only some things...
So, what I want to do is...
Fuzzify ALL of the octopus, tentacles, hands, mantle, EVERYTHING
I want the Fuzz to be just a lIght texture, nothing more than random noise about the height of layer lines
I want to avoid Fuzzyifying the block/base/plinth. I think that would require a height modifier, but I wonder if that is available.
Any help/suggestions would be appreciated.
I have included a screenshot.... the STL is HUGE, with over a million vertexes, and is licensed.
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Okay, I have a messy Octopus book Nook that I want to put Fuzzy skin on to hide layer lines and support connections.
I tried turning on Fuzzy supports and using the defaults... Nope...
The Fuzzy-ness was too extreme, slow, and ugly, and didn't fuzzify everything, only some things...
So, what I want to do is...
Fuzzify ALL of the octopus, tentacles, hands, mantle, EVERYTHING
I want the Fuzz to be just a lIght texture, nothing more than random noise about the height of layer lines
I want to avoid Fuzzyifying the block/base/plinth. I think that would require a height modifier, but I wonder if that is available.
Any help/suggestions would be appreciated.
I have included a screenshot.... the STL is HUGE, with over a million vertexes, and is licensed.
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