Find code and attempt to determine the compiler, microcode, libultra version, compression, etc.
- src/findcode is mostly a Rust reimplementation of findcode.
- src/compiler.rs is a collection of heuristics for determining which compiler(s) a game might have used (although currently is only actually good at distinguishing GCC and IDO)
- src/compression.rs covers various compression algorithms that are easy to spot (currently Yaz0, Yay0, MIO0)
- src/ngrams.rs crude first attempt at an ngrams library