diff --git a/gridwar/barriers.data b/gridwar/barriers.data new file mode 100644 index 000000000..a4f48df67 Binary files /dev/null and b/gridwar/barriers.data differ diff --git a/gridwar/map.conf b/gridwar/map.conf new file mode 100644 index 000000000..b858b5827 --- /dev/null +++ b/gridwar/map.conf @@ -0,0 +1,21 @@ +game_modes = return {"classes","nade_fight","classic"} +barrier_area = return {pos2={x=222,y=60,z=222},pos1={x=0,y=0,z=0}} +teams = local _={};_[1]="enabled";_[2]="flag_pos";return {orange={pos2={x=111,y=60,z=111},[_[2]]={x=207,y=31,z=15},[_[1]]=true,pos1={x=222,y=0,z=0}},purple={pos2={x=111,y=60,z=111},[_[2]]={x=207,y=31,z=207},[_[1]]=true,pos1={x=222,y=0,z=222}},green={pos2={x=111,y=60,z=111},[_[2]]={x=15,y=31,z=15},[_[1]]=true,pos1={x=0,y=0,z=0}},blue={pos2={x=111,y=60,z=111},[_[2]]={x=15,y=31,z=207},[_[1]]=true,pos1={x=0,y=0,z=222}}} +chests = return {{pos2={x=108,y=55,z=216},amount=100,pos1={x=6,y=13,z=114}},{pos2={x=108,y=55,z=108},amount=100,pos1={x=6,y=13,z=6}},{pos2={x=216,y=55,z=108},amount=100,pos1={x=114,y=13,z=6}},{pos2={x=216,y=55,z=216},amount=100,pos1={x=114,y=13,z=114}}} +phys_jump = 1 +phys_speed = 1 +size = return {x=222,y=60,z=222} +map_version = 3 +enabled = true +name = GridWar +phys_gravity = 1 +initial_stuff = return {"default:pick_stone","ctf_ranged:pistol_loaded","default:stick 5","default:cobble 99","default:torch 50"} +author = mpixel +hint = +license = CC BY-SA 4.0 +others = +treasures = default:stone_with_mese;1;3;1;0.15;1;default:stone_with_iron;1;5;1;0.2;1;default:glass;50;99;2;0.3;1; +skybox = none +enable_shadows = 0.26 +start_time = 0 +time_speed = 1 diff --git a/gridwar/map.mts b/gridwar/map.mts new file mode 100644 index 000000000..9096f345a Binary files /dev/null and b/gridwar/map.mts differ diff --git a/gridwar/screenshot.png b/gridwar/screenshot.png new file mode 100644 index 000000000..37a7730e2 Binary files /dev/null and b/gridwar/screenshot.png differ