Releases: LostArtefacts/TRX
Releases · LostArtefacts/TRX
Release 0.13.3
- added crystals mode (can be enabled in the gameflow)
- improved navigation through keyboard controls UI
- fixed Unfinished Business gameflow not loading
- fixed OG conflicting controls not flashing after relaunching the game
- fixed drawing Lara's hair when she carries shotgun on her back
- fixed loading custom layouts that conflict with default controls
Release 0.13.2
- fixed lighting issues (Lara being sometimes very brightly lighted)
Release 0.13.1
- fixed regression in LoadSamples
- changed demo_delay constant to be stored in the gameflow file
Release 0.13.0
- added
display_time
parameter todisplay_picture
(requires overwriting your gameflow file) - added user controllable UI and bar scaling
- changed limit of max items (moveables in TRLE lingo) from 256 to 10240
- fixed whacky navigation in controls dialog if cheats are enabled
- fixed regression in LoadItems that crashes Atlantis
- fixed skipping pictures displayed before starting the level with the escape key causing inventory to open
Release 0.12.7
- added ability to remap cheat keys (except obscure f11 debug key)
- changed f10 level skip cheat key to 'x' (can be now changed); had to be done because the game does not let mapping to function keys
- changed lots of variables to stay in T1M memory (may cause regressions)
- changed runtime game config to be read and written to a new JSON configuration rather than
atiset.cfg
- changed files directory placement to a new directory,
cfg/
Release 0.12.6
- fixed loading game in Natla's Mines causing Lara to lose her guns
Release 0.12.5
- fixed collected secrets resetting after using compass
Release 0.12.4
- added showing level stats in compass (can be disabled)
- added ability to disable game mode selection in gameflow
- added fallback gameflow strings (in case someone installs new T1M but forgets to't override the gameflow file)
- added ability to exit level stats with escape
- changed ingame timer to tick also in the inventory (can be disabled)
- changed bar sizes and location to match TR2Main
- fixed reading key configuration for keys that override defaults
- fixed calculating creature distances (fixes Tihocan croc bug)
Release 0.12.3
- add Japanese mode (enemies are 2 times weaker)
- improve skipping cutscenes
- fix crash when FMVs are missing (this doesn't add support for HQ FMVs though)
Release 0.12.2
- don't stop music when playing the secrets chime (can be disabled)
- save settings after each change
- fix OG game not saving key layout choice (default vs. user keys)
- fix OG volume slider not working when starting muted
- fix OG holding action to skip credit pictures skipping them all at once
- fix OG holding escape to skip FMVs opening inventory