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I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
Damaging ailment DPS is calculated per weapon, then combined into one debuff, similar to hit damage. (Wiki)
What is the behaviour in Path of Building?
Instead of combining the damage from both weapons it instead adds 2nd stack of ailment (fe. poison) and Poison DPS stays the same as when using only 1 weapon.
How to reproduce the issue
Add Viper Strike of the Mamba skill
Equip any dagger as Weapon 1
Equip the same dagger as Weapon 2
The Poison DPS stays the same as when using only 1 weapon
Character build code
https://pobb.in/ZO6KUOPlZLqJ
Screenshots
The text was updated successfully, but these errors were encountered:
Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
Damaging ailment DPS is calculated per weapon, then combined into one debuff, similar to hit damage. (Wiki)
What is the behaviour in Path of Building?
Instead of combining the damage from both weapons it instead adds 2nd stack of ailment (fe. poison) and Poison DPS stays the same as when using only 1 weapon.
How to reproduce the issue
Character build code
Screenshots
The text was updated successfully, but these errors were encountered: