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crafting-notes.txt
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crafting-notes.txt
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TODO:
*
*
*
Weapon Resize Charts:
F D T S M L H G C ? ??
1d2 -> 1d3 -> 1d4 -> 1d6 -> 1d8 -> 2d6 -> 3d6 -> 4d6 -> 6d6 -> 8d6 -> 12d6
1d1 -> 2d1 -> 2d3 -> 1d7 -> 2d4 -> 1d12 -> 4d4 -> 6d4 -> 5d8 -> 6d8 -> 8d10
3d1 -> 2d2 -> 3d2 -> 1d9 -> 1d10 -> 2d8 -> 3d8 -> 4d8 -> 8d7 -> 9d8
Connection between materials and skills
* Hard metal -> Mining
* Leather -> Hunting
* Wood -> Foresting
* Cloth -> Knitting
* Crystals / Essences -> Chemistry
crafting related skills:
#define SKILL_MINING 471 //implemented
used for acquiring hard metals
#define SKILL_HUNTING 472 //implemented
used for acquiring leather, dragonhide
#define SKILL_FORESTING 473 //implemented
used for acquiring wood, darkwood
#define SKILL_KNITTING 474 //implemented
used for acquiring cloth, creating cloth armor
#define SKILL_CHEMISTRY 475 //implemented
used for processing crystal, essences
#define SKILL_ARMOR_SMITHING 476 //implemented
used for creating armor metal armor
#define SKILL_WEAPON_SMITHING 477 //implemented
used for creating weapons
#define SKILL_JEWELRY_MAKING 478 //implemented
used for creating 'miscellaneous' worn pieces
#define SKILL_LEATHER_WORKING 479 //implemented
used for creating non-metal armor
#define SKILL_FAST_CRAFTER 480 //implemented
increases speed of all crafting related events
#define SKILL_BONE_ARMOR 481
can create metal armor using bone
#define SKILL_ELVEN_CRAFTING 482
can make lighter armor
#define SKILL_MASTERWORK_CRAFTING 483
higher chance of "crit"ting (creating rare, legendary, mythic)
#define SKILL_DRACONIC_CRAFTING 484
? - higher bonus without affecting level?
#define SKILL_DWARVEN_CRAFTING 485
can craft using rare heavy metals
/*
* Our current list of materials distributed in this manner:
METALS (hard)
* bronze
* iron
* steel
* cold iron
* alchemal silver
* mithril
* adamantine
METALS (precious)
* copper
* brass
* silver
* gold
* platinum
LEATHERS
* leather
* dragonhide
WOODS
* wood
* darkwood
CLOTH
* burlap
* hemp
* cotton
* wool
* velvet
* satin
* silk
*/
Crafting Commands:
augment - combine essence to make them stronger
convert - convert 10 of one mat to make something else ?
restring - rename an object
autocraft - crafting quest, supply order
resize - resize object
disenchant - create essence
create - create/craft an object
checkcraft - check the result of create