Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Genesys] Change how to add talent slots #147

Open
Morgul opened this issue May 13, 2024 · 0 comments
Open

[Genesys] Change how to add talent slots #147

Morgul opened this issue May 13, 2024 · 0 comments
Labels
enhancement help wanted The developers would like for a community member to contribute this fix. papercut system Related to one of the systems in RPGKeeper
Milestone

Comments

@Morgul
Copy link
Member

Morgul commented May 13, 2024

Given this current UI, we can make this more intuitive.

image

The 'Open Talent Slot' should be clickable and open a modal that just lets you select a Tier 1 talent. Then once it's added, the UI should look like this:

image

Now in Tier 2, we can pick a new talent (since it's 'supported' by enough Tier 1s) and that should open the same modal, but limited to Tier 2s.

This should keep going all the way down.

But how do I remove a talent?

Maybe put an X on them, and pop a 'are you sure?' modal? Then give a warning when the talents are invalid because you've removed too many lower level ones?

@Morgul Morgul added enhancement help wanted The developers would like for a community member to contribute this fix. papercut system Related to one of the systems in RPGKeeper labels May 13, 2024
@Morgul Morgul added this to the Future milestone May 13, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement help wanted The developers would like for a community member to contribute this fix. papercut system Related to one of the systems in RPGKeeper
Projects
None yet
Development

No branches or pull requests

1 participant