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this actually relates to another error I saw this morning, which was DEFAULTGAME search path ID not finding decals.wad. This fatally crashes hlds from starting -- I may end up creating a separate issue for it specifically, since SteamPipe is a separate matter from this: base images for containers.
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brcaswell
changed the title
Discussion: Modifying base image to use steamcmd
Discussion: Modifying base image to use steamcmd (based on debian:bullseye-slim)
Aug 12, 2022
this actually relates to another error I saw this morning, which was
DEFAULTGAME
search path ID not finding decals.wad. This fatally crashes hlds from starting -- I may end up creating a separate issue for it specifically, since SteamPipe is a separate matter from this: base images for containers.when reviewing on GoldSrc SteamPipe directories documentation (https://developer.valvesoftware.com/wiki/GoldSrc_SteamPipe_Directories)
there was a wiki link referencing to using steamcmd for container development: https://github.com/CM2Walki/steamcmd
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