-
Notifications
You must be signed in to change notification settings - Fork 28
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Why even post this if you can't provide instructions? #3
Comments
Instead of this very stupid comment, you could ask for help and be thankful that someone shared their project. You should read the GitHub community guidelines. I agree that the instructions are not very useful, but it is enough to run this project and extract the assets. |
|
As somebody who's used this tool an hour or two ago, I feel your name is ironic, honestly. As @lmachens pointed out, it won't work without some adjustments because it was written for when the game was in alpha. Now that you know it works, good luck figuring it out. I, personally, refuse to share the knowledge with such ingrates. |
The files are encrypted. No amount of lying is going to change that. You can't extract a single sound .bnk file if you wanted to. The .wem files are encrypted. edit: In the latest New World Playtest, most of the sound files have been decrypted. They were encrypted before. |
@nexsja Would you mind sharing with me how you got the extractor to work please? Thanks in advance. Nevermind, I have it working now, too. :) |
The folder is called `New World Playtest` and the `bitflags` check seems not to valid anymore. Copy all files to `Steam\steamapps\common` folder, install python dependencies and run the `unpacker.py` script to extract the assets. fix MontagueM#3
@Michael-Stokoe maybe #4 is helpful. It works well for me and extracts all the assets I require for my project. |
I just looked at it and the edits I made were more or less the same as mine :) There's still some encryption on the files, though. And I'm not sure how to tackle that. Edit: With your extractor the files don't seem to be encrypted anymore. Fantastic. Thanks. :) |
Update: |
Burp suite |
Can't read assetcatalog.xml, it seems encrypted. Anyone? |
Your instructions are literally my username.
Your script requires Numpy to run. You have zero instructions on installing it or indicating it was needed.
Your instructions on the file structure is horrible. That doesn't tell us where the files should be ran from. Nor does the .exe even exist. Do you want the files IN the assets folder? Do you want the files in the new world folder containing the assets folder?
It doesn't matter, running the script in any of the provided choices results in it failing anyway because of the missing Numpy. On top of that, running the script doesn't provide a console output, so you can't even see what the issue is unless you manually open cmd and run the script from there.
If you're going to release a tool , in any subject, have more than 4 lines of instructions next time. Otherwise your work is useless.
edit: I've gone and wrote some extended instructions here
The text was updated successfully, but these errors were encountered: