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As the title says, boosters on maps are broken on the TAS style (tested in CS:S; I'm not sure about CS:GO). The lower you set the timescale, the higher your gravity becomes when getting boosted from jumping off of boosters.
The text was updated successfully, but these errors were encountered:
nazakomu
changed the title
TAS Boosters Broken
CS:S: TAS Boosters Broken
Nov 29, 2017
The server still runs on normal speed, the timescale is only forced on a players using tas,
which means that trigger_push will be triggered more often since you touch it more frames.
As the title says, boosters on maps are broken on the TAS style (tested in CS:S; I'm not sure about CS:GO). The lower you set the timescale, the higher your gravity becomes when getting boosted from jumping off of boosters.
The text was updated successfully, but these errors were encountered: