Seed for dungeons (monster rooms) #860
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There is possible to change the seed for different structures in the purpur.yml config, but not for monster rooms. It would be very nice to see such a function, because there are programs that allow you to find out the world's seed by the mossy cobblestone of these dungeons.
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You can find seed configs for the other structures in spigot.yml |
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You can change the monster room seed via paper.yml using the feature seed configuration. You can get a list of all available feature keys by enabling the randomize option, and then just keep whatever you need. Monster room is definitely one of them. |
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You can change the monster room seed via paper.yml using the feature seed configuration. You can get a list of all available feature keys by enabling the randomize option, and then just keep whatever you need. Monster room is definitely one of them.