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Would be nice if AuthMeBridge sync sessions too. Here's my situation:
A player login in the lobby, and disconnects
That player connect with a secondary server in the network. He will need to login again, and AuthMeBridge is usefull only if connecting trough a lobby.
We modded server owners need almost always use forced hosts, and only onde auth system, then AuthMeBridge becomes useless...
I hope that you fix this, I love the plugin :/
The text was updated successfully, but these errors were encountered:
Would be nice if AuthMeBridge sync sessions too. Here's my situation:
A player login in the lobby, and disconnects
That player connect with a secondary server in the network. He will need to login again, and AuthMeBridge is usefull only if connecting trough a lobby.
We modded server owners need almost always use forced hosts, and only onde auth system, then AuthMeBridge becomes useless...
I hope that you fix this, I love the plugin :/
The text was updated successfully, but these errors were encountered: