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mainwindow.h
executable file
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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "shape.h"
#include "paintwidget.h"
#include "oglwidget.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
OGLWidget *w;
~MainWindow();
signals:
void changeCurrentShape(Shape::Code newShape);
void sendClearSignal();
void fill();
void left();
void right();
void up();
void down();
void rotateR();
void rotateL();
void zoomin();
void zoomout();
void cut();
void bezierCurve();
void bsplineCurve();
void save_pic();
void import_pic();
void save_shape();
void import_shape();
private slots:
void on_pushButton_2_clicked();
void on_pushButton_3_clicked();
void on_pushButton_clicked();
void on_pushButton_4_clicked();
void on_pushButton_5_clicked();
void on_pushButton_8_clicked();
void on_pushButton_7_pressed();
void on_pushButton_6_pressed();
void on_pushButton_9_pressed();
void on_pushButton_10_pressed();
void on_pushButton_11_pressed();
void on_pushButton_12_pressed();
void on_pushButton_13_pressed();
void on_pushButton_14_pressed();
void on_pushButton_15_clicked();
void on_bezier_clicked();
void on_bspline_clicked();
void on_savepic_clicked();
void on_importpic_clicked();
void on_saveshape_clicked();
void on_importshape_clicked();
void on_cube_released();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H