- remove clusterpath, just switch to pathbuf or string in prisma, and refactor package api
- splash screen and reduce startup times
- fix missing jars and libraries when launching clusters
- migrate launcher backend storage to
prisma-client-rust
(seeprisma
branch).- maybe use
sqlx
instead to avoid unnecessary bloat (but also i don't like sqlx lol) - todo: also add caching to the prisma schema
- maybe use
- migrate api commands that currently use
tauri-specta
but don't actually rely ontauri
torspc
- waiting on
rspc
to update to the latest version (hopefully once tauri comes out of rc)
- waiting on
- bump
tauri
to stable v2 when it releases.- bump
tauri
to latest rc v2.
- bump
- test all major version/loader combos launching and mod loading.
- legacy fabric, babric, nilloader, java agent support
- shared cluster resources and options (https://github.com/enjarai/shared-resources)
- utils testing, dom testing, client testing, e2e testing
- ftb, technic, and tlauncher importing
- better debug logging and mc logging, for the launcher and spawn
- implement forgewrapper instead of processing ourselves
- allow per-cluster sandboxing
- implement gamemode
- better toml support
- make all tauri events into tauri_specta events
- apple and windows signing
- calendar ian button easter egg
- modal stacking
- popup visibility toggled
- smooth animations/animation accessibility
- cluster grouping
- cluster reorganizing (drag n drop)
- different cluster views
- settings tsx
- packages api
- curseforge api
- browser tsx
- importing tsx
- mrpack tsx
- launch the game
- self updater
- authentication
- manifest fetching
- tauri updater v1 -> v2
- fix old intel gpus MultiMC/Launcher#1276 (comment)
- fix cmd+a on macos not selecting all text
- fix cmd+c on macos not pasting in oauth and entire launcher
- hotfix some webkitgtk problems if possible
- fetching from screenshots
- inferring metadata from zip
- inferring metadata from modrinth api
- feature parity with prism:
- [ ]
- feature parity with modrinth app:
- [ ]
- reduce bundle size (https://bundlephobia.com):
- markdown-it (157kb) - lots of alternatives
- highlight.js (143kb) - shiki is a good alternative i think
- assets (63kb in icons and a lot more in .pngs) - we need to optimize our own assets, the ones from libs are negligable (default_instance_cover_ and header jpgs specifically)
- reduce app size (release binary) including in appimage (10mb right now, aiming for less than 14mb total release)
- drag and drop files into the launcher window (mods and modpack files)
- https://github.com/gorilla-devs/GDLauncher-Carbon and https://github.com/gorilla-devs/libium
- https://github.com/gorilla-devs/furse and https://github.com/gorilla-devs/ferinth
- add
minecraft.modpack.name
jvm arg based on installed modpack inrun_credentials
- backwards compatibility from https://github.com/PrismLauncher/PrismLauncher/blob/develop/libraries/launcher/org/prismlauncher/SystemProperties.java