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Default subdivision difference between kick and husk #2021

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cpichard opened this issue Jul 22, 2024 · 2 comments
Open

Default subdivision difference between kick and husk #2021

cpichard opened this issue Jul 22, 2024 · 2 comments
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@cpichard
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cpichard commented Jul 22, 2024

Describe the bug
The 3d geometries coming from the Animal Logic ALab scene are rendered differently with husk and kick.
Husk will subdivide them whereas kick won't. At this point it is not clear what is the expected behaviour.
kick:
Screenshot 2024-07-22 at 14 27 11
husk:
Screenshot 2024-07-22 at 14 28 09

Because of this subdivision the memory used by husk is higher than kick.

This is reproducible with Arnold 7.3.2.0 using the following scene which contains one of the ALab object

Uploading subdiv_test.usda.zip…

@cpichard cpichard added the bug Something isn't working label Jul 22, 2024
@autodesk-oss-arnold-bot
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Issue synced internally to ARNOLD-15302

@cpichard
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This happens as by default husk sets the "complexity" to very high whereas kick sets it to low

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