-
Notifications
You must be signed in to change notification settings - Fork 0
/
gengld.h
46 lines (40 loc) · 1.93 KB
/
gengld.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
/************************************************************************
* Generic OLC Library - Guild / gengld.h v1.0 *
* Copyright 1996 by Harvey Gilpin *
* Copyright 1997-2001 by George Greer ([email protected]) *
************************************************************************/
void copy_guild(struct guild_data *tguild, struct guild_data *fguild);
void copy_list(IDXTYPE **tlist, IDXTYPE *flist);
void remove_from_int_list(IDXTYPE **list, IDXTYPE num);
void add_to_int_list(IDXTYPE **tlist, IDXTYPE newi);
void free_guild_string(struct guild_data *guild);
void free_guild(struct guild_data *guild);
void free_guild_strings(struct guild_data *guild);
void modify_string(char **str, char *newstr);
int add_guild(struct guild_data *guild);
int save_guilds(zone_rnum zone_num);
guild_rnum real_guild(guild_vnum vnum);
/*
* Handy macros.
*/
#define G_NUM(i) ((i)->vnum)
#define G_TRAINER(i) ((i)->gm)
#define G_OPEN(i) ((i)->open)
#define G_CLOSE(i) ((i)->close)
#define G_FUNC(i) ((i)->func)
#define G_CHARGE(i) ((i)->charge)
#define G_MINLVL(i) ((i)->minlvl)
#define G_WITH_WHO(i) ((i)->with_who)
#define G_NO_SKILL(i) ((i)->no_such_skill)
#define G_NO_GOLD(i) ((i)->not_enough_gold)
#define G_SK_AND_SP(i,j) ((i)->skills[j])
#define MSG_TRAINER_NOT_OPEN "I'm busy! Come back later!"
#define MSG_TRAINER_NO_SEE_CH "I don't train someone I can't see!"
#define MSG_TRAINER_DISLIKE_ALIGN "Get out of here before I get angry!"
#define MSG_TRAINER_DISLIKE_CLASS "I don't like your kind!"
#define MSG_TRAINER_DISLIKE_RACE "Get out of here, I don't help your kind!"
#define MSG_TRAINER_MINLVL "You are not yet skilled enough to recieve my training!"
#define LEARNED_LEVEL 0 /* % known which is considered "learned" */
#define MAX_PER_PRAC 1 /* max percent gain in skill per practice */
#define MIN_PER_PRAC 2 /* min percent gain in skill per practice */
#define PRAC_TYPE 3 /* should it say 'spell' or 'skill'? */