Skip to content

Latest commit

 

History

History
260 lines (195 loc) · 8.5 KB

CHANGELOG.md

File metadata and controls

260 lines (195 loc) · 8.5 KB

1.11

  • TODO: Replace reflection with methodhandles

  • Use direct proxies instead of ssl factories for multiple IP-addresses

  • Remove local address check for multiple IP-addresses

  • Fix parsing of local IP-addresses

  • Fix address rotating for contacting the Mojang API

  • Optimize issue template

  • Use Instant for timestamps

  • Migrate SLF4J logging (Fixes #177)

  • Use Gson's TypeAdapter for more type safety

  • Add support for IPv6 proxies

  • Shared configuration implementation for easier maintained code

  • Use Gson for json parsing, because it's supported on all platforms and removes code duplicates

  • Clean up project code

  • Drop support for deprecated AuthMe API

  • Remove legacy database migration code

  • Drop support for RoyalAuth, because it doesn't seem to be supported anymore

  • Clean up client-server encryption -> use only one cipher per connection, simplify code

1.10

  • Prevent authentication proxies
  • Drop database importer
  • More logging by default
  • Add support for HTTP proxies
  • Set the fake offline UUID on lowest priority (-> as soon as possible)
  • Remove bungee chatcolor for Bukkit to support KCauldron
  • Minor cleanup using inspections + Https
  • Increase hook delay to let ProtocolLib inject the listener
  • Drop support for old AuthMe API + Add support for new AuthMe API
  • Remove eBean util usage to make it compatible with 1.12
  • Do not try to hook into a plugin if auth plugin hook is already set using the FastLogin API
  • Automatically register accounts if they are not in the auth plugin database but in the FastLogin database
  • Update BungeeAuth dependency and use the new API. Please update your plugin if you still use the old one.
  • Remove deprecated API methods from the last version
  • Finally, update the IP column on every login
  • No duplicate session login
  • Fix timestamp parsing in newer versions of SQLite
  • Fix Spigot console command invocation sends result to in game players

1.9

  • Added second attempt login -> cracked login
  • Added cracked whitelist (switch-mode -> switching to online-mode from offlinemode)
  • Added configuration to disable auto logins for 2Factor authentication
  • Added missing add-premium-other message
  • Upgrade to Java 8 -> Minimize file size
  • Refactored/Cleaned up a lot of code
  • [API] Deprecated platform specific auth-plugin. Please use AuthPlugin< platform specific player type >
  • [API] Deprecated bukkit's password generator. Please use PasswordGenerator< platform specific player type >
  • Fix ProtocolSupport autoRegister
  • Fix update username in FastLogin database after nameChange
  • Fix logging exceptions on encryption enabling
  • Fix compatibility with older ProtocolLib versions (for 1.7) because of the missing getMethodAcccessorOrNull method
  • Fix correct cracked permission for bukkit
  • A try to fix SQLite timestamp parsing
  • Drop support for LoginSecurity 1.X since 2.X seems to be stable
  • Remove the nasty UltraAuth fakeplayer workaround by using a new api method. You should UltraAuth if you have it

1.8

  • Added autoIn importer
  • Added BFA importer
  • Added ElDziAuth importer
  • Fix third-party not premium player detection
  • Fix ProtocolSupport BungeeCord
  • Fix duplicate logins for BungeeAuth users

1.7.1

  • Fix BungeeCord autoRegister (Fixes #46)
  • Fix ProtocolSupport auto-register

1.7

  • Added support for making requests to Mojang from different IPv4 addresses
  • Added us.mcapi.com as third-party APIs to workaround rate-limits
  • Fixed NPE in BungeeCord on cracked session
  • Fixed skin applies if premium uuid is deactivated
  • Fix player entry is not saved if namechangecheck is enabled
  • Fix skin applies for third-party plugins
  • Switch to mcapi.ca for uuid lookups
  • Fix BungeeCord not setting a premium uuid
  • Fix setting skin on Cauldron
  • Fix saving on name change

1.6.2

  • Fixed support for new LoginSecurity version

1.6.1

  • Fix message typo in BungeeCord which created a NPE if premium-warning is activated

1.6

  • Add a warning message if the user tries to invoke the premium command
  • Added missing translation if the server isn't fully started
  • Removed ProtocolLib as required dependency. You can use ProtocolSupport or BungeeCord as alternative
  • Reduce the number of worker threads from 5 to 3 in ProtocolLib
  • Process packets in ProtocolLib async/non-blocking -> better performance
  • Fixed missing translation in commands
  • Fixed cracked command not working on BungeeCord
  • Fix error if forward skins is disabled

1.5.2

  • Fixed BungeeCord force logins if there is a lobby server
  • Removed cache expire in BungeeCord
  • Applies skin earlier to make it visible for other plugins listening on login events

1.5.1

  • Fixed BungeeCord support by correctly saving the proxy ids

1.5

  • Added localization
  • Fixed NPE on premium name check if it's pure cracked player
  • Fixed NPE in BungeeCord on cracked login for existing players
  • Fixed saving of existing cracked players

1.4

  • Added Bungee setAuthPlugin method
  • Added nameChangeCheck
  • Multiple BungeeCord support

1.3.1

  • Prevent thread create violation in BungeeCord

1.3

  • Added support for AuthMe 3.X
  • Fixed premium logins if the server is not fully started
  • Added other command argument to /premium and /cracked
  • Added support for LogIt
  • Fixed 1.7 Minecraft support by removing guava 11+ only features -> Cauldron support
  • Fixed BungeeCord support in Cauldron

1.2.1

  • Fix premium status change notification message on BungeeCord

1.2

  • Fix race condition in BungeeCord
  • Fix deadlock in xAuth
  • Added API methods for plugins to set their own password generator
  • Added API methods for plugins to set their own auth plugin hook => Added support for AdvancedLogin

1.1

  • Make the configuration options also work under BungeeCord (premiumUUID, forwardSkin)
  • Catch configuration loading exception if it's not spigot build
  • Fix config loading for older Spigot builds

1.0

  • Massive refactor to handle errors on force actions safely
  • force Methods now runs async too
  • force methods now returns a boolean to reflect if the method was successful
  • isRegistered method should now throw an exception if the plugin was unable to query the requested data

0.8

  • Fixed BungeeCord support for the Bukkit module
  • Added database storage to save the premium state
  • Fix logical error on /premium (Thanks to @NorbiPeti)
  • Fixed issues with host lookup from hosts file (Thanks to @NorbiPeti)
  • Remove handshake listener because it creates errors on some systems

0.7

  • Added BungeeAuth support
  • Added /premium [player] command with optional player parameter
  • Added a check if the player is already on the premium list
  • Added a forwardSkin config option
  • Added premium UUID support
  • Updated to the newest changes of Spigot
  • Removes the need of a Bukkit auth plugin if you use a bungeecord one
  • Optimize performance and thread-safety
  • Fixed BungeeCord support
  • Changed config option auto-login to auto-register to clarify the usage

0.6

  • Fixed 1.9 bugs
  • Added UltraAuth support

0.5

  • Added cracked command

  • Added auto-login - See config

  • Added config

  • Added isRegistered API method

  • Added forceRegister API method

  • Fixed CrazyLogin player data restore -> Fixes memory leaks with this plugin

  • Fixed premium name check to ProtocolSupport

  • Improved permissions management

0.4

  • Added forward premium skin
  • Added plugin support for ProtocolSupport

0.3.2

  • Run packet readers in a different thread (separated from the Netty I/O Thread) -> Improves performance
  • Fixed Plugin disable if the server is in online mode but have to be in offline mode

0.3.1

  • Improved BungeeCord security

0.3

  • Added BungeeCord support
  • Decrease timeout checks in order to fail faster on connection problems
  • Code style improvements

0.2.4

  • Fixed NPE on invalid sessions
  • Improved security by generating a randomized serverId
  • Removed /premium [player] because it's safer for premium players who join without registration

0.2.3

  • Remove useless AuthMe force-login code
  • Send a kick message to the client instead of just "Disconnect"
  • Reformat source code
  • Fix thread safety for fake start packets (Bukkit.getOfflinePlayer doesn't look like to be thread-safe)
  • Added more documentation

0.2.2

  • Compile project with Java 7 :(

0.2.1

  • A couple of security fixes (premium players cannot longer steal the account of a cracked account)
  • Added a /premium command to mark you as premium player

0.2

  • Added support for CrazyLogin and LoginSecurity
  • Now minecraft version independent
  • Added debug logging
  • Code clean up
  • More state validation
  • Added better error handling

0.1

  • First release