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Releases: InventiveRhythm/fluXis

v2024.26.1

02 Sep 20:12
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Results

  • Fix Rank field showing Overall Rating instead of what it should.

Other

  • Fixed updater being launched with invalid args.

v2024.26

02 Sep 07:28
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Gameplay

  • Tweaked the text spacing on the progressbar.

Results

  • Completely remade for the third time. (this one is the last, trust.)

Editor

  • Added options to enable Low- and High-pass filters.

Multiplayer

  • Disconnections now get handled properly instead of keeping the game in a limbo-type state.
  • Lobby listing now shows an error message when it fails loading.
  • Music can now be paused while in a lobby.

User Interface

  • Attempt to reduce lagspikes when switching maps by making backgrounds load delayed.

v2024.25

25 Aug 23:10
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Gameplay

  • Fixed an issue with DangerHealthOverlay's lowpass filter not getting removed properly.
  • Add skinnable sounds for the Full Combo / All Flawless overlay.
    • These files should be in "Samples/Gameplay/full-combo" and "Samples/Gameplay/all-flawless"

Song Select

  • Rewrote MapList to support different item types.
  • Added difficulty grouping support.
  • Added sorting and grouping control below the search bar.

Multiplayer

  • Fixed issues when downloading maps while in a lobby.
  • Fixed some other smaller issues.
  • Added support for discord invites.

Editor

  • Started work on the storyboard tab. (Available through experiments)
  • Added a better entrance/exit animation.
  • Added "time elapsed" to the Discord RPC.
  • Added optional start parameters to shaders.
  • Hitsound buttons now flash when their respective sound plays.

osu!mania Importing

  • Improved storyboard conversion.

Other

  • Old Patches now always delete.
  • Ignore http 502 and 503 errors for sentry.
  • Bump framework version.
  • Fixed clicking on a disabled footer button not playing any sound.
  • Fixed updates breaking when the path contains spaces.

Code Style

  • Refactoring. I don't want to list all of it.
  • Moved EffectType to the shared lib and renamed it to MapEffectType.

v2024.24.1

22 Aug 14:44
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v2024.24.1 Pre-release
Pre-release

Gameplay

  • Fixed an issue with DangerHealthOverlay's lowpass filter not getting removed properly.

Song Select

  • Rewrote MapList to support different item types.
  • Added difficulty grouping support.
  • Added sorting and grouping control below the search bar.

Multiplayer

  • Fixed issues when downloading maps while in a lobby.
  • Fixed some other smaller issues.
  • Added support for discord invites.

Editor

  • Started work on the storyboard tab. (Available through experiments)
  • Added a better entrance/exit animation.

osu!mania Importing

  • Improved storyboard conversion.

Other

  • Old Patches now always delete.
  • Ignore http 502 and 503 errors for sentry.
  • Bump framework version.

Code Style

  • Refactoring. I don't want to list all of it.

v2024.24

11 Aug 16:56
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Gameplay

  • Added the "HitObjectFade" event.

Editor

  • Added source fields for background and cover art.
  • Added easing options to PlayfieldFade and Shader events.

Other

  • Fixed song select search cursor being sized wrong.
  • Main menu now keyboard controls again.
    • Enter, P -> Play
    • M -> Multiplayer
    • E -> Editor
    • D -> Dashboard
    • B -> Browse
  • Fixed holding the back key on panels spamming the sound and breaking rendering.

Code Style

  • Made LowPassFilter use instances instead of being a global variable.
  • Refactored event stuff.

v2024.23

05 Aug 06:06
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Gameplay

  • Hitsounds now pan with the playfield position.

Chat

  • Finally added channels.
  • Changed the design a little bit.

Settings

  • Added options to change the strength of sound panning.

Other

  • Ignore skin.json and layout parsing exceptions from sentry.
  • Fixed API errors not showing the proper error anymore.
  • Added an option to toggle API response logging.
  • Implement name paints.

v2024.22

28 Jul 17:26
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Gameplay

  • Implemented Health difficulty.
  • Fixed shaders not being affected by seeking and rates.

Song Select

  • The rank/grade of top scores now shows on difficulty entries.
  • Accuracy and Health difficulty now shows below the map on the right.
  • Fixed random/rewind samples not playing.
  • Mods button now shows the selected mods.
  • Right clicking the mods button deselects all mods.
  • The selected leaderboard type now persists.

Editor

  • Sidebar entries now have an indicator showing if its the current event.
  • Difficulty sliders no longer allow values in-between.

Multiplayer

  • Fix player joining mid-game delaying the crash until the end of the round.

User Interface

  • Implemented the club overlay. (You can access it by pressing on a club in someone's profile)

Other

  • Fixed a stupid issue with importing that caused all temporary files to be saved in the working directory of the game.
  • Sentry logs now send client and plugin hashes.

Beta v2024.21.2

25 Jul 12:18
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Beta v2024.21.2 Pre-release
Pre-release

Song Select

  • The rank/grade of top scores now shows on difficulty entries.

Editor

  • Sidebar entries now have an indicator showing if its the current event.

Multiplayer

  • Fix player joining mid-game delaying the crash until the end of the round.

User Interface

  • Implemented the club overlay. (You can access it by pressing on a club in someone's profile)

Other

  • Fixed a stupid issue with importing that caused all temporary files to be saved in the working directory of the game.

Hotfix v2024.21.1

21 Jul 16:51
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HUD Layouts

  • Fix layouts not loading at all.

v2024.21

21 Jul 16:39
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Editor

  • The editor can no longer be opened with auto-imported maps.
  • The toolbox is now smaller and shows the keybindings of the category.
  • Moved snaps to the bottom, next to the zoom/speed controls.
  • Added a metronome when editing timing points.
  • Clicking on a timing/sv tag (the things on the left side) now opens their settings.
  • Shaders now preview in the design tab.

Song Select

  • You can now sort maps by pressing the 1 through 4 keys.
  • Hovering over the BPM now plays a metronome.

Map Browser

  • Improved searching to be actually useful.

Gameplay

  • Fixed the default restart sample not playing anymore.

User Interface

  • Improved animations for floating notifications. (the ones on the top)
  • Main menu uses the actual logo now.
  • Added icons for rotate, scale and shader events.

Other

  • Videos now load for osu! auto-imported maps.
  • Ignore API and WebRequest-Timeout exceptions.
  • Fixed so many bugs I wont even start listing them all.
  • Unhandled errors no longer show the exception message.
  • Updated the message at the bottom of multiplayer mode select.
  • Fixed some issues with osu! importing.
  • ImportManager now queues the imports when its not loaded.
  • Fixed potential ArgumentOutOfRange exceptions when cropping backgrounds for song select.

Code Style

  • Showing files in explorer now uses fields from Storage instead of PathUtils.
  • Refactored DrawableAvatar and DrawableBanner.

GitHub

  • Fixed Android CI builds not uploading the right file. [@blobnom]