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We've found ourselves needing some way of being able to boost priority on some jobs while still maintaining user averaging.
Some background :
We currently have a lot of shots that are ongoing and we find, that we need to be able to prioritize some shots more than others. One way to do this is to create branches for each project / sequence / shot. However this will probably be very messy and impossible to get a good overview. Also we would effectively lose user averaging since we have to switch to job averaging.
So my suggestion is to introduce a special "priority boost" multiplier to each job.
The current user averaging is like this :
3 jobs running :
jobA (10 tasks running)
jobB (10 tasks running)
jobC (10 tasks running)
need = pow( 1.1, priority) / (running_tasks_num + 1.0) need = pow( 1.1, 99) / (30 + 1.0) = 404.123529027
If there was a way to have running_tasks_num be affected by a boost :
This way you would still have user averaging and jobs with this "priority boost" would not cost as much when running.
It could also be a "Job Cost" parameter which would at 0.0 cost nothing and would effectively ignore user averaging completely (also needed sometimes).
And I guess it would also make sense to have this on the Branches, so you for instance could have project branches (if you use that) which by default have higher priority.
The text was updated successfully, but these errors were encountered:
Hi!
We are using special branch(es) for it.
You can create some "boosted" branch and admin can move some special jobs there.
May be your situation can be already solved by this method?
But the idea to have some other parameter that affects priority for special jobs, but keeping user averaging can be useful.
We've found ourselves needing some way of being able to boost priority on some jobs while still maintaining user averaging.
Some background :
We currently have a lot of shots that are ongoing and we find, that we need to be able to prioritize some shots more than others. One way to do this is to create branches for each project / sequence / shot. However this will probably be very messy and impossible to get a good overview. Also we would effectively lose user averaging since we have to switch to job averaging.
So my suggestion is to introduce a special "priority boost" multiplier to each job.
The current user averaging is like this :
3 jobs running :
jobA (10 tasks running)
jobB (10 tasks running)
jobC (10 tasks running)
need = pow( 1.1, priority) / (running_tasks_num + 1.0)
need = pow( 1.1, 99) / (30 + 1.0) = 404.123529027
If there was a way to have
running_tasks_num
be affected by a boost :3 jobs running :
jobA (10 tasks running) / 1 (priority boost)
jobB (10 tasks running) / 2 (priority boost)
jobC (10 tasks running) / 1 (priority boost)
need = pow( 1.1, priority) / (running_tasks_num*priority_boost + 1.0)
need = pow( 1.1, priority) / (10/1.0 + 10/0.5 + 10/1.0 + 1.0) = 481.839592301
This way you would still have user averaging and jobs with this "priority boost" would not cost as much when running.
It could also be a "Job Cost" parameter which would at 0.0 cost nothing and would effectively ignore user averaging completely (also needed sometimes).
And I guess it would also make sense to have this on the Branches, so you for instance could have project branches (if you use that) which by default have higher priority.
The text was updated successfully, but these errors were encountered: