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udtsharp.csproj
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udtsharp.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<TargetFramework>netstandard2.0</TargetFramework>
<TargetProfile>netstandard</TargetProfile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<TargetFramework>netcoreapp3.1</TargetFramework>
<StartupObject>UdtPerfTest.Program</StartupObject>
</PropertyGroup>
<PropertyGroup>
<OutputType>Library</OutputType>
<AssemblyName>udtsharp</AssemblyName>
<RootNamespace>udtperftest</RootNamespace>
<PackageId>UdtSharp</PackageId>
<Description>Managed (C#) port of udt from C++</Description>
<PackageProjectUrl>https://github.com/PlasticSCM/UdtSharp</PackageProjectUrl>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup Condition="'$(Configuration)'=='Debug'">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.16.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup Condition="'$(Configuration)'=='Release'">
<PackageReference Include="NuGet.Build.Packaging" Version="0.2.2">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<Compile Remove="tests\*.cs" />
<Compile Remove="samples\Program.cs" />
</ItemGroup>
</Project>