v1.9.1.1 16 October 2018
- Recompiled against KSP release v1.5.0
v1.9.1 8 July 2017
- Body mouseover names should now be localized correctly.
- RSS flares updated, courtesy PhineasFreak.
v1.9.0 (26 May 2017)
- Recompiled against KSP release v1.3.0
v1.8.1 (20 October 2016)
- Fix potential exceptions related to the Blizzy Toolbar interface (thanks to Kerbas-ad-astra).
- De-Linq the rest of DOE.
v1.8.0 (11 October 2016)
- Recompiled against KSP release v1.2.0
v1.7.2 (23 June 2016)
- Moved settings.cfg to PluginData to play better with ModuleManager.
- Added some try/catch to deal with unexpected missing vessels triggering exceptions.
v1.7.1 (28 April 2016)
- Fixed color conversion that made vessel flares black instead of white. Issue #30.
v1.7.0 (19 Apr 2016)
- Changed default planet flare saturation to 100%. Issue #25.
- Flares behind the sun should no longer show up in front of the sun. Issue #26.
- Recompiled for KSP 1.1. Issue #27, #28.
- Changed the way dimming is applied to flares.
- Fixed GUI layout glitch when sliders for percentages reach 100%.
v1.6.4 (21 November 2015)
- Recompiled for KSP 1.0.5. Guess 1.6.3 wasn't quite compatible after all. Issue #23.
v1.6.3 (15 October 2015)
- Fix for ghost flares that appear when flare rendering is disabled. Issue #21.
v1.6.2 (9 October 2015)
- Fix for a nullref exception in VesselDraw with craft that have fixed solar panels, courtesy taniwha.
v1.6.1 (21 August 2015)
- Tweaks to body flare rendering to reduce the amount of unchanging data being stored by the mod and queried every update.
- Changed computation of a constant used for flare brightness to allow for Kerbin being a child of something other than Kerbol (for instance, with the New Horizons mod). Courtesy forum user Tynrael.
v1.6.0 (July 23, 2015)
- Finally fixed vessel flare positions.
- Changed equation used to determine vessel flare brightness so smaller satellites will be visible.
- Internal code changes to eliminate some redundant updates.
v1.5.7 (July 8, 2015)
- NullReferenceException in FlareDraw.OnDestroy has been fixed.
- Sky dimming has changed again. Flares are dimmed less aggressively, particularly for very low max brightness settings.
- The flare model's texture was resized and converted to .dds. If you are installing over an existing DOE, please make sure to delete GameData/DistantObject/Flare/model000.png
v1.5.6 (June 27, 2015)
- Big flares appearing for small/dim worlds is fixed. Issue #16.
- A few changes to hopefully reduce memory footprint when some features are not used.
- Sky dimming has been changed: Updates are shown immediately when "Apply" is pressed. Sky dimming now affects Tracking Station and Space Center views. Planet dimming near the sun has been tweaked.
v1.5.5 (May 2, 2015)
- Option to show config button only in Space Center view (Gribbleshnibit8View).
- Labels for worlds that are not visible (such as blocked by a nearby world) no longer show up.
- Some assorted tweaks in an effort to deal with a couple of other bugs.
- Ghost flares should be fixed.
v1.5.4 (April 29, 2015)
- Fix the App Launcher extra icon bug (Issue #12)
v1.5.3 (April 27, 2015)
- KSP 1.0 compatibility release
v1.5.2 (February 15, 2015)
- Fixed flares rendering when their world is rendered (eg, Minmus and its flare rendering at the same time).
- Internal reorganization of the flare management code to make it less costly to execute, and easier to change.
v1.5.1 (December 21, 2014)
- Removed requirement for blizzy's Toolbar being installed.
v1.5.0 (December 21, 2014)
- Disable flare rendering in MapView, since flare positions are completely wrong.
- Add support for stock KSP Toolbar (AppLauncher).
v1.4.2 (December 11, 2014)
- Move vessel flares back to camera layer 0 to reduce their displacement as a temporary workaround for Issue #3 (MOARdV)
- Fix flare drawing so it works with the CactEye telescope mod (Raven45)
v1.4.1
- Fix skybox max brightness not being read (Issue #1)
v1.4 (November 2, 2014) Distant Object Enhancement bis
- 0.25 compatibility
- Fix potential NULL reference exceptions when vessels are destroyed fixed (Anatid)
- Ability to show labels on flares (planets and visible vessels) (Anatid)
- Moved flares to a different rendering layer so they're not affected by lighting illuminating the vessel, such as the PlanetShine mod (Valerian)
- Tweaked GUI (MOARdV)
- Enabled GUI in Flight in addition to Space Center view (some changes still going back to the Space Center before they take effect) (MOARdV)
- Improved handling of missing config file or missing config file entries (MOARdV)
v1.3.1 (July 29, 2014)
Patch by MOARdV
- 0.24 compatibility
- Two null reference exceptions fixed
- Removed System.Threading.Tasks
v1.3 (March 3, 2014)
- Dynamic skybox fading
- Added settings GUI
- Vessel rendering overall should be stable now
- Vessel rendering now creates a database of part models and draws from there, instead of cloning the part reference object
- Vessel rendering no longer attempts to draw incompatible parts in many cases
- Probably some other minor things
v1.2 (February 18, 2014)
- Planet color definitions added for Real Solar System
- Planet color definitions added for Real Solar System (metaphor's reconfiguration)
- Planet color definitions added for PlanetFactory default planets
- Planet color definitions added for Alternis Kerbol
- Fixed issue with plugin trying to render launch clamps at large distances and causing ships to explode
- Fixed issue with plugin incorrectly loading custom planet color definitions
- Added some more information to print to the console for easier debugging
- Added setting to easily toggle vessel rendering
- Vessel rendering is now disabled by default
v1.1 (February 17, 2014)
- Fixed issue with plugin trying to render flags and EVA Kerbals
v1.0 (February 16, 2014)
- Initial Release