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organize_screenshots.py
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organize_screenshots.py
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# Renan Greca, 2017
# This code is free to distribute and alter.
# Place this script in the same directory as the Switch's Album folder.
# View README.md for more details.
# More information: https://github.com/RenanGreca/Switch-Screenshots
import argparse
import json
import os
import sys
from collections import namedtuple
from shutil import copy2
# List of allowed extensions for files
ALLOWED_EXTENSIONS = [".jpg", ".jpeg", ".png", ".mp4"]
TIMESTAMP_LEN = 16
GAME_ID_LEN = 32
# Argument parser
parser = argparse.ArgumentParser(description='''Nintendo Switch screenshot organizer.
Identifies images and creates new directory structure based on game title.
More information: https://github.com/RenanGreca/Switch-Screenshots''')
parser.add_argument('-i', '--input_dir', type=str, required=False, default='./Album/',
help='(str) Path to the Album directory. Default: ./Album/')
parser.add_argument('-o', '--output_dir', type=str, required=False, default='./Output/',
help='(str) Desired output directory. Default: ./Output/')
parser.add_argument('-j', '--json_file', type=str, required=False, default='./game_ids.json',
help='(str) JSON file containing the game IDs dictionary. Default: ./game_ids.json')
GameImage = namedtuple("GameImage", ("path", "timestamp", "game_id", "extension"))
def list_images(dir):
r = []
# Iterate over all files in the input directory
for root, _, files in os.walk(dir):
for name in files:
path = os.path.join(root, name)
_, extension = os.path.splitext(path)
if extension in ALLOWED_EXTENSIONS:
# Separate the information found in the filename
timestamp = name[0:TIMESTAMP_LEN]
game_id= name[TIMESTAMP_LEN + 1:TIMESTAMP_LEN + GAME_ID_LEN + 1]
game_image = GameImage(path=path, timestamp=timestamp, extension=extension, game_id=game_id)
r.append(game_image)
return r
def organize_screenshots(game_ids, input_dir, output_dir):
images = list_images(input_dir)
count = len(images)
not_found = dict()
# Iterate over images
for idx, image in enumerate(images):
folder_name = image.game_id
if image.game_id in game_ids:
# If the ID was in the JSON file, the directory is named with the title
folder_name = game_ids[image.game_id] #.replace(':', '')
else:
not_found[image.game_id] = image.path
# Create the directory and copy the file
path = os.path.join(output_dir, folder_name)
if not os.path.exists(path):
os.makedirs(path)
copy2(image.path, path)
# Print progress indicator
sys.stdout.write("\r"+str(idx+1)+"/"+str(count))
sys.stdout.flush()
if len(not_found):
# Print list of IDs that did not match any game
print("\nNames not found for the following game IDs:")
for game_id, path in not_found.items():
print("\n"+game_id+"\nFound in: "+path)
if __name__ == '__main__':
args = parser.parse_args()
input_dir = args.input_dir
output_dir = args.output_dir
json_file = args.json_file
# Load game IDs file
with open(json_file) as data_file:
game_ids = json.load(data_file)
organize_screenshots(game_ids, input_dir, output_dir)