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SubtitleRenderer.h
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SubtitleRenderer.h
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#pragma once
// Author: Torarin Hals Bakke (2012)
// Boost Software License - Version 1.0 - August 17th, 2003
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#include <EGL/egl.h>
#include <VG/openvg.h>
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_STROKER_H
#include <boost/config.hpp>
#include <vector>
#include <unordered_map>
#include <string>
class TagTracker {
public:
TagTracker() : italic_(), state_(), closing_() {};
void put(char32_t cp) {
if (state_ == '>')
state_ = 0;
switch (cp) {
case '<':
state_ = '<';
closing_ = false;
break;
case '/':
if (state_ == '<')
closing_ = true;
break;
case 'i':
if (state_)
state_ = 'i';
break;
case '>':
if (state_) {
if (state_ == 'i')
italic_ = !closing_;
state_ = '>';
}
break;
}
}
bool italic() {
return italic_;
}
bool in_tag() {
return state_;
}
private:
bool italic_;
char state_;
bool closing_;
};
typedef struct {
int buffer_width;
int buffer_height;
int buffer_y;
int buffer_x;
int line_height;
int box_offset;
int box_h_padding;
int margin_left;
int margin_bottom;
} SubtitleConfig;
class SubtitleRenderer {
public:
SubtitleRenderer(const SubtitleRenderer&) = delete;
SubtitleRenderer& operator=(const SubtitleRenderer&) = delete;
SubtitleRenderer(int display, int layer,
const std::string& font_path,
const std::string& italic_font_path,
float font_size,
float margin_left,
float margin_bottom,
bool centered,
unsigned int white_level,
unsigned int box_opacity,
unsigned int lines);
~SubtitleRenderer() BOOST_NOEXCEPT;
void prepare(const std::vector<std::string>& text_lines) BOOST_NOEXCEPT;
void unprepare() BOOST_NOEXCEPT {
prepared_ = false;
}
void show_next() BOOST_NOEXCEPT {
if (prepared_) {
// puts("Expensive show_next!");
draw();
}
swap_buffers();
}
void hide() BOOST_NOEXCEPT {
clear();
swap_buffers();
if (prepared_)
draw();
}
void set_rect(int width, int height, int x, int y) BOOST_NOEXCEPT;
private:
struct InternalChar {
InternalChar() = default;
InternalChar(char32_t codepoint, bool italic) {
val = codepoint | (static_cast<char32_t>(italic) << 31);
}
bool operator ==(const InternalChar& other) const {
return val == other.val;
}
char32_t codepoint() const { return val & 0x7FFFFFFF; }
bool italic() const { return val >> 31; }
char32_t val;
};
struct InternalCharHash {
size_t operator()(InternalChar ch) const noexcept {
return static_cast<size_t>(ch.val);
}
};
struct InternalGlyph {
int advance;
};
static void draw_text(VGFont font,
const std::vector<InternalChar>& text,
int x, int y,
unsigned int lightness);
void destroy();
void initialize_fonts(const std::string& font_name,
const std::string& italic_font_path);
void destroy_fonts();
void initialize_vg();
void destroy_vg();
void initialize_window(int display, int layer);
void destroy_window();
void clear() BOOST_NOEXCEPT;
void draw() BOOST_NOEXCEPT;
void swap_buffers() BOOST_NOEXCEPT;
void prepare_glyphs(const std::vector<InternalChar>& text);
void load_glyph(InternalChar ch);
int get_text_width(const std::vector<InternalChar>& text);
std::vector<InternalChar> get_internal_chars(const std::string& str,
TagTracker& tag_tracker);
bool prepared_;
DISPMANX_ELEMENT_HANDLE_T dispman_element_;
DISPMANX_DISPLAY_HANDLE_T dispman_display_;
EGLDisplay display_;
EGLContext context_;
EGLSurface surface_;
VGFont vg_font_;
VGFont vg_font_border_;
FT_Library ft_library_;
FT_Face ft_face_;
FT_Face ft_face_italic_;
FT_Stroker ft_stroker_;
std::unordered_map<InternalChar,InternalGlyph, InternalCharHash> glyphs_;
std::vector<std::vector<InternalChar>> internal_lines_;
std::vector<std::pair<int,int>> line_positions_;
std::vector<int> line_widths_;
bool centered_;
unsigned int white_level_;
unsigned int box_opacity_;
uint32_t screen_width_;
uint32_t screen_height_;
float font_size_;
SubtitleConfig config_fullscreen_;
SubtitleConfig config_;
};