Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix Motion Profiling for Auto #62

Open
kreeve opened this issue Apr 19, 2016 · 1 comment
Open

Fix Motion Profiling for Auto #62

kreeve opened this issue Apr 19, 2016 · 1 comment
Milestone

Comments

@kreeve
Copy link

kreeve commented Apr 19, 2016

We shouldn't be using dead reckoning (drive for X seconds) for auto. I know we've been using it and it's worked okay but we can do better.

Last time we tried it during unbag the robot started turning. We should plan to test this in the pits first on Wednesday of CMP with wheels off the ground. That way we can fix the directions if there's an issue.

Here's a rough plan we should follow:

  1. Branch off the latest working code.
  2. In this branch, create a couple "Drive X feet" autos to test with
  3. Change ALL our auto moves to use profiling instead of time. We can do this on a third branch if we really want to be safe.
  4. On Wednesday in the pit, test a few of the test autos with wheels OFF the ground.
  5. Once we get the wheels spinning the right way, go to practice field and run these test autos.
  6. If we get everything tuned, merge in the branch where all the autos use motion profiling.
@kreeve kreeve added this to the CMP milestone Apr 19, 2016
@kreeve kreeve changed the title Fix Profiling for Auto Fix Motion Profiling for Auto Apr 19, 2016
@camilo86
Copy link
Member

I'm starting to believe that the left drivetrain got inverted in one of the git merges

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants