You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
On Windows 11, with a fresh Anaconda installation and git-bash and after installing the current release using pip, starting pelita the first time terminates with the error in the screenshot.
Starting pelita again seems to work. At some point after starting pelita the first time, a security pop-up from the Windows-Firewall appears, asking to allow pelita to do stuff on the network. It could be that the two facts are related, but it is super difficult to reproduce.
The text was updated successfully, but these errors were encountered:
Actually, I could just reproduce the same problem on my Linux at work. It is related to #778. The issue happens when the network players are slow to start. (See the PlayerDisconnected notice.) This could be due to a slow file system (my problem at work) or due to a firewall requesting action.
It usually only happens once per session. As soon as the libraries are cached, startup will be faster and there won’t be a network timeout.
Of course, the Tk instance should not fail when this happens. (And we should adjust the initial timeouts so that it does happen less often.)
On Windows 11, with a fresh Anaconda installation and git-bash and after installing the current release using pip, starting pelita the first time terminates with the error in the screenshot.
Starting pelita again seems to work. At some point after starting pelita the first time, a security pop-up from the Windows-Firewall appears, asking to allow pelita to do stuff on the network. It could be that the two facts are related, but it is super difficult to reproduce.
The text was updated successfully, but these errors were encountered: