Releases: InventiveRhythm/fluXis
Releases · InventiveRhythm/fluXis
v2024.26.1
Results
- Fix Rank field showing Overall Rating instead of what it should.
Other
- Fixed updater being launched with invalid args.
v2024.26
Gameplay
- Tweaked the text spacing on the progressbar.
Results
- Completely remade for the third time. (this one is the last, trust.)
Editor
- Added options to enable Low- and High-pass filters.
Multiplayer
- Disconnections now get handled properly instead of keeping the game in a limbo-type state.
- Lobby listing now shows an error message when it fails loading.
- Music can now be paused while in a lobby.
User Interface
- Attempt to reduce lagspikes when switching maps by making backgrounds load delayed.
v2024.25
Gameplay
- Fixed an issue with
DangerHealthOverlay
's lowpass filter not getting removed properly. - Add skinnable sounds for the Full Combo / All Flawless overlay.
- These files should be in "Samples/Gameplay/full-combo" and "Samples/Gameplay/all-flawless"
Song Select
- Rewrote
MapList
to support different item types. - Added difficulty grouping support.
- Added sorting and grouping control below the search bar.
Multiplayer
- Fixed issues when downloading maps while in a lobby.
- Fixed some other smaller issues.
- Added support for discord invites.
Editor
- Started work on the storyboard tab. (Available through experiments)
- Added a better entrance/exit animation.
- Added "time elapsed" to the Discord RPC.
- Added optional start parameters to shaders.
- Hitsound buttons now flash when their respective sound plays.
osu!mania Importing
- Improved storyboard conversion.
Other
- Old Patches now always delete.
- Ignore http 502 and 503 errors for sentry.
- Bump framework version.
- Fixed clicking on a disabled footer button not playing any sound.
- Fixed updates breaking when the path contains spaces.
Code Style
- Refactoring. I don't want to list all of it.
- Moved
EffectType
to the shared lib and renamed it toMapEffectType
.
v2024.24.1
Gameplay
- Fixed an issue with
DangerHealthOverlay
's lowpass filter not getting removed properly.
Song Select
- Rewrote
MapList
to support different item types. - Added difficulty grouping support.
- Added sorting and grouping control below the search bar.
Multiplayer
- Fixed issues when downloading maps while in a lobby.
- Fixed some other smaller issues.
- Added support for discord invites.
Editor
- Started work on the storyboard tab. (Available through experiments)
- Added a better entrance/exit animation.
osu!mania Importing
- Improved storyboard conversion.
Other
- Old Patches now always delete.
- Ignore http 502 and 503 errors for sentry.
- Bump framework version.
Code Style
- Refactoring. I don't want to list all of it.
v2024.24
Gameplay
- Added the "HitObjectFade" event.
Editor
- Added source fields for background and cover art.
- Added easing options to PlayfieldFade and Shader events.
Other
- Fixed song select search cursor being sized wrong.
- Main menu now keyboard controls again.
- Enter, P -> Play
- M -> Multiplayer
- E -> Editor
- D -> Dashboard
- B -> Browse
- Fixed holding the back key on panels spamming the sound and breaking rendering.
Code Style
- Made
LowPassFilter
use instances instead of being a global variable. - Refactored event stuff.
v2024.23
Gameplay
- Hitsounds now pan with the playfield position.
Chat
- Finally added channels.
- Changed the design a little bit.
Settings
- Added options to change the strength of sound panning.
Other
- Ignore skin.json and layout parsing exceptions from sentry.
- Fixed API errors not showing the proper error anymore.
- Added an option to toggle API response logging.
- Implement name paints.
v2024.22
Gameplay
- Implemented Health difficulty.
- Fixed shaders not being affected by seeking and rates.
Song Select
- The rank/grade of top scores now shows on difficulty entries.
- Accuracy and Health difficulty now shows below the map on the right.
- Fixed random/rewind samples not playing.
- Mods button now shows the selected mods.
- Right clicking the mods button deselects all mods.
- The selected leaderboard type now persists.
Editor
- Sidebar entries now have an indicator showing if its the current event.
- Difficulty sliders no longer allow values in-between.
Multiplayer
- Fix player joining mid-game delaying the crash until the end of the round.
User Interface
- Implemented the club overlay. (You can access it by pressing on a club in someone's profile)
Other
- Fixed a stupid issue with importing that caused all temporary files to be saved in the working directory of the game.
- Sentry logs now send client and plugin hashes.
Beta v2024.21.2
Song Select
- The rank/grade of top scores now shows on difficulty entries.
Editor
- Sidebar entries now have an indicator showing if its the current event.
Multiplayer
- Fix player joining mid-game delaying the crash until the end of the round.
User Interface
- Implemented the club overlay. (You can access it by pressing on a club in someone's profile)
Other
- Fixed a stupid issue with importing that caused all temporary files to be saved in the working directory of the game.
Hotfix v2024.21.1
HUD Layouts
- Fix layouts not loading at all.
v2024.21
Editor
- The editor can no longer be opened with auto-imported maps.
- The toolbox is now smaller and shows the keybindings of the category.
- Moved snaps to the bottom, next to the zoom/speed controls.
- Added a metronome when editing timing points.
- Clicking on a timing/sv tag (the things on the left side) now opens their settings.
- Shaders now preview in the design tab.
Song Select
- You can now sort maps by pressing the 1 through 4 keys.
- Hovering over the BPM now plays a metronome.
Map Browser
- Improved searching to be actually useful.
Gameplay
- Fixed the default restart sample not playing anymore.
User Interface
- Improved animations for floating notifications. (the ones on the top)
- Main menu uses the actual logo now.
- Added icons for rotate, scale and shader events.
Other
- Videos now load for osu! auto-imported maps.
- Ignore API and WebRequest-Timeout exceptions.
- Fixed so many bugs I wont even start listing them all.
- Unhandled errors no longer show the exception message.
- Updated the message at the bottom of multiplayer mode select.
- Fixed some issues with osu! importing.
ImportManager
now queues the imports when its not loaded.- Fixed potential
ArgumentOutOfRange
exceptions when cropping backgrounds for song select.
Code Style
- Showing files in explorer now uses fields from
Storage
instead ofPathUtils
. - Refactored
DrawableAvatar
andDrawableBanner
.
GitHub
- Fixed Android CI builds not uploading the right file. [@blobnom]