-
Notifications
You must be signed in to change notification settings - Fork 82
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Per world group advancements #340
Comments
I need this feature too. Separating advancements ( and also statisitcs) is important when a server has both creative worlds and survival worlds. Since getting advancements in creative mode is much more easily, if all worlds share them, they will be worthless in survival worlds. |
@SupppRabit I've made a skript that revokes the advancement when the player gets them in the creative mode. To avoid loops (grant -> revoke ->grant -> revoke and so on), the advancement is revoked when the player leaves the creative world. Be aware that this code looks for the player name, as my server is in off-line mode. If you use on-line mode, you need to use player's UUID
You need skript and skript mirror. |
so how do I separate Advancements between Groups? I've tried |
So I have to use that specific version of multiverse-inventories? Not the official one? |
Yes. |
Want to revive this because this just makes sense. Achievement messages bring community together as players use them as conversation starters or simply a reason to congratulate each other on their progress. I just had the realization (which lead to the finding of this issue) that the addition of my server's creative world will no doubt dilute the meaning behind achievements. |
You can use |
A way to prevent players from getting advancements in certain worlds would be really nice.
The text was updated successfully, but these errors were encountered: