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tickets.go
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tickets.go
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// Copyright (C) 2017. See AUTHORS.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package openssl
// #include "shim.h"
import "C"
import (
"os"
"unsafe"
)
const (
KeyNameSize = 16
)
// TicketCipherCtx describes the cipher that will be used by the ticket store
// for encrypting the tickets. Engine may be nil if no engine is desired.
type TicketCipherCtx struct {
Cipher *Cipher
Engine *Engine
}
// TicketDigestCtx describes the digest that will be used by the ticket store
// to authenticate the data. Engine may be nil if no engine is desired.
type TicketDigestCtx struct {
Digest *Digest
Engine *Engine
}
// TicketName is an identifier for the key material for a ticket.
type TicketName [KeyNameSize]byte
// TicketKey is the key material for a ticket. If this is lost, forward secrecy
// is lost as it allows decrypting TLS sessions retroactively.
type TicketKey struct {
Name TicketName
CipherKey []byte
HMACKey []byte
IV []byte
}
// TicketKeyManager is a manager for TicketKeys. It allows one to control the
// lifetime of tickets, causing renewals and expirations for keys that are
// created. Calls to the manager are serialized.
type TicketKeyManager interface {
// New should create a brand new TicketKey with a new name.
New() *TicketKey
// Current should return a key that is still valid.
Current() *TicketKey
// Lookup should return a key with the given name, or nil if no name
// exists.
Lookup(name TicketName) *TicketKey
// Expired should return if the key with the given name is expired and
// should not be used any more.
Expired(name TicketName) bool
// ShouldRenew should return if the key is still ok to use for the current
// session, but we should send a new key for the client.
ShouldRenew(name TicketName) bool
}
// TicketStore descibes the encryption and authentication methods the tickets
// will use along with a key manager for generating and keeping track of the
// secrets.
type TicketStore struct {
CipherCtx TicketCipherCtx
DigestCtx TicketDigestCtx
Keys TicketKeyManager
}
func (t *TicketStore) cipherEngine() *C.ENGINE {
if t.CipherCtx.Engine == nil {
return nil
}
return t.CipherCtx.Engine.e
}
func (t *TicketStore) digestEngine() *C.ENGINE {
if t.DigestCtx.Engine == nil {
return nil
}
return t.DigestCtx.Engine.e
}
const (
// instruct to do a handshake
ticket_resp_requireHandshake = 0
// crypto context is set up correctly
ticket_resp_sessionOk = 1
// crypto context is ok, but the ticket should be reissued
ticket_resp_renewSession = 2
// we had a problem that shouldn't fall back to doing a handshake
ticket_resp_error = -1
// asked to create session crypto context
ticket_req_newSession = 1
// asked to load crypto context for a previous session
ticket_req_lookupSession = 0
)
//export go_ticket_key_cb_thunk
func go_ticket_key_cb_thunk(p unsafe.Pointer, s *C.SSL, key_name *C.uchar,
iv *C.uchar, cctx *C.EVP_CIPHER_CTX, hctx *C.HMAC_CTX, enc C.int) C.int {
// no panic's allowed. it's super hard to guarantee any state at this point
// so just abort everything.
defer func() {
if err := recover(); err != nil {
os.Exit(1)
}
}()
ctx := (*Ctx)(p)
store := ctx.ticket_store
if store == nil {
// TODO(jeff): should this be an error condition? it doesn't make sense
// to be called if we don't have a store I believe, but that's probably
// not worth aborting the handshake which is what I believe returning
// an error would do.
return ticket_resp_requireHandshake
}
ctx.ticket_store_mu.Lock()
defer ctx.ticket_store_mu.Unlock()
switch enc {
case ticket_req_newSession:
key := store.Keys.Current()
if key == nil {
key = store.Keys.New()
if key == nil {
return ticket_resp_requireHandshake
}
}
C.memcpy(
unsafe.Pointer(key_name),
unsafe.Pointer(&key.Name[0]),
KeyNameSize)
C.EVP_EncryptInit_ex(
cctx,
store.CipherCtx.Cipher.ptr,
store.cipherEngine(),
(*C.uchar)(&key.CipherKey[0]),
(*C.uchar)(&key.IV[0]))
C.HMAC_Init_ex(
hctx,
unsafe.Pointer(&key.HMACKey[0]),
C.int(len(key.HMACKey)),
store.DigestCtx.Digest.ptr,
store.digestEngine())
return ticket_resp_sessionOk
case ticket_req_lookupSession:
var name TicketName
C.memcpy(
unsafe.Pointer(&name[0]),
unsafe.Pointer(key_name),
KeyNameSize)
key := store.Keys.Lookup(name)
if key == nil {
return ticket_resp_requireHandshake
}
if store.Keys.Expired(name) {
return ticket_resp_requireHandshake
}
C.EVP_DecryptInit_ex(
cctx,
store.CipherCtx.Cipher.ptr,
store.cipherEngine(),
(*C.uchar)(&key.CipherKey[0]),
(*C.uchar)(&key.IV[0]))
C.HMAC_Init_ex(
hctx,
unsafe.Pointer(&key.HMACKey[0]),
C.int(len(key.HMACKey)),
store.DigestCtx.Digest.ptr,
store.digestEngine())
if store.Keys.ShouldRenew(name) {
return ticket_resp_renewSession
}
return ticket_resp_sessionOk
default:
return ticket_resp_error
}
}
// SetTicketStore sets the ticket store for the context so that clients can do
// ticket based session resumption. If the store is nil, the
func (c *Ctx) SetTicketStore(store *TicketStore) {
c.ticket_store = store
if store == nil {
C.X_SSL_CTX_set_tlsext_ticket_key_cb(c.ctx, nil)
} else {
C.X_SSL_CTX_set_tlsext_ticket_key_cb(c.ctx,
(*[0]byte)(C.X_SSL_CTX_ticket_key_cb))
}
}