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Did you manage to solve this? I am seeing a similar issue happening mostly on iOS 9 with older devices on the 2.1.1 tag. I am unable to reproduce it.
UPDATE:
Looking at the commit history I see attempted fixes from my 2.1.1 version - one is switching from priority queue to the main queue (which you seem to have above)...the other is calling invalidate on the displayLink instead of removing it from the runloop.
After application start it is crashing...
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